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Re: A MiM hack (Game updated May 20, 2011)

Postby FuzzFace » Sun May 22, 2011 8:50 pm

Oh sweet! Good to see another update from BL. I’ll see about testing it out later…though, it seems the others have already done so ^^
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Re: A MiM hack (Game updated May 20, 2011)

Postby 肉まんマン » Mon May 23, 2011 10:09 am

holy shit the 5th position (jumping deepthroat with masturbation) was really cool and creative.
The only problem is that peach`s head doesn`t move at all. Other than that I love it!!!
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Re: A MiM hack (Game updated May 20, 2011)

Postby Lord Panzi » Mon May 23, 2011 12:51 pm

great job, dude
but I was wondering if maybe you could eventually make the game longer. Add the turtles, maybe new world between the castle and dungeon.
but this is fucking awesome!
i could fuck her all night, not a regular night, one of those north pole six month nights
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Re: A MiM hack (Game updated May 20, 2011)

Postby Blargh » Mon May 23, 2011 6:11 pm

Oriandu Wrote:It's minor, but one number four Peach's hands clip through one of her breasts. The outer one, if you can really call it that.

I'll have to move around the layers, I guess. Generally, I just refer to them as "front" and "back", so it would be the front hand on this one.

ikechi Wrote:i just simply love the new sex scenes they really seem to mesh together

Thanks. ^^ Even when I first changed the order of the originals, I've always tried to make the scenes more depraved as you progress.

Gregdgreat Wrote:For the last sex position with two goombas, the left tit seems glitchy and the motion for the bj doesnt seem fluid

I'll take care of those by the next release.

Kaiji Wrote:Great work Blargh,the game is now tremedusly better with the new positions and other uptates i hope to see more positions in the future the newer ones were extremly Good!

The goomba scenes are done (almost), so new positions will be with new enemies. I'm looking at something to replace the goombas in Morton's castle at the moment. Maybe bones or hammer bros. >_>

FuzzFace Wrote:Oh sweet! Good to see another update from BL. I’ll see about testing it out later…though, it seems the others have already done so ^^

Yes. Many testers. ^^ It really helps me figure out what needs to be fixed with all of the comments, so please point out anything you see that needs fixing.

肉まんマン Wrote:holy shit the 5th position (jumping deepthroat with masturbation) was really cool and creative.
The only problem is that peach`s head doesn`t move at all. Other than that I love it!!!

It'll be fixed by the next update.

Lord Panzi Wrote:great job, dude
but I was wondering if maybe you could eventually make the game longer. Add the turtles, maybe new world between the castle and dungeon.
but this is fucking awesome!

Yes, eventually. The time to expand is getting closer. <_<
"Is that seriously the end of that story?"
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Re: A MiM hack (Game updated May 20, 2011)

Postby Sexybones » Mon May 23, 2011 7:16 pm

Bones might be a better choice sinds they fit better in the castle scenario and they will probably be easier to change into koopa's later.

Also what is the ''Make the throne a button'' plan?

P.S:Did you know you can actually jump over the Chancellor in the beginning.
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Re: A MiM hack (Game updated May 20, 2011)

Postby Acidrayne360 » Mon May 23, 2011 8:40 pm

So far this is great, but I think I may have an idea for a new enemy. Spike tops!
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Re: A MiM hack (Game updated May 20, 2011)

Postby haloman » Mon May 23, 2011 9:33 pm

Potential enemy with a dildo on its back. XD. I like!
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Re: A MiM hack (Game updated May 20, 2011)

Postby Acidrayne360 » Mon May 23, 2011 9:42 pm

haloman Wrote:Potential enemy with a dildo on its back. XD. I like!


Ikr? Just put a dildo, or a dick on it's back and it's PERFECT for this!
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Re: A MiM hack (Game updated May 20, 2011)

Postby Blargh » Tue May 24, 2011 12:49 am

Sexybones Wrote:Bones might be a better choice sinds they fit better in the castle scenario and they will probably be easier to change into koopa's later.

Also what is the ''Make the throne a button'' plan?

P.S:Did you know you can actually jump over the Chancellor in the beginning.

I think the throne will bring up a credits page while Peach masturbates in the chair. I'd have a new masturbation scene here for each page of credits.

Acidrayne360 Wrote:So far this is great, but I think I may have an idea for a new enemy. Spike tops!

Acidrayne360 Wrote:
haloman Wrote:Potential enemy with a dildo on its back. XD. I like!


Ikr? Just put a dildo, or a dick on it's back and it's PERFECT for this!

