Much Ado About Samus

This is the place to post your own creative works for other to play or give feedback on!
Forum rules
This forum is for posting and collaborating upon third party work. Please do not post request-threads, and avoid posting artwork that is not your own unless it is being used as a reference.

Re: Much Ado About Samus

Postby Anonymous » Wed Feb 16, 2011 4:44 am

hey will this be made in to a game?
just wondering.
Anonymous
 

Re: Much Ado About Samus

Postby OwnerOfSuccuby » Wed Feb 16, 2011 5:49 pm

I don't have much of an answer for AS3 (but, OoS does) or having more than one character at a time..


What do you mean ? :?: :mrgreen: I mean
more than one character at a time
=> :?:
OwnerOfSuccuby
 
Joined: Fri Jun 11, 2010 9:33 pm

Re: Much Ado About Samus

Postby OwnerOfSuccuby » Wed Feb 16, 2011 10:25 pm

And sorry for question - may be some body remember - were there some kind of back ground from old version of the game - where was it i can not find it :roll:
OwnerOfSuccuby
 
Joined: Fri Jun 11, 2010 9:33 pm

Re: Much Ado About Samus

Postby KaTsuO_O » Thu Feb 17, 2011 2:29 pm

@OwnerOfSuccuby go through Thaedael's posts and you should find it.
Don't create a porn game if you're only interested in porn.
Wise words regarding criticism http://www.youtube.com/watch?v=-98ZFl1sKt4
User avatar
KaTsuO_O
 
Joined: Tue Nov 02, 2010 6:03 pm

Re: Much Ado About Samus

Postby Thaedael » Thu Feb 17, 2011 6:28 pm

Any in particular you want? I got up to brimstar in super metroid (posted only the space station) and main deck in metroid:Fusion. If you want zero mission, or original metroid, or even metroid II give me a shout, in the meantime:

http://www.majhost.com/cgi-bin/gallery.cgi?f=236682

I got more but tell me what you want specifically to save me and you some time.
Thaedael
 

Re: Much Ado About Samus

Postby NoPenNameGirl » Thu Feb 17, 2011 6:37 pm

Good work corta!

I really loved the rainbow colored cum XD, very unusual, but fun!

Maybe Unicorns have this ^^
Zeta's Project X: Love Potion Disaster spriter/ Mitsuko X helper

Sonic, Cream, New Zeta and Tails spriter.

Visit our forum ^v^http://projectx.zetar02.org/index.php
User avatar
NoPenNameGirl
 
Joined: Mon Oct 25, 2010 1:04 am

Re: Much Ado About Samus

Postby OwnerOfSuccuby » Fri Feb 18, 2011 1:18 am

Thank you ! :mrgreen:
OwnerOfSuccuby
 
Joined: Fri Jun 11, 2010 9:33 pm

Re: Much Ado About Samus

Postby corta » Fri Feb 18, 2011 3:11 am

alright, back and kicking - minimal losses all around,

so here's what I was up to before all the business..

nova&zerg.png
nova&zerg.png (238.38 KiB) Viewed 12839 times



shout outs for ganassa for the ..inspiration, I guess.. to use nova, check out his blog
and kudos to AnotherArrow who's drawn a nice torso that I'm thinking of pinching ( if nobody minds :D )


..and why don't I post projects anywhere else?
because I got merged here, and I don't want anyone to see my crappy kerrigan design in the other thread ;)


PS: for anyone who didn't know, hydralisk courtesy of Digfree
Active Thread: [ Flash Edits ][27th July/19]
Looking to donate? I've got pages for Patreon, SubscribeStar and Paypal.me!
User avatar
corta
 
Joined: Sat Sep 25, 2010 8:43 am

Re: Much Ado About Samus

Postby OwnerOfSuccuby » Sat Feb 19, 2011 1:20 am

I have one idea. May be it is not good but ... what will be if trace some old background ?Can some of it trace in good vectorial picture ?
OwnerOfSuccuby
 
Joined: Fri Jun 11, 2010 9:33 pm

Re: Much Ado About Samus

Postby SteelSaurus » Sat Feb 19, 2011 2:06 am

Eventually, when I have a decent amount of free time again, I'm going to go through all of the girls and PShape them.

OwnerOfSuccuby Wrote:I have one idea. May be it is not good but ... what will be if trace some old background ?Can some of it trace in good vectorial picture ?

Want me to give a crack at Vectoring walls, platforms, and doors?
I'll get right on it! Eventually...
SteelSaurus
 
Joined: Sun Jun 20, 2010 3:49 am

Re: Much Ado About Samus

Postby OwnerOfSuccuby » Sat Feb 19, 2011 11:41 am

I just thinking how to get background fast ;) So i think about how to put in vector some thing that will look good :mrgreen:
OwnerOfSuccuby
 
Joined: Fri Jun 11, 2010 9:33 pm

Re: Much Ado About Samus

Postby Digfree » Sun Feb 20, 2011 4:24 am

corta Wrote:alright, back and kicking - minimal losses all around,

so here's what I was up to before all the business..

nova&zerg.png



shout outs for ganassa for the ..inspiration, I guess.. to use nova, check out his blog
and kudos to AnotherArrow who's drawn a nice torso that I'm thinking of pinching ( if nobody minds :D )


..and why don't I post projects anywhere else?
because I got merged here, and I don't want anyone to see my crappy kerrigan design in the other thread ;)


