FallingStars:*On hold, I think*

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Re: FallingStars:

Postby BlueLight » Tue May 15, 2012 12:30 am

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Re: FallingStars: Soon another release.

Postby BlueLight » Tue May 15, 2012 2:29 pm

I got the combat system working a bit better.

http://blue-lighter.blogspot.com/2012/0 ... lease.html
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Re: FallingStars: Combat updateded

Postby BlueLight » Tue May 15, 2012 10:45 pm

Enemy health system was added and it was a pain to get working.

http://blue-lighter.blogspot.com/2012/0 ... eally.html 4.10.280
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Re: FallingStars: Combat updateded

Postby BlueLight » Wed May 16, 2012 8:34 pm

http://blue-lighter.blogspot.com/2012/0 ... pdate.html

Added a chance to hit. It's right now completely random but it's getting there.
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Re: FallingStars: seems i'm on page 2, UPDATE!

Postby BlueLight » Sat May 19, 2012 10:07 pm

Did a update again.
So just a heads up, you must have a name in the name field in character creator.
I did a little updating to the combat system but not much
and i moved the text area to the left. I'm not liking that as much as i thought I would.

http://blue-lighter.blogspot.com/2012/05/update_19.html
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Re: FallingStars: seems i'm on page 2, UPDATE!

Postby myr » Sun May 20, 2012 2:49 am

Hey, not sure if I might just be missing something here but when i go to make a new character there's no way for me to actually start the game... I type my name in, use my stat points, but there's no button or anything for me to actually start the game. Maybe I'm just being retarded here and if I am I'm sorry but...halp?
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Re: FallingStars:*On hold, I think*

Postby BlueLight » Mon May 21, 2012 6:03 am

Project is on hold for now. I need a break from falling star which i'm more than willing to do for four reasons.
1. i've done what seems like 1000% more work this quarter than the last and i'm still taking classes.
2. i'm burnt out on this project.
3. I have no one helping me thus i'm not betraying anybody.
4. I want to work on a few other ideas going around in my head which should be shorter.
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Re: FallingStars:*On hold, I think*

Postby FMC » Tue May 22, 2012 4:05 pm

Aw, and right when I get my computer back!

Well, I'll follow your next project, then.
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Re: FallingStars:*On hold, I think*

Postby Zeus Kabob » Tue May 22, 2012 8:05 pm

Excited to see what you come up with!

If you ever need some ideas, help balancing or play testing, I'm happy to do so.
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Re: FallingStars:*On hold, I think*

Postby BlueLight » Tue May 22, 2012 10:57 pm

If your willing to write a lot then i might have some work for you once the engine is done.
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Re: FallingStars:*On hold, I think*

Postby FMC » Wed May 23, 2012 3:27 am

Dunno whom you're talking to there, but I don't really know coding, but if you want help with story or with what certain places say, I might be able to help with that.
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Re: FallingStars:*On hold, I think*

Postby BlueLight » Wed May 23, 2012 6:41 am

FMC Wrote:Dunno whom you're talking to there, but I don't really know coding, but if you want help with story or with what certain places say, I might be able to help with that.


So to give you a idea on the amount of text i have to write, there is 5 times 4 times 3 times the amount of cover, times the amount of enemies.
That's just the lost scenes alone. for victory it's 5 times the number of enemies (bosses included) and then additional 30 times the number of bosses.

The thread is here, viewtopic.php?f=7&t=2322
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Re: FallingStars:*On hold, I think*

Postby BlueLight » Sun Jul 08, 2012 6:43 pm

Well i have some bad news; I might have lost some progress with falling star. i thought I had to the files on my flash drive which i didn't and well i decided to reuse code from that program. It seems i removed it from my the last location i was using it in which was a google drive so i doubt I have a cloud backup. I was able find a copy in my java folder in my C:\ drive but I don't know how old this version is. I believe i have a encrypted version on my flash drive but that would take me a bit of time to find out for sure and i'm doing other stuff.

Just thought i would give you guys a warning since i just found out about this.
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