Ascension

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Re: Interface Design and Buttons

Postby kuja » Sun Jul 04, 2010 9:59 pm

Xananos Wrote:You may want to make the wolf girls a little more muscular than what we've seen so far.

maybe you could do a light and a dark one? She doesn't necessarily have to be a female of the devil wolves. Can't think of much else right now.


Hmm, nice hints
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Re: Interface Design and Buttons

Postby kuja » Sun Jul 04, 2010 10:48 pm

orange = parts where ill work on shadow 2 make her body looks moar athletic. The marks means it isnt finished > I already changed the shape of all parts.
n what about the face?
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Last edited by kuja on Thu Aug 19, 2010 9:04 pm, edited 1 time in total.
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Re: Interface Design and Buttons

Postby THE M1GHTY PRED » Sun Jul 04, 2010 11:16 pm

I kinda skipped most of the pages,but back on number 2-4 I really liked the lizard hairdoos.
It gave them a gothic feel almost. great stuff.
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Re: Interface Design and Buttons

Postby Xananos » Sun Jul 04, 2010 11:26 pm

Really love her so far. I like the chest tuft. Maybe you should go with the original idea of having her being a bit more furry than your Krystal? Doesn't matter too much though. I like your outlined hair, I definitely think you should add it. The musculature looks damn near perfect, and I'm a sucker for big blue eyes. She looks good. Really like her new muzzle.
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Re: Interface Design and Buttons

Postby Haldor » Sun Jul 04, 2010 11:37 pm

She looks nearly as foxy as krystal :lol:
"We could just... run away?"
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Re: Interface Design and Buttons

Postby kuja » Mon Jul 05, 2010 1:14 am

forget the HAIR, shadows, face... etc..everything... except the EARS. how about it? which one looks better for a wolfgirl? I particularly prefeer the 2nd
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Re: Interface Design and Buttons

Postby Haldor » Mon Jul 05, 2010 1:17 am

I'd have to vote for 3rd, they look wolfeyest
"We could just... run away?"
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Re: Interface Design and Buttons

Postby Xananos » Mon Jul 05, 2010 1:36 am

First and third are my picks. Though, realistically, they all look like they fit perfectly for different situations. 1 angry, scared, nervous. 2 intent, listening to something, etc. 3 neutral or happy. Or cumming so hard her eyes cross.
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Re: Interface Design and Buttons

Postby kuja » Mon Jul 05, 2010 1:39 am

lol. hmm, we can use the ears 2 help in the expressions. nice hint, thanks
the 3rd will be the neutral one. ;P
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Re: Interface Design and Buttons

Postby Xananos » Mon Jul 05, 2010 1:59 am

Awwww... it's NOT going to be cumming so hard her eyes cross?

Glad to be of help.
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Re: Interface Design and Buttons

Postby kuja » Mon Jul 05, 2010 2:03 am

>;D awwww...no :D be welcome. I need 2 work on her eyes, but thats why i said 2 ignore everything except the ears xD

need lot of work... shadows... etc...
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Re: Interface Design and Buttons

Postby Xananos » Mon Jul 05, 2010 2:50 am

Fantastic.
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Re: Interface Design and Buttons

Postby kuja » Mon Jul 05, 2010 2:53 am

She looks sexy.
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Re: Interface Design and Buttons

Postby dandan » Mon Jul 05, 2010 4:40 am

wow, I can't believe a little comment spawned all of this. Awesome!

Hmmm, yeah, she looks pretty good. I like the ears focusing forward, give her a more canine look.

how about lanky arms? With some musculature, but longer and giving them a thin look than they really are. Also remember wolves tails don't "curl" like a house dog's, they drop more than anything else.

Maybe removing the hair behind the long bangs of hair? Or maybe make them point lower. They make her look like a fox.

For eyes, blue are good, maybe yellow?
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Re: Interface Design and Buttons

Postby kuja » Mon Jul 05, 2010 4:53 am

dandan Wrote:how about lanky arms? With some musculature, but longer and giving them a thin look than they really are

yeah, the shadow will make her arms, abdomen n legs look more athletic, i have not added it yet. Its a poorly done rough yet.

dandan Wrote:Also remember wolves tails don't "curl" like a house dog's, they drop more than anything else.

Nice hint, i didnt knew that, ill research it. ;P

dandan Wrote:Maybe removing the hair behind the long bangs of hair? Or maybe make them point lower. They make her look like a fox.

Im not sure if ill remove it, if i do, she will look like a dog. About making them point lower, ill work on it. ;P lets see what i do.
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Re: Interface Design and Buttons

Postby kuja » Mon Jul 05, 2010 5:30 am

THE M1GHTY PRED Wrote:I kinda skipped most of the pages,but back on number 2-4 I really liked the lizard hairdoos.
It gave them a gothic feel almost. great stuff.


Yeah, i love gothic chicks *O*
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Re: Interface Design and Buttons

Postby Valaska » Mon Jul 05, 2010 5:36 am

I dunno I like the first face a lot better, the rings, backwards ears etc a lot better. Plus, that guy who said realistically he's completely wrong, ears forward are a sign of nervousness etc, resting is usually to the sides and relaxed like that. Slicked back, is fearful and nervous or submissive.
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Re: Interface Design and Buttons

Postby kuja » Mon Jul 05, 2010 5:44 am

Yeah, but like lot of ppl said, the frontal ears looks more canine. Dunno, i must work on her until i get the "wolflook" i want. ;P. We can use the ears positions 4 face expressions. About the rings, ill add it again, but at the darkwolfgirl model, this one is the lighter one, she must look more like a naive girl, dunno.(maybe piercings at the dark one, n rings at this one).
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Re: Interface Design and Buttons

Postby Xananos » Mon Jul 05, 2010 5:46 am

My apologies. My expertise is not with canines. Much better with cats, and that's what I was going on. Assumed all turreted-eared creatures shared the same body language as far as that went.
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Re: Interface Design and Buttons

Postby kuja » Mon Jul 05, 2010 5:50 am

I cant move mine D:
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