Jenallia's Wrath; Cancelled as of 11/14/2013

This is the place to post your own creative works for other to play or give feedback on!
Forum rules
This forum is for posting and collaborating upon third party work. Please do not post request-threads, and avoid posting artwork that is not your own unless it is being used as a reference.

Should future chapters be released with sex being added as a "patch?" (see blog)

Yes
23
53%
No
10
23%
Maybe/no opinion/fine either way
10
23%
Other (explain)
0
No votes
 
Total votes : 43

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby konowal » Sun Mar 31, 2013 9:46 pm

Brothel entrance didn`t work either
konowal
 
Joined: Sun Jan 20, 2013 6:30 pm

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby AllenAndArth » Mon Apr 01, 2013 4:34 pm

not just those two, but also I can't go to the hotel room I put "call it a day" put she just stays there, that aside the scene with the commander when you get there no matter what choice you choose she takes you out of her house...and when you get to the park she's still there
Image
User avatar
AllenAndArth
 
Joined: Sun Feb 17, 2013 3:27 am
Location: Lost on The Road Of Life

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby moonblack » Mon Apr 01, 2013 9:07 pm

Things that are incomplete:
- the brothel
- the sewers
- the guard post quest
- the battle with the mugger, and also the mugger event can be repeated
- can't finish the day
- the guard at the south exit

Bugs:
- training with Erin can be repeated any number of times
- you can train with Erin if you don’t have a sword (she tells you that you’re not ready, but the event continues)

Speaking of Erin: +1 potential member of Nytarra's all-female harem. Yay!

P.S.: There might be some things not listed (either because I don't know about them or because I missed them).
moonblack
 
Joined: Wed Jan 18, 2012 5:49 pm

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby Grape_Drink » Tue Apr 02, 2013 4:12 am

moonblack Wrote:Things that are incomplete:
- the brothel
- the sewers
- the guard post quest
- the battle with the mugger, and also the mugger event can be repeated
- can't finish the day
- the guard at the south exit

Bugs:
- training with Erin can be repeated any number of times
- you can train with Erin if you don’t have a sword (she tells you that you’re not ready, but the event continues)

Speaking of Erin: +1 potential member of Nytarra's all-female harem. Yay!

P.S.: There might be some things not listed (either because I don't know about them or because I missed them).



Yep, this basically hits it spot on... Inn is also incomplete and a bunch of little stuff, same with the Bath House. Sometimes I can focus on a single thing for hours, other times I can't focus on it for ten seconds without getting off-track. I've been jumping back and forth as I feel the desire to work on it. I know it means more of a chance to forget something on accident, but it also means me being more focused when I do work on something, and getting more work done with less of a chance of me shutting down RPGmaker for the day!

Both of those are bugs I overlooked, I think I can pop in a quick fix for both.

As for Erin... Well, lets just say her role is debated right now. I'm thinking of using her quite often, but at the same time don't want her to be one of those crutches of "Looking for something to add... Let's throw in Erin!"
Image
User avatar
Grape_Drink
 
Joined: Thu Jan 05, 2012 5:07 am
Location: The Internet, obviously

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby seyfer110 » Tue Apr 02, 2013 10:56 pm

i'm struck in jail; after Iris order me to take as many candy wrappers i can, i don't know what to do....i've talked with everyone in the room, but the hooded guy seem a little bugged...if i go behind him, he start again the fight with the blonde guy, same as the first day in jail, and the screen become black....what i'm missing there? >.<

forgot to say that i'm on version 0.55
seyfer110
 
Joined: Fri Jun 17, 2011 7:26 pm

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby seyfer110 » Sun Apr 07, 2013 12:22 am

noone know how to solve this? T.T
seyfer110
 
Joined: Fri Jun 17, 2011 7:26 pm

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby corruptedperv » Sun Apr 07, 2013 2:24 am

seyfer110 Wrote:i'm struck in jail; after Iris order me to take as many candy wrappers i can, i don't know what to do....i've talked with everyone in the room, but the hooded guy seem a little bugged...if i go behind him, he start again the fight with the blonde guy, same as the first day in jail, and the screen become black....what i'm missing there? >.<

forgot to say that i'm on version 0.55


That version is buggy and the current one fixes that but is not tested and is incomplete.
corruptedperv
Newly Registered
 
