by KITAmaru » Mon Feb 18, 2013 6:36 am
wanted/evo-
Gonna be some human-human encounters for sure, both straight and FxF.
Ryan-
As for the mods, um, I'd have to find them again. I'll PM you when I do.
Seyzer-
Aaaand, not gonna lie, this game was started as an excuse to write looooots of smut, sure, and less in the realm of story, otherwise I wouldn't have made it a 'dungeon crawler'. Although anyone who really knows the world via the related RPs and storylines would know exactly how deep it's gotten, if inadvertently so; there's a whole world beyond the dungeon which I unfortunately have only managed to get into threads instead of the game, and no, it's not 'tee-hee got raped move along' in the slightest. I do enjoy writing detailed erotic scenes and tend to play with people who are usually better than me in that department, so as to keep learning and improving, though I found that a second-person perspective in these scenes tends to stifle creativity by just a little bit, where the mindbreak helps due to helping fulfill the other side by forcing a reaction on the player's part. Kind of a designer's trap that I made it so that everything that can beat you can essentially rape you, since it takes a lot of work in terms of sheer number of H-scenes added, whereas in games like Harem and Elysium the designers can pretty much pick and choose what H-scenes they want to do, but you can chalk that up to excessive ambition in making a game rich with H-content.
At any rate, if I have one primary goal for this project, it's to raise the quality of the smut writing overall in the English RPGM community. There are so many great projects out there that have popped up, and lots of fun concepts, but if this one is to be remembered for anything, I'd just like people to compare the H-writing in new games to this one, because I personally enjoy reading good wordplay in that sense (even if I myself am not the best at it by far). There's also a pretty cool world involved too, but if I'm to be realistic about that one, there's just no way I can portray it all very well in terms of translating RPs to in-game content.