I hope I will keep my post small
I came from the wild west past!
Stuck in June 2011
Most preciselly, Page 24 of 79.
I explain: I delayed my programming in flash due to the work needs, and in order to train myself to ride long distances using a bicycle. But I havent finished. After this, a bit of depression cames out... And I needed to rest and think about other things. I've meet many friends from america. 60% completed the challenge.
Now I´m back to help, as I really want it
Mostly with to-do things and features!
I need to create a new post about my version, as it now have pipes, dynamic blushing (peach blushes more when naked, and blink as she walks), eyes blinking, 4 boob sizes (then you did it without me, even a smaller size!), 3x zoom in (I did a nearer zoom, as I figured out a bit how cam work), moving coin box with sound (and some coins animation goes above it), and some caveats.
The version will be a game with peach only (MiMae). I would like to let the version this way. I've thought a lot (a lot lot lot really) and I let this decision happen.
But I'm thinking the mario enemies which can be in a Mim version: Piranha Plants, Bloopers, Shy Guys, pokeys, wendy koopa, gombella, birdo and daisy .
About your gem version
I still need to download the swf and play. I'm anxious!
And I see 'Mario is Missing 2' (more paralel programming) by Hattorihanzo, LuftMallow and other efforts (sorry if I forgot someone).
And I became so happy about Playshapes releasing his Mim2 (however, did he lost Mim1 FLA? He didnt mention it).
Now to the responses!
- I'm with Allsop2604, who said "may include the option (automatically included or separate button) to have the enemies not die after an interaction. ... ROR (Run or Rape) type of feel to your game".
I Agree. So she could stomp on it (but goomba/koopa/etc will not die) It will be 'stunned mode' (more below). If done so, may she get some points (like super mario games), but she will not fulfill the requirement of the toads, and if she does that will all the gombas (stomping), she will get the virgin ending but she will be punished in a given way.
=============
- An eureka thought I plan to implement in my version and I think it should be very nice in your version, Blargh. Of course it does not need to be done 'tomorrow' by you, or even be done at all. But of course I could help. Even if I do this version first
Its about avoidment of sex: peach (or other character) , during a sex scene, can skip / try to evade, before cumming.
It could have a
<- and -> directional keys for that (like Shinobi Girl) button that needs to be pressed in a given occasion, or a couple of them (instead of pressing tons of times). Just imagine, three gombas at her, then you try at best to evade.
Two bars are shown during sex scenes: the 'avoid sex' bar (when pressing directionals) and horny bar (if they're more than 70% full they will be red
and the female character will be locked on it until cum!)
Its not meant to be burdensome or 'more bloat code'. Just think that a movie clip could be halted if a given variable (avoid_cum) is 30, for example.
This variable will increase in +1 increment at each key press, but will decrease +10 each second (so if you dont press the variable, the bar will be soon zeroed).
It should add a ecstasy sensation. Its like the female character dont want to make sex with that creature at a given time
(its like 'OH, NOT NOW', or 'NOT AGAIN').
Following the idea above, I just think the game would be more interesting to play if actually the sex scenes are things to be avoided.
Just imagine... with more hard levels coming, the character WILL be fucked many times, so she will try to avoid it,
because it could have so many creatures! Like in underwater levels
Hand solo said:
"What if the game had a little action/penalty theme to it? What if you can lose lives not just by falling into pits(which doesn't exist right now), but you can also lose lives by being raped from the enemies?"
I follow his idea, but with the joint of 'Shinobi girl' mechanics. We do know any girl character NEED to fucks enemies (its a goal of the game, because she awakes naked and with cum, and toads tell her about the need to save mushroom kimgdom), but if, say, she fucks 'a lot' (5 enemies at once), she will lose a powerup (the mechanic of peach and mario games that of course its important to keep). So, If she is using 'clothing', she will be naked (lose a powerup) after the sex scene. If she is naked, she will lose a life. So she needs to refresh herself (maybe waiting some time). It could be a small bar ('energy'). We can even forget about the horny bar. The energy bar (more important) will regenerate if she dont fuck for a while. If she fucks someone 'fully', 20% of the bar is gone. Why to add this bar? Only because its so nice (and I mean it!) to TRY TO AVOID sex. Peach is not a whore all the time. She is also shy (a virgin), thats why there is a possibility (virgin end scene).
