a short test

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Re: a short test

Postby Sainiku » Wed Feb 24, 2010 11:19 pm

Nextus Wrote:But seriously, can anyone solve the mystery about Zone-sama?


Z0ne-sama is female. The person behind Z0ne-sama may or may not be female, but it doesn't matter. Nobody honestly should worry about the person behind Z0ne-sama, as there's little point in knowing. ^^

Also, great test. keep up the good work.
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Re: a short test

Postby Visplane_Overflow » Wed Feb 24, 2010 11:20 pm

Sainiku Wrote:
Nextus Wrote:But seriously, can anyone solve the mystery about Zone-sama?


Z0ne-sama is female. The person behind Z0ne-sama may or may not be female, but it doesn't matter. Nobody honestly should worry about the person behind Z0ne-sama, as there's little point in knowing. ^^

Also, great test. keep up the good work.


I've seen him. He's pale and awkward.
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Re: a short test

Postby Sainiku » Wed Feb 24, 2010 11:27 pm

As to get a bit more on-topic, i agree with trunks in saying that the idle animation's tail is very very nicely done. ^^
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Re: a short test

Postby someonez2 » Wed Feb 24, 2010 11:39 pm

Enjoy this version fixed by me
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Re: a short test

Postby trunks2585 » Wed Feb 24, 2010 11:59 pm

second time today i went to post and it didn't post, most likely becuase someone else hit submit the same time i did.

ok first a few comments to the orginal version, i didn't comment on it before because i was waiting to see if others would say anything, your animation is great but the artwork itself needs work. to cover a few things, there's almost no shading save for the inside of her leg, the sharpclaw really is crude, and i'm surprised no one mentioned her boobs are uneven.

the remake, so you tweaked it to put her in the starfox adventures outfit, fixed some of her colors, made the cum effect darker, and puffed out her cheeks on the climax scene, does that sound about right?

In both of these i like the fluid animations but the artwork needs to be taken further as it still looks very rough to me.
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Re: a short test

Postby Sainiku » Thu Feb 25, 2010 12:02 am

someonez2 Wrote:Enjoy this version fixed by me


Honestly i kind of enjoy the darker krystal better, though this one does seem to match her actual colors better, and i'm sure there are many that will enjoy this version. thank you for sharing. :)
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Re: a short test

Postby DemonFiren » Thu Feb 25, 2010 2:23 am

I also must say that I support the original's colours, but only them.
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Re: a short test

Postby Moogabe » Thu Feb 25, 2010 4:25 pm

The fixed version

Fix
- One breast is too far out, just push it back in a tiny bit
- Movement is slow and Awkward, needs to to be more smoother and faster
- Mobility in joints need to be aligned to character Krystal
- Tail needs to be a tiny bit higher on bottom
- Breath needs to be more subtle
- No shadow during sex scene

Sugguestions
- Idle animation, Ear flickering
- background Variation
Last edited by Moogabe on Fri Feb 26, 2010 4:34 am, edited 1 time in total.
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Re: a short test

Postby Visplane_Overflow » Thu Feb 25, 2010 9:01 pm

Moogabe Wrote:Fix
- One breast is too far out, just push it back in a tiny bit
- Movement is slow and Awkward, needs to to be more smoother and faster
- Mobility in joints need to be aligned to character Krystal
- Tail needs to be a tiny bit higher on bottom
- Breath needs to be more subtle
- No shadow during sex scene

Sugguestions
- Idle animation, Ear flickering
- background Variation


I am not sure which flash version you're referring to, the original or the 'fix'. Keep in mind that the original is complete, and will not be fixed by the author. It wouldn't make sense to fix it either.
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Re: a short test

Postby dollspit » Thu Feb 25, 2010 10:01 pm

trunks2585 Wrote:...the artwork itself needs work... ...the sharpclaw really is crude...

I agree the literal artwork could use polish, but the character's concept is awesome. I really dig this version a lot!