Joined: Fri Dec 23, 2011 7:37 am

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby AllenAndArth » Wed Apr 10, 2013 5:22 am

corruptedperv Wrote:
seyfer110 Wrote:i'm struck in jail; after Iris order me to take as many candy wrappers i can, i don't know what to do....i've talked with everyone in the room, but the hooded guy seem a little bugged...if i go behind him, he start again the fight with the blonde guy, same as the first day in jail, and the screen become black....what i'm missing there? >.<

forgot to say that i'm on version 0.55


That version is buggy and the current one fixes that but is not tested and is incomplete.

not really untested anymore, a lot of people already played and spotted some bugs that, I think were corrected already, if the blog update from 63 to 68% is something to go by :lol:
Image
User avatar
AllenAndArth
 
Joined: Sun Feb 17, 2013 3:27 am
Location: Lost on The Road Of Life

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby Grosham » Mon Apr 22, 2013 6:47 am

Happy to see this back up, Grape! Many thanks! I'm looking forward to the completed update. You're awesome!
Grosham
 
Joined: Fri Feb 15, 2013 10:38 am
Location: Outside

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby BlueBody » Mon Apr 22, 2013 6:54 am

Ooh, looking forward to the update. I tried this game a long time ago, but I never did complete it. I think I'll give it another go when the new one comes out :D
Fav. games on LoK Forums!
Image Image
Image Image
Image Image
Image
User avatar
BlueBody
 
Joined: Sun Jan 22, 2012 12:10 am

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby Grape_Drink » Tue Apr 23, 2013 10:40 am

Grosham Wrote:Happy to see this back up, Grape! Many thanks! I'm looking forward to the completed update. You're awesome!


Image

Nah, but in all honesty, thanks man. It's good to know folks enjoy the work, haha! It's actually folks just stopping by like this that keep me working on it!

BlueBody Wrote:Ooh, looking forward to the update. I tried this game a long time ago, but I never did complete it. I think I'll give it another go when the new one comes out :D


Sounds like a plan, and I hope you'll like it!



... So. I'm thinking after I get this update out, due to the sheer amount of gratuitous sex that was unintended but found a way in, I might begin work on that 3DCG overhaul, that way I don't eventually get swamped for who knows how long working on it, eh?
Image
User avatar
Grape_Drink
 
Joined: Thu Jan 05, 2012 5:07 am
Location: The Internet, obviously

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby AllenAndArth » Tue Apr 23, 2013 10:19 pm

for now it's one of the games i'm liking the the most
Image
User avatar
AllenAndArth
 
Joined: Sun Feb 17, 2013 3:27 am
Location: Lost on The Road Of Life

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby mrttao » Sat May 11, 2013 5:21 pm

"Current bug-free version"
Has a bug, after winning the tournament and starting ch2, you can go to the tournament grounds again and get teleported back in time to the last tournament fight.

Also, in regards to GOR: It is a terrible terrible thing, I am not referring to the act of rape (that is terrible too), I am referring to the mechanic. RoL (rape on lose) is superior in every possible way as it doesn't require you to constantly reload the game. (GOR by definition is a game over, it tosses you back in the main menu, you lose progress and have to reload from whenever you last saved). GOR also allows for no character growth or long term effects since every rape results in a game over and a reload, your character ends up a virgin at the end of the game. RoL has the characters dealing with the consequences.
mrttao
 
Joined: Wed May 23, 2012 5:20 pm

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby The-Rippy-One » Sun May 12, 2013 5:37 am

I see what you are saying, Mr. T Tao, and I guess you are right, in general, but...let me offer a counterpoint.

Occasionally, GOR is just a prelude to Just Plain Dead, and in those cases, it makes sense to end the game there.

Same thing when the GOR results in a PC getting broken - either mentally, or physically - it's hard to play a character that can't move, or can't form rational thoughts 90% of the time (of course, that rarely happens in real life without a lot of effort, but, hey, we got Succubi making demon babies with the MPC's brain power - some disbelief is allowed to be suspended, yah?)

And would you really want to play a mission to rescue the MC, if it was explicitly unwinnable? or would you prefer a quick note saying "the rest of the group died trying to save the MC from her duress vile, and, having lost her last hope, her soul shattered, leaving an empty plaything for her captors to rape until her dying day - mercifully, a day that came soon after?" Personally, I'd rather end it, and start from a save, than drag out an Epilogue that leads to the same finale.

Sometimes the situation is just that hopeless.

Conversely, it may be that the resolution of the story after the GOR isn't one that the author is interested in telling. Having to play through 20 days of rape, for example, would be disturbing, painful, and (oddly) monotonous enough to do - I'd certainly hate to write it. I'd also hate to try and damage the interface and reactions enough (and injure the player's agency, by the by) to properly simulate the resulting mindset from that sort of thing. It could be a compelling story, all be it one rather closer to a Greek tragedy than anything we're used to seeing, probably. But I would hate writing it, nevermind code in the minutia of the interface and interactions on such a broken character.