The only problem is that it requires some brainstorming, because it may require to change '10 gombas to whore ending' thing to a more challenging amount. But this will add more gameplay IF added with some shinobi girl engine (I will talk about it).
I like that Hand solo said too -> "it should be nice to see stun animations (can be only a 'statue' animation like), take it a requirement for the princess to jump on the heads of the enemies to flat then, then they will be stunned. While they are stunned, walk into them to activate the "sex scene".
In this case, it could be a 'SAFE' sex scene, when the energy bar does not go down. Goomba is stunned, so she make sex and he dies.
Hand solo said "If the character comes into contact with the enemy while it is moving around(non-stunned), then a "rape scene" will activate instead."
Great! So the 'shinobi girl mechanic' of avoiding sex could be applied here, as the energy bar is decreasing!
So those are so interesting, at least for me
A thing, of course, to be 'brain washed out'.
================
- T.O.B. said before: "maybe the occasional Yoshi are all potential enemies/bosses".
Actually, Yoshi could be her friend. An horny one. He can appear in a given time (can be a random time), and guess what? He is Horny!
Yoshi then run to grab the female character and have sex in some positions (to diminish amount of work, two positions at least).
Of course its not a thing we 'have to do 200% of programming' to do ALL animations and even her mounted in Yoshi. No. It just happens with time
The interesting thing is to see yoshi in the level, and some interaction. Its only a idea for now, as I would love to HELP, creating the yoshi. Its not nice to program (like the java gurus), with tons of coffe, with amazing difficulties with algorithms, and yet worried with making art at the same time :/
================
- Some also said about three or four steps in sex scene (speed change). Could be really nice and exciting. Okay, ActionScript2 dont change FPS, but
a workaround is possible and I will study it and share with you! An idea I have is to copy frames, creating 'speed 2' label for it (then copy again making speed 3 lavel), then cutting some frames in speed 2, and cut many more frames in speed 3 to increase its speed.
================
- I saw in the former posts two or three people asking about pregnant peach.
Well... she should be pregnant after 10-20 cums (a random number) then she would walk slower and give births to eggs, who breaks to a random enemy!!
The nice thing with pregnant, is the 'walking awkward' thing that let some excited
And the fact that, yes, she IS pregnant (unprotected). So she have to hide somewhere, until giving birth.
================
-Blargh said about butt sizes:
'Unfortunately, the whole leg is one object, so any resize made to the ass also affects the thigh and the knee.'
Well, how about creating a new layer of only the butt? Then, if they god resized, the 'former butt' will be nicely hidden
The impression will be 100% a new butt and untouched legs, flawlessly
Ok, I can make it (a template, a png)...
================
- Im just thinking with enthusiasm about what some said before: about fire-flowers and plants in deserts and others maps that can act with its tentacles (branches): it can rape her if she's naked. If shes not naked, the plants will move in a simplistic way (a small movie clip), like they' not noticed. Its very exciting to see enemies more anger to sex with a naked female running around the level
================
- How about peach umbrella? It could be a powerup to let her fly for 5 seconds, or at least increase her jump.
Or do a animation where her umbrella fucks her when angry or something like that (like a very nice erotic pic I saw in gambooriu)
=================
- I like this also: 'if peach/any character falls on the floor with puddle of cum, she will be stuck, having to free herself in order to get up.
So a pass-by enemy could fuck her if she does not get out soon.
Blargh has said in page 45 (lol, I was tired to read everything from page 25) that its not hard to add
=================
About CS5 and CS4: I will see here about those large times to copy an object to other place.
Could you please give me the name / place of the object and where to move to? So I can compare times here.
I also prefer CS4. Its a much better version. A non bloatead one. It reminds me of MSN 9.0 x MSN 8.0.
I think those above will, in the present or future, increase the replayability of the game. Again, thank you for all the work put into this!!
Blargh, please, forgive me for this brainstorm, and please, lets change ideas
Calmly
I will find time to up my version I the other post, so you can see what i've done!