And yeah, the Sharpclaw is crude, but the increased detail on the cock leads me to believe that franny was focusing on the two things that matter most; Krystal and what goes in her! ;)

By the way, I dig your revision, someonez2. You had some spunk shoot outta her nose! That was awesome! :twisted:
BTW, I'm the resident wannabe. :\
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Re: a short test

Postby JL95 » Fri Feb 26, 2010 8:04 pm

This caught my interest, so just some suggestions if you don't mind.

I like the walking animation as much as everyone else does, but it seems like if you let go of the move button, the animation jumps back to the first frame. I suggest making the animation play backward or forward, depending on how much of the animation have been played, to go back to the first frame instead abruptly going back and it seems a bit odd to me.

The other thing is that you may want to add an area detection such that only if Krystal is close enough, then the button/animation for the face fuck will be played.

Good work so far and all the best!
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Re: a short test

Postby nebrose » Sat Feb 27, 2010 1:07 am

... waht walking animation she just stands still to me... idk why though
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Re: a short test

Postby Merek » Mon Mar 01, 2010 11:37 am

Speaking as the resident complainer here, some of these complaints seem to miss the point: It's a rough proof-of-concept, not a finished flash. And as such, it's really, really nice. The animation is fluid and believable, the shading and lighting is fantastic, and even the character-design reboot is pretty nice. The walk animation alone is getting a 0.o from me. I really hope you stick around and that lots of your work ends up in the finished product.

I like the walking animation as much as everyone else does, but it seems like if you let go of the move button, the animation jumps back to the first frame. I suggest making the animation play backward or forward, depending on how much of the animation have been played, to go back to the first frame instead abruptly going back and it seems a bit odd to me.


He can comment on this himself, but for me, that's a feature, not a bug. Stopping at whatever random frame you're on can look awkward, whereas having her snap to a given "Idle" frame means you can have just that: an "Idle" frame she always goes to when not moving, striking a pose that's designed to look good.

The animation you posted is really well done! I agree with the comments on the cum being a bit too translucent, however it's been done really well otherwise; it's the part that takes me forever to do just a simple and crappy effect :P


This is a matter of taste: I actually like the clearer stuff better. Think it looks sharper. But either way.


In both of these i like the fluid animations but the artwork needs to be taken further as it still looks very rough to me.


See what I was saying earlier about this being a rough practice run. And frankly, I think Someone's "practice run" puts a lot of the finished stuff on this forum to shame. For what it's worth, I don't think the artwork is actually that bad: for one thing it's better designed for animation then a lot of the current stuff.
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Re: a short test

Postby trunks2585 » Mon Mar 01, 2010 7:27 pm

i acknowledge it's a practice run and nicely done with only some issues, but how can he improve this (if he chooses to) without getting feedback of what to fix from his test?

likewise you say stuff on here is put to shame, but isn't what's been posted by others also 'rough proof of concept' ideas too? This whole prodject is about finishing something rough playshapes put out.
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Re: a short test

Postby danail24 » Tue Mar 09, 2010 9:35 pm

someonez2 Wrote:Enjoy this version fixed by me

Allllllllllllriiiiiiiiiiiiiiight! I hope you'll do more scenes of this Krystal
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Re: a short test

Postby nebrose » Wed Mar 10, 2010 1:42 am

heh just figured out that you could use the arrow keys to move... Yay for low perception rolls! XD
i only give base ideas, ones that can be built off of, not ones with an end in sight. so don't ask me to give further detail on my ideas.
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Re: a short test

Postby HolyPaladin » Wed Mar 10, 2010 2:24 am

nebrose Wrote:heh just figured out that you could use the arrow keys to move... Yay for low perception rolls! XD


I think its time to re-roll :0
Boom... nuff' said.
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Re: a short test

Postby Valaska » Wed Mar 10, 2010 12:04 pm

I like it but the steam affect is.. Weird xD
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Re: a short test

Postby DemonFiren » Wed Mar 10, 2010 6:29 pm

Steam effect? Ah...well, actually I thought that Sharpclaws were cold-blooded. But it would suit a Charizard :D
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Re: a short test

Postby OmegaXIII » Wed Mar 10, 2010 6:31 pm

I'm pretty sure anyone who noticed the steaming cum in the original game would agree the Sharpclaw are anything but cold blooded.
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