Not telling any story but the one they want to is an author's prerogative. It's why they are the author.

My point is that, while you certainly have a valid view, it is too general, and that sometimes, though, certainly not all the time, GOR is justified as an ending. Since you didn't go into any details (and since I can't get past the second jail-cafeteria scene, and thus haven't seen any GOR endings yet in this game) I'm not able to rebut any further (nor am I in a position to decide whether or not I should).

Now - I would say that, in such cases where it is hopeless, the author probably ought to make it clear why the situation is that desperate, that another ending isn't possible...but they aren't under any obligation to do so.
The-Rippy-One
 
Joined: Wed Mar 13, 2013 12:26 pm

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby Grosham » Sun May 12, 2013 10:15 am

From how I understood the question, GOR would just be added right before what would be a Game Over anyway. I disapprove of the idea on the grounds that H-scenes are given to a loser. Even if it's a negative H-scene, it would take time to add, time that I feel would be better sent adding goodies for winners.
Grosham
 
Joined: Fri Feb 15, 2013 10:38 am
Location: Outside

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby Lucky777 » Sun May 12, 2013 12:37 pm

mrttao Wrote:Also, in regards to GOR: It is a terrible terrible thing ... RoL (rape on lose) is superior in every possible way as it doesn't require you to constantly reload the game. (GOR by definition is a game over, it tosses you back in the main menu, you lose progress and have to reload from whenever you last saved). GOR also allows for no character growth or long term effects since every rape results in a game over and a reload, your character ends up a virgin at the end of the game. RoL has the characters dealing with the consequences.


I prefer RoL as well, in all cases, but GoR somehow has its own fetish adherents too, even to the extent of some duders ASKING for game overs in RoL games.
*shrugs*
In the current circumstances it's a moot point to me in particular, as I'm not concerned about this game, but I figured I'd mention it as a matter of academic interest anyway.
User avatar
Lucky777
 
Joined: Sat Dec 18, 2010 12:44 am
Location: Chambers: Bandit Division

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby mrttao » Sun May 12, 2013 3:41 pm

The-Rippy-One Wrote:I see what you are saying, Mr. T Tao, and I guess you are right, in general, but...let me offer a counterpoint.
Occasionally, GOR is just a prelude to Just Plain Dead, and in those cases, it makes sense to end the game there.

I concede that point the occasional GOR scene makes sense, it just should be mostly ROL with the occasional GOR rather then exclusively GOR.

Lucky777 Wrote:
mrttao Wrote:Also, in regards to GOR: It is a terrible terrible thing ... RoL (rape on lose) is superior in every possible way as it doesn't require you to constantly reload the game. (GOR by definition is a game over, it tosses you back in the main menu, you lose progress and have to reload from whenever you last saved). GOR also allows for no character growth or long term effects since every rape results in a game over and a reload, your character ends up a virgin at the end of the game. RoL has the characters dealing with the consequences.

I prefer RoL as well, in all cases, but GoR somehow has its own fetish adherents too, even to the extent of some duders ASKING for game overs in RoL games.

In some cases they are not aware of the difference, but on the other hand some are aware of both ROL, GOR, and the differences between them and still explicitly prefer GOR, which I don't really understand. (and not from a sex fetish point of view but from a gameplay point of view).

If you absolutely must have GOR though, then at least implement it (game mechanics wise) less annoyingly. For example, have it automatically reload the beginning of the last battle (which was automatically saved) rather then dumping you in the main menu. Basically, what monster girl quest does (only it annoyingly asks you "are you sure you want to resume" every time, that could definitely have been done away with, if I wasn't sure I would just exit the game)
mrttao
 
Joined: Wed May 23, 2012 5:20 pm

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby Crystalwolfy » Sun May 12, 2013 8:12 pm

I'm stuck in the scene where you are suppose to get wrappers from the students. i cant leave the room and i dont know what to do. im using v0.55.
Crystalwolfy
Newly Registered
 
Joined: Sun May 05, 2013 9:54 pm

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby The-Rippy-One » Mon May 13, 2013 4:10 am

Crystalwolfy Wrote:I'm stuck in the scene where you are suppose to get wrappers from the students. i cant leave the room and i dont know what to do. im using v0.55.


