Mr D Wrote:This might be an stupid question to ask but isn't Birdo...a guy? I thought he was an transvestite or something like that.
Slayer_J Wrote:There aren't any right or wrong decision here
Darthan Wrote:The right or wrong issue all depends on how the character is going to be uses. To my understanding Blargh plans on using Birdo as a playable character so in his case using a Peach model based Birdo makes more sense. In ivanaedler's game he plans to use Birdo exclusively as an enemy so an original, non-Peach based model makes more sense for him. Since the two creators are going in different directions with the character it makes sense that the models are different.
Slayer_J Wrote:As for the body: If it's a 100% peach or near-like peach remake, it's already done. Though right now it has zero originality, just tweak it a little and change everything you like, like this: Be sure to pick it up from aedler, you don't want to pass trouble for something already done, right?
ivanaedler Wrote:Here is the FLA with Birdo's face I did, and body and arms by Slayer_J, using Peach body as a base.
I liked it , really! But I really want to stick with more Mario like creatures, not because 'I want it, period', nooo. That's just because MIM AE has only Peach as a playable character (maybe Daisy and Rosalina in the future), and I wanted a more Classic Mario approach, just to imagine the character doing scenes with more identifiable characters we all know since a kid. And, of course, because I wanted to use Birdo as an enemy (like goombas and koopas), so Birdo can have different sex scenes and she can walk by herself (some AI)! And features like spitting eggs and interacting with Peach in adventure puzzles.
Anyway, we must direct our eyes to the features and the shower of ideas. That's more important in the creative area. To be creative! All hard work has value! That's why I've put two images of Birdo in the former posts. To get opinions from him, not to say to him 'use it like this'. No no no.
And, with more Birdo models, everybody wins, because with two different birdos, it will be possible to use them in different ways. E.g. Blargh can still use Birdo model I use in his koopalings.
So, the short answer: I become glad when Blargh becomes glad. I want to help (always), not to create difficulty. And Blargh knows me: I'm a enthusiastic man. I like to share ideas, features, announcements, and everything thats needed to let all our games FTW ! I also find bugs for him. He also knows that I understand him selecting only assets that gets interesting in his version. But I insist, we must not be silent. Ideas goes on...and vanishes. That's why I come here time from time with ideas. No ideas = not active minds (IMHO).
Later.
Mr D Wrote:This might be an stupid question to ask but isn't Birdo...a guy? I thought he was an transvestite or something like that.
Slayer_J Wrote:You hit the nail right on the head there, pretty much explains clearly the difference in planning here; Lucky made it sound like ivanaedler's decision was the wrong one, and blargh's was the right one. Ivanaedler said he want to add enemies, not characters, and so because of the indecision of "more dinosaur-ish/more human-ish" debate for birdo, he made the poll, to see the popular opinion (and so that I don't have to make another one for the 50th time...joking ). Blargh has clearly said he wanted birdo more like peach, so that it can be a playable character (and maybe an enemy too).
Also blargh, I'm here to help as well, there's the model right there, I want to see your direction on this matter.
Biles Wrote:
These hairdo based on Nova and Samus have gone awry I think as they're mis-layered somehow. However, I've noticed that my Daisy Striker outfit seems to have mis-layered gloves as well. There's no telling though what other articles of clothing, or body parts might have been mis-layered.
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