First, Wow, awesome game. I like it. Good work!
Is there any chance that there will be an enemy HP bar? or am I just too lost to find it?
Also, the castle courtyard (no idea what the city name is) seems to be buggy in v0.4 (inescapable), not that there is too much out there anyway.
Just save before you go out, there is only 2 people (a princess who brings a h-scene... forcefully, and the other is trimming the garden... exciting! No items).
shin Wrote:The classes will have skill that you would expect. I was just using those as easy examples, but the actual classes will be renamed. The pirate will be a more power based class, Assassin speed based, Dark Knight power and status effects, thief more items and speed based, cleric healing and support not many attacks but maybe a few.
As far as voting, I would go for a thief class, but only if you got interesting traits outside of battle (such as pickpocketing?)
Otherwise I would vote for a Assassin (Poisoned blade maybe?), though it is a tough decision, the dark knight is tempting (are there any details on these "status effects?")
I made a map for the Nivalis Farm, since it requires luck rather than skill. (Let me know if you want this taken down, I didn't intend to harm your game/offend your efforts)
I found a bastard sword and 2000g (Not sure if items vary per game).
Map:
Spoiler (click to show/hide):
Red squares are areas that will collapse, blue lines are were the majority of the safe areas are (There are indeed multiple paths to the chests)
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(I apologize for poor quality, I forgot that jpg files I downgraded when saved in MS paint, should have used a converter)
*I hope that all games have the same maze
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I would upload as an attachment, but it only shows the full size (at least in preview) and I can't block it out with a spoiler tag
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If anyone knows a trick, please tell me. I don't like that image hosting sites seem to take down your images if it doesn't get enough hits.