Just like a symbian, hm? But does it work inside Morton's castle? If not, it's going to have to wait for a more appropriate area. To be fair, I do like the simplicity of it (yay for few moving parts! ^^).
"Is that seriously the end of that story?"
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Re: A MiM hack (Game updated May 20, 2011)

Postby Zeus Kabob » Tue May 24, 2011 1:44 am

Caves are for spike tops, and Morton's castle is for drybones. I really would like to see the both of them, but I think that drybones fit better in a castle setting.
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Re: A MiM hack (Game updated May 20, 2011)

Postby origamitoast » Tue May 24, 2011 2:56 am

Just had a mental breakthrew! idea for mortons castle (another monster) THWAMP! I meen not only are the spike-tops perfect for somewere + the drybones but add the thwomp! if it hasnt been sugested yet let me be the first =D but finish the spike-top prokect first tho :mrgreen:
I love riddles? Do you like riddles? I've got one: What always runs but never walks, has a mouth but never eats, has a bed but never sleeps, has a head but never weeps. Can't get it? It's a river >:3 i've got plenty more just ask me.
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Re: A MiM hack (Game updated May 20, 2011)

Postby Residentlover2 » Tue May 24, 2011 3:17 am

hello blargh

I wanted to make a suggestion for a new enemy
gombella this because I would like to add a lesbian scene in your game
English is not my main language :P
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Re: A MiM hack (Game updated May 20, 2011)

Postby Gregdgreat » Tue May 24, 2011 6:06 am

Spike tops would be good, all you have to have moving is 4 legs, the head bobbing slightly and the shell bobbing more then that and done =]
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Re: A MiM hack (Game updated May 20, 2011)

Postby Oriandu » Tue May 24, 2011 7:26 am

Gregdgreat Wrote:Spike tops would be good, all you have to have moving is 4 legs, the head bobbing slightly and the shell bobbing more then that and done =]


Perhaps, but there's also not very much that can be done with something of that shape. It's fairly limited in execution.

Zeus Kabob Wrote:Caves are for spike tops, and Morton's castle is for drybones. I really would like to see the both of them, but I think that drybones fit better in a castle setting.


I'd say Drybones are something that should be avoided. Yes, we've already got bestiality, but do we also need necrophilia too?
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Re: A MiM hack (Game updated May 20, 2011)

Postby xxgottsteinxx » Tue May 24, 2011 7:33 am

Oriandu Wrote:
Zeus Kabob Wrote:Caves are for spike tops, and Morton's castle is for drybones. I really would like to see the both of them, but I think that drybones fit better in a castle setting.


I'd say Drybones are something that should be avoided. Yes, we've already got bestiality, but do we also need necrophilia too?


I think you're looking at a concept a little too deeply
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Re: A MiM hack (Game updated May 20, 2011)

Postby Lord Panzi » Tue May 24, 2011 1:07 pm

would you be so kind as to make a quick gallery mode?
i could fuck her all night, not a regular night, one of those north pole six month nights
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Re: A MiM hack (Game updated May 20, 2011)

Postby Dakou » Tue May 24, 2011 5:45 pm

I registered just to say how amazing this game is and how much you've improved on Playshape's original idea. bravo to you sir and I can't wait to see what you'll do next (and hope it involves Bloopers or Yoshis ;P) although the 'seemingly' current plan to replay with Toads is a nice idea too.

something cool you could do is make it so that you can change the generic enemies into a more prominent member of the species (like Goomba-Goombario.) after beating it once or something like that just a thought though.
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Re: A MiM hack (Game updated May 20, 2011)

Postby Digfree » Wed May 25, 2011 5:17 am

hey mate I said I would help, and I was bored, so here are some rough art of new enemies, hope you know all of them lol. All from mario world.

You can do alot with loki (the guy in cloud) and hook peach with dildo and bring her up to love cloud for sex. maybe she can even ride the cloud after for a bit.

dino is boss from old game, sorry i suck at drawing penis, even dino ones.

football guy is annoying in game, but I can only think of peach walking into a locker room full of these guys.

boo, you know what you could do with him....

Any feed back helps, i know they suck, but a good rough base for someone to pretty them up (not me).
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Re: A MiM hack (Game updated May 20, 2011)

Postby Chronoshphere » Wed May 25, 2011 8:09 am

Just wanted to say that this game is awesome and the last positions have been the best so far. As far as what I could suggest,I think the throne button would be great opportunity for peach to get gangbanged by all the toadstools. Also, I think magikoopa would make a good addition to the game if your still considering new characters. Thanks again!
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Re: A MiM hack (Game updated May 20, 2011)

Postby Gregdgreat » Wed May 25, 2011 9:04 am

Could use the spike tops for a double teams... however i see what you mean, i can only think of one position they can be used for... hmm, if u add a masterbation option you can make 2 choices after you hit the button, if you want to masterbate or rip one of those fuckers out of the ground and shove it up her pussy and fuck it and herself =]
Some call me crazy. Others, insane. But i believe that the world is insane and it's people are crazy. I guess that would make me... normal. How boring.
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