SuperDodoman12 Wrote:no no i love the idea really even if peach is small i give a **** she is hot and thats what matters, peach porn + your great work and profesionnalism.
your projects are the best porn game that i ever see
TheBlackKing Wrote:Any chance of adding text to the boo scenes and the blooper ones?
QuizmasterBos Wrote:It depends. Constructive criticism helps because you know which things need improving and which are good. I always state both the negatives and the positives about someone else's work. If people would constantly tell you that your work is "fucking shit" wouldn't you lose your ambition and just drop the project? I think it would only work negatively.
QuizmasterBos Wrote:I think Larry should not look "stupid" but have a rapeface, I mean just look at his official artwork:
If you look at that face, you know he wants some. So when we add a couple of years and some sexual tension (he never got to rape his sister), what do you suppose he would look like?
Ivan-Aedler Wrote:That doesn't work for me, that is, when I organize my priorities, I really improve them later with a better clean mind. When my work lasts days, even weeks in the same character, productivity slows down a lot, and I lose focus. An example: level making. I've made 7 new levels so far. When I was in level 4, I halted its production, then I decided to work in the code and new peach animations with Biles (not sex scenes). Then I went back to level creation. It was refreshing, and I could think of the desert theme better So you can really trust me in regard to 'make them later'. I will be with a more fresh mind. But of course, that does not mean I will forget Larry for months. No. I can work on him these days.
Ivan-Aedler Wrote:Only some criticisms:
1) I didnt like the outlines being thicker, because it's a pen tool outline. So, the more you thighten it, more it will be explicit they're of the same size, so the character will appear like he's drawn on a paper :/ In order to make it better, I can DELETE the outline altogether, then copy a given body part (e.g. arm) and create a sillhouette of it in a second layer (inside this body part) to make it be like the outline. So it will have different outline width (like a good LINEART). So I recommend using small outlines and more, with just a dark color of his body (dark orange) instead of pure black.
2) The current muscle highlights became strange now. Its like he's a bit stained with white puddles. But yes, you can remove some of muscle definitions (but its wise to keep some of them just to give more depth to his body parts
3) I can make his high torso better. As for the 'chest lines', yes, it became better with a more soft color instead of black. No problem!
4) His face became....younger and...strange :/ I can't say exaclty what is wrong. Maybe because the thicker black outline.
I still think the current problem is with Larry face appearance. With some details (like small white highlights like Morton face) and a more 'wanting sex' eye, with some torso fixes, Larry becomes perfect. It does not need all those changes (like a thicker outline), but, of course, each developer can change what he think its needed. No problem
QuizmasterBos Wrote:Ivan, you should know that whenever someone says something harsh and bad about your work without adding any real criticism and you feel sad, just cheer yourself up when you read Asian's MPLDAM's, yuri's or my comments. We'll be sure to say something nice about it. Don't ever lose heart!
Ivan-Aedler Wrote:SuperDodoman12 Wrote:no no i love the idea really even if peach is small i give a **** she is hot and thats what matters, peach porn + your great work and profesionnalism. your projects are the best porn game that i ever see
Thanks, SuperDodoman and Quiz. Now let's focus on Blargh project. There will be interesting animations and side areas, and I'm also a fan of him since the beginning! I'm talking with him about animations, and we are trying to optimize these even more.
Blargh Wrote:The main point is that he doesn't need to be a hulking muscle-bound rape-machine like Morton. Even Bowser doesn't have much muscle definition, and he's way bigger than Morton.
Blargh Wrote:Yeah, no I didn't mean to work on it right now immediately. I just meant that it should be completed when animating him is to begin. The initial design should only require changing what doesn't fit the animations, not being a placeholder to wait until a real design is made. I relate FFXIV to that line of thinking. <_<
Blargh Wrote:1) I didn't like the outlines being thinner because all the other models have thick, well-defined outlines. And I like black outlines. So many people have done the darker body color, but it just looks like each object is its own separate entity. -_- Without a common black outline, any change in color between connected joints just don't seem to blend together. It looks like two different objects from two different creatures that were snapped together like Frankenstein's monster, or LEGO, or LEGO Frankenstein's monster. >_>
Blargh Wrote:2) I figured changing those to make them look proper was going to take a lot longer than I was planning on, so I just left them. I agree that some do need to be left.
Blargh Wrote:4) It is the thicker outlines that make it look wrong. But when I made the outlines thinner, it didn't work with the rest of the thick outlines, and when I just made the eye outlines thinner, he just seemed even more deranged. :/
Blargh Wrote:Yes, his face is probably the biggest problem. The issue of the muscle definition on his arms and legs could be solved by using Mario's limbs, resized and re-colored instead of Morton's.
Blargh Wrote:I'm sorry to break up the sentiment (it is a really nice sentiment, don't get me wrong), but I relate that kind of thinking to George Lucas in Episodes 1-3 where no one told him he was doing it wrong because they trusted him to do it right. For episodes 4-6 there were tons of people to tell him he was doing it wrong because the studio didn't trust him to do it right. <_< Personally, I'd rather everyone tell me I'm doing it wrong so that I fix things before they become too big to fix. >_>
Blargh Wrote:Yes, I'll be doing a lot of animations for both games (mostly revolving around the enemies), so I'll just be stea--*ahem* I mean, Ivan offered to let me use his levels even with modifications, since I'm no good at creating stuff from scratch. <_<
AsianPersuasion Wrote:Too much negative feedback can cause a developer to lose all entusiasm for the game. If no one likes his ideas even after he redos his stuff, than he's pretty much gotta make a game that strays from his original idea. The point of constructive critism is to help the creator fix up his stuff but not put him down so much that he makes a totally different game. I'm sure that since you guys are doing this for free you want to have your game made from your ideas no?
