the biggest reason i think is how utterly depressed kal's krystal looks. aside from that there were anatomical problems with her (the design of the eye was one of those issues, i think it was resolved in later version as were some of the other anatomical problems), if you saw some of the comments, other users pointed out some issues with her as well.
I'm also going to be a bit biased because i remember when his krystal was REALLY REALLY rough round the edges and was rejected outright by everyone.
I tried looking through creative corner for the most recent/last version of krystal that kal did, but couldn't find it, so i'll just repost it here and give my thoughts on it.
- lastkalkrystal.png (268.26 KiB) Viewed 3730 times
Pros: definatly not 'child like' a problem using palcomix's version has. The eye (after must of my nagging) looks greatly improved and alive. She has more of an innocent look than depressed. A good eye for details like with the hair decorations, and the tail hand been reworked to look proper.
Cons: from under her breasts to her crotch the anatomy isn't quite right, she doesn't have proper curves to show she has a ribcage, and her vagina is pushed out for the sake of making it apparent that we gave her one when really it only needs to be seen when her legs are spread and she's getting railed. Breasts don't quite feel right on her body, (he knew this and had made changes to the model but chose the larger size to help make the outfit) and not caring for the redesign of her bra.
Other problems were ones that eggplants and 3y found, she still needed to have another vector work for her mouth being open. Also ptoon and eggplants both wanted her jaw to be further reworked to make her lips more noticable. I'll post their comparisons as well.
- KrystalFix.gif (69.71 KiB) Viewed 3730 times
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krystal head..swf [ 46.17 KiB | Viewed 3730 times ]
eggplants used a slightly older model that's why the eye looks different in it.
I hope this answers some of the questions you had. Kal's work was well onto being perfected, a few more changes and I think the full team would have supported it completely.