It's a known bug. In theory, being mean to your cellmate will let you get through (I guess, because she won't ask you to collect the wrappers then?), but I can't bring myself to do that, so I'm just being patient...
The-Rippy-One
 
Joined: Wed Mar 13, 2013 12:26 pm

Re: Jenallia's Wrath (On "hold" as of 12/27/12)

Postby Grape_Drink » Tue May 14, 2013 8:42 am

mrttao Wrote:"Current bug-free version"
Has a bug, after winning the tournament and starting ch2, you can go to the tournament grounds again and get teleported back in time to the last tournament fight.


Yeah, my testers pointed out a number of bugs in that version after it was made... It's been addressed for future updates already, but thanks for bringing it up! Reminded me to double check that I fixed it.

Also, that escalated quickly... Instead of getting a bunch of quotes in, I'll address the first point, and work through with responses to the other stuff.

Also, in regards to GOR: It is a terrible terrible thing, I am not referring to the act of rape (that is terrible too), I am referring to the mechanic. RoL (rape on lose) is superior in every possible way as it doesn't require you to constantly reload the game. (GOR by definition is a game over, it tosses you back in the main menu, you lose progress and have to reload from whenever you last saved). GOR also allows for no character growth or long term effects since every rape results in a game over and a reload, your character ends up a virgin at the end of the game. RoL has the characters dealing with the consequences.


In regards to GoR, the poll was more while I was in the planning stages and was for idea purposes, it's kind of null right now while giving me a rough outline of what players want, but the poll that's coming up next isn't addressable until after the next release since it involves antagonists...

Jenallia's Wrath started out initially as a project where it was a story in which any H-scene was plot-heavy or added in as an easter egg. It's obviously evolved (or will in the next official release) to involve more smut, but the premises is still focused on the idea that the story will always be more important than the actual scenes.

With that being said, Solarinth is in no way a perfect little nation. They have mutated abominations that occasionally get let loose by an escaped mage, standard bandits, goblin and elven raiding parties, all types of fun stuff. When a character loses to someone, there's a number of factors that come in, but generally they have as equal a chance to be raped and tossed aside as they are to be killed, or captured for further rape, or some combination of those. I'd like to say that Solarinth is a Grimdark place, and becomes grimdark as fuck the further into the game you get.

Something I have to seriously balance in deciding if it's a GoR or a RoL is the severity an event will have on Nytarra's psyche. The way she's set up at the beginning has her be pretty delicate mentally. While she's fully aware of what happened to her, she hasn't fully come to terms with it, and even mentions relating back to what the headmaster did to her can cause her to have flashbacks, become more hostile, etc. While her mental state will become stronger and more stable as the story progresses, this simply isn't the case early on. At the moment (chapters 1-2), lets say a... Bandit uses her and tosses her aside. Even a simple act like that will have a huge consequence on her psyche. She's been so sheltered by the institute for most of her life, and while she's heard horror stories about the world, she doesn't truly understand that the real world can be grimdark as fuck. It would take a solid bit of time to recover, even with her companions' help. Later on though? A Nytarra that fucks around a lot, or has developed her resolve? Well she's going to have an easier time dealing with it, and is more likely to brush it off and store it in the back of her memory.

You'll see a strong trend from early on when GoR is much more common, to RoL taking precedence when Nytarra has become stronger mentally and physically (but especially mentally). Something to note is that while Nytarra can take a potential "virgin" pathway through the story, there will be ample opportunity for her to break away from it.

I suppose what I'm trying to say, is a broken Nytarra would require me to write almost an entirely different story on top of the one I'm writing just to keep it from seeming like she's getting up and dusting off her cooch like heroines tend to do in games. With that in mind, cases where Nytarra would die or become broken result in GoR simply because it keeps the player on the dynamically linear story they're on. (I call it dynamically linear because the player should have a good bit of say in what happens, but their long term story goal shouldn't deviate too much until near the end.)


Crystalwolfy Wrote:I'm stuck in the scene where you are suppose to get wrappers from the students. i cant leave the room and i dont know what to do. im using v0.55.


That thing is still there? Thought I managed to get rid of it... Grr, I'll have to go back to my notes, I'm pretty sure Moonblack figured out the issue and I wrote it down somewhere, might be fixed in the next version coming out but I should double check since if I did already fix it, it was a long time ago...


Edit: If I forgot to address something, feel free to yell at me! It's late and I'm dozing off lol
Image
User avatar
Grape_Drink
 
Joined: Thu Jan 05, 2012 5:07 am
Location: The Internet, obviously

PreviousNext

Return to Creative Corner



Who is online

Users browsing this forum: No registered users