AsianP3rsuas10n Wrote:Well it all depends on the person usually. Honestly Ivan's such a nice guy I wouldnt be able to spit in his face and be like "All this is terrible re do it all"
Well i cant do that to anyone cuz well I'm me. And me doesnt like to to do that. But I do see where your coming from though Blargh. But even still, too much negative feedback can cause a developer to lose all entusiasm for the game. If no one likes his ideas even after he redos his stuff, than he's pretty much gotta make a game that strays from his original idea. The point of constructive critism is to help the creator fix up his stuff but not put him down so much that he makes a totally different game. I'm sure that since you guys are doing this for free you want to have your game made from your ideas no? Then we shouldnt force you to make changes to our likings. Sure enough some people take insults to their work seriously but again it depends on the person.
Maybe it cuz your such a tough guy Blargh that insults fly through you like air on a windy day
As for Larry and stuff...I honestly think I'd feel more comfortable with them looking like Bowser for the sole fact that jacked up dudes look derpy sometimes. But I'd also like you guys create them in your own vision than to make them similar to someone elses. Either way I dont care much. I wish to get all your games done as fast as possible and with as little problems as possible. Flash is tough >_> (art wise)...learning to use eclipse! Why didnt anyone tell me eclipse could run Java code? I've been doing shit on a terminal for the past 3 months.
Ivan-Aedler Wrote:THIS I can do with more definition. To remake Bowser in a way it can seems better and with lower curves at the same time And Bowser needs eyes!
Understood! Well, like I've said before (and I'm being sincere). What you did (smoother chest) became better. But not the outlines (just my opinion). I do think Larry should have more head details (highlights) and a better looking eye (maybe only the pupil orientation needs tweeking), with a bit more 'rape looking'. I can do that for you.
No no. I dont say you have to put an outline almost like the body color. Actually, its the median. Not so black, not so 'body color'. But again, you choose what's the best. In MIM PUT (former MIM AE), black outlines are used only sparingly. Peach, for example, became much more smooth and good looking because when you have 'a bit less blacky outlines', you dont pay much attention to some defects they may have, while giving a more 3d look. It's a different style, anyway. And, of course, we can have different Larries using our own conception of what he should like.
Again, you do what's best. Larry is yours! I just need some time to improve his head and eyes. I think some coffee will help I may make this still this week.
Actually, if you want to use thicker outlines, remember we use them only in his 'entire outline', that is, from the body/head to the environment. We use thinner outlines for inner connections of his bodyparts, like muscles, mouth, eyes, etc.
No, no, dont do that. They will be chubby and without any muscle. As we've talked before, Larry and Iggy can be muscular (not so much), like the actual shape. But, for sure, Lemmy and Roy will be chubby, with almost no muscles.
Quiz was refering to the mode people says that we're doing it wrong. Its a lot better to receive a proper criticism than a starsh one. But, as I've said above, I MAY become...a bit sad. But as you, I start to strive to find out the error/glitch thats making it look bad. And, of course, I do all this while awaiting for more opinions or even having PM debate with the high council (that is, people who is working with me, you included) .
Level making and some code are my strong points. Thats because I got the habit once I started the project. So feel free to use them, Blargh! For sure I'll appreciate it. Let's rock!
Ivan-Aedler Wrote:That's it! I second you! Surelly I REALLY DONT WANT to make a game with all my efforts, and without any money, then have it totally different from what I've concepted.
Blargh Wrote:If I didn't already know the basics of C++ and Java I wouldn't have even gotten past trying to make animations for LoK.
Blargh Wrote:There's a huge difference between chubby (a little fat like Mario) and svelte (skinny like Luigi), and neither has to have muscle definition. Some muscle definition is good, but too much makes them all look like 'roid machines. So, Larry and Iggy can have some muscles, but Lemmy should be like a teen with not much muscle definition
Blargh Wrote:Maybe a more perfect-circle iris shape would help? I know you like the pen tool and all, but the brush and shape tools are also useful sometimes. ^_^
Blargh Wrote:I still feel like I'm stealing rather than collaborating for those levels. I just don't see the animations being a fair trade. >_>
Blargh Wrote:And that, for anyone still wondering, is why there's two different MiMs. You've done great work with your concept, Ivan. Keep it up! ^_^
TheBlackKing Wrote:Love the update, awesome job!!
AsianP3rsuas10n Wrote:Hey Blargh.... I dont know if its just me but doesnt Boo look a little weird while fucking? He's all smiley and looks like hes just joking...I was thinking more of like a serious pleasure face rather than a happy silly one.
I could even put his facial expression in text
XD *jizz*
MPLDAM9919 Wrote:What's the next Boo scene going to be? Surprise butt sex? That seems to fit perfectly.
MPLDAM9919 Wrote:What's the next Boo scene going to be? Surprise butt sex? That seems to fit perfectly.
Ivan-Aedler Wrote:I second that! BTW, Nice update, great Blargh
Blargh Wrote:Update for December 7, 2012
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