AnotherArrow Wrote:Bang It Up! Wrote:Did you tried the 2nd one?
Yes, it doesn't work... @ least in my mind. If anything, the muzzle probably should be longer... but then i feel its still too awkward.
After sleeping on it, I'm leaning more toward ver 1b... it mixes the best of both... the head shape of version 1 with the muzzle of version 2.
I'll still keep nitpicking at it...
KaTsuO_O Wrote:The problems with the muzzle is the jaw and still that the nose isn't in the center of the muzzle. The jaw got a design of a human jaw, the last two might be a bit closer but still human and one because it goes back like this:
The line from her cheek fur to the bottom of her jaw needs to be either bent a bit or straight.
And two because the bottom of the jaw looks pointy. It have to be flat and the length between the top of her nose to the mouth have to be about as long if not longer than the length from her mouth to the bottom of the jaw.
This was my attempt to improve the head but I just can't make it anime like people want it so I don't show it in hope you will pick it up, I show it so that you can see an example of a jaw... Again. Think of the muzzle as a platform, you want that nose stand on the middle of that platform. It is easy to find it, look bellow the nose you will see a curved line that goes in to the right (our left) side of her muzzle. If you add that curve to 1b, 2 and 2a you will see that the noses isn't in the center.
I'm actually pretty sure that a proper muzzle won't work unless you drop the anime look and change the body.
AnotherArrow Wrote:
*starting to feel like i'm at the eye doctor... is 1 or 2 better... 2 or 4... 4 or 1....
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trunks2585 Wrote:i like surskit's eye edit, not sure about the jaw edit though.
Fox Paradox Wrote:So far I am loving G :9 the ears a bit closer to Krystal's than H, but minor tweaks are minor. I wouldn't obsess over it since your just getting Another Tail started again. Personally when making a game I would use basic shapes just to get the core game mechanics together and worry on the aesthetics later, but that said your work is very impressive and look forward to seeing more.
Much of the core battle code is done... just not active (for testing purpose). I did start developing the system using stick figures, but when I needed to test animation controls, I had to develop some characters. I'm obsessing over the minor aesthetics now so I don't have to worry about redoing any cut-scenes or animations later.Fox Paradox Wrote:So far I am loving G :9 the ears a bit closer to Krystal's than H, but minor tweaks are minor. I wouldn't obsess over it since your just getting Another Tail started again. Personally when making a game I would use basic shapes just to get the core game mechanics together and worry on the aesthetics later, but that said your work is very impressive and look forward to seeing more.
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