PS: for anyone who didn't know, hydralisk courtesy of Digfree


Been in the hospital for a bit, but I am doing better now. man I love the pose. Corta if your making a animation with the hydralisk, I will go and finish my zergling if you want. I have one thing I got to make first, but let me know your plan man. keep up awesome work
ImageImageImageImage
User avatar
Digfree
Moderator
 
Joined: Fri Nov 26, 2010 12:04 am

Re: Much Ado About Samus

Postby corta » Sun Feb 20, 2011 4:34 pm

Digfree Wrote:Been in the hospital for a bit, but I am doing better now. man I love the pose. Corta if your making a animation with the hydralisk, I will go and finish my zergling if you want. I have one thing I got to make first, but let me know your plan man. keep up awesome work


would be sweet hell, it'd be damn-right tasty, whenever you've got the time it'll be greatly appreciated... making this is taking ages, though :?

OwnerOfSuccuby Wrote:I just thinking how to get background fast ;) So i think about how to put in vector some thing that will look good :mrgreen:


if that last post is flash traced, then (if we're lucky) it just needs some 'flash-y' touches to the colours, mainly make the edges darker then the rest and... maybe some definition on the doors..



anyways.. updates? :D
plenty going on, alot more to come!

mainly, I wanna see if hardware acceleration works in web-mode.. - if it lags alot in the opening sequence, I'll need to tone down the alpha effects.
.. also, camera effects - feedback on those would be good. (and relax, I know super-close-ups only worked in spongebob, so there won't be any of that crap.)

Click to Play
(Javascript Required)

Hydra Scene.swf [ 1.25 MiB | Viewed 8610 times ]



..It's too soon to need to a pre-loader.. right?
Active Thread: [ Flash Edits ][27th July/19]
Looking to donate? I've got pages for Patreon, SubscribeStar and Paypal.me!
User avatar
corta
 
Joined: Sat Sep 25, 2010 8:43 am

Re: Much Ado About Samus

Postby haloman » Sun Feb 20, 2011 4:39 pm

Id say its not bad so far! I like it, but its realy laggy for the first part before the tit fuck, Then it gets beter once it starts but it still lags a little.
Finishing the fight... one Confetti blast headshot at a time
User avatar
haloman
 
Joined: Wed Oct 06, 2010 6:45 pm
Location: Planet Reach. Oh wait... thats right...

Re: Much Ado About Samus

Postby KaTsuO_O » Sun Feb 20, 2011 4:52 pm

This is a damn masterpiece, good job! I only think she should at least try to get away while she is on the ground.
Don't create a porn game if you're only interested in porn.
Wise words regarding criticism http://www.youtube.com/watch?v=-98ZFl1sKt4
User avatar
KaTsuO_O
 
Joined: Tue Nov 02, 2010 6:03 pm

Re: Much Ado About Samus

Postby corta » Sun Feb 20, 2011 4:54 pm

haloman Wrote:Id say its not bad so far! I like it, but its realy laggy for the first part before the tit fuck, Then it gets beter once it starts but it still lags a little.

now, that's a funny place to lag.. there isn't much going on...
I know it always starts with this, but: You got flash player 10?

the older versions don't support hardware well (if at all)

KaTsuO_O Wrote:This is a damn masterpiece, good job! I only think she should at least try to get away while she is on the ground.

oh, she will..
in-fact, she's about to.. ;)
Active Thread: [ Flash Edits ][27th July/19]
Looking to donate? I've got pages for Patreon, SubscribeStar and Paypal.me!
User avatar
corta
 
Joined: Sat Sep 25, 2010 8:43 am

Re: Much Ado About Samus

Postby Aliaga » Sun Feb 20, 2011 5:36 pm

I'm real fucken sorry - Corta

Oh, Corta, you cheeky bastard. But it is just plain awesome so far. Reminds me of some of the stuff from AQ and co., but the way it should be. ;) Can't wait for more!

EDIT: Oh, and to be helpful, I loved every second of it, and it wasn't laggy for me at all.
Last edited by Aliaga on Mon Feb 21, 2011 3:02 am, edited 1 time in total.
Aliaga
 
Joined: Sun Feb 14, 2010 7:53 am

Re: Much Ado About Samus

Postby Digfree » Sun Feb 20, 2011 7:16 pm

HAHAHAHAAAA BRILLIENT.

I mean yeah, Those jaw fangs I made on the hydralisk, I wasn't sure if they were good or bad before when I made it. I thought they would be useless for anything yet you used them in such a awesome way, pretty sexy. I am really impressed the arms of the hydralisk worked so well too for pinning. Also, good job figuring out how to place the penis. Keep up the awesome work!
ImageImageImageImage
User avatar
Digfree
Moderator
 
Joined: Fri Nov 26, 2010 12:04 am

Re: Much Ado About Samus

Postby Zeus Kabob » Sun Feb 20, 2011 9:51 pm

The camera effects really add to a horror/action scene. I like it a lot so far, keep up the good work!
User avatar
Zeus Kabob
Moderator
 
Joined: Tue Nov 16, 2010 2:16 am
Location: Between some awesome thunderheads

Re: Much Ado About Samus

Postby Hattorihanzo » Mon Feb 21, 2011 1:07 am

Fuckin' Epic. You've outdone yourself. Great work.
User avatar
Hattorihanzo
 
Joined: Sun Nov 28, 2010 9:07 pm

PreviousNext

Return to Creative Corner



Who is online

Users browsing this forum: No registered users