MiM (hacked) - On Hiatus since Feb 17, 2013

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Re: MiM (hacked) - Game updated December 16, 20

Postby raziel321 » Mon Jan 02, 2012 3:47 pm

snipe_the_night Wrote:
Blargh Wrote:
snipe_the_night Wrote:This guy says it all. I just don't wanna unlock the gallery, could you unlock keep it unlocked? I know i might not be allowed to post requests, but it will be appreciated.

Like you want to reset the gallery? I guess I could make a button for it. It just seems like a strange request. <_< Oh, and post whatever you want. I check every request for new ideas.

I meant that everything in the gallery should be unlocked from the start...


I think that's a bad idea, because the gallery is much more fun to use, when I've "worked" for each entry. And it's not that hard to do up to now. But if a lot of people want this, you could add a cheat code or something like that.
Also, a reset button is a good idea and pretty easy to do (at least I think so). When the bob omb animations were added, they popped directly into my gallery, but I didn't see them ingame before.
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Re: MiM (hacked) - Game updated December 16, 20

Postby Exile » Tue Jan 03, 2012 3:47 am

Take all the time you need good sir, your work is top notch and always worth it! :D
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Re: MiM (hacked) - Game updated December 16, 20

Postby snipe_the_night » Tue Jan 03, 2012 5:49 am

raziel321 Wrote:
Blargh Wrote:
Like you want to reset the gallery? I guess I could make a button for it. It just seems like a strange request. <_< Oh, and post whatever you want. I check every request for new ideas.

I meant that everything in the gallery should be unlocked from the start...


I think that's a bad idea, because the gallery is much more fun to use, when I've "worked" for each entry. And it's not that hard to do up to now. But if a lot of people want this, you could add a cheat code or something like that.
Also, a reset button is a good idea and pretty easy to do (at least I think so). When the bob omb animations were added, they popped directly into my gallery, but I didn't see them ingame before.[/quote]
Actually, yeah. There should be a cheat to unlock the gallery rather than just outright unlocked to keep from spoiling everything. Like your idea :)
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Re: MiM (hacked) - Game updated January 3, 2012

Postby Blargh » Tue Jan 03, 2012 8:38 pm

Well, it's up but not quite done.
New this update:
- Fixed Toadette's eyes when cleaning on the largest boob size
- Fixed the position of the girlcum in the BobOmb cowgirl scene
- Re-built the character select. Some notes:
* You can choose character separately from costume
* You can change the default outfits assigned to each power-up by clicking on the icon when the costume you want is showing
* All of the clothing covered (non-bra) tits have erect nipples because it has to be that way without going into methods that I haven't tried to figure out
* A Naked character's feet may be vastly different (and mostly aren't even bare feet) from when they're wearing a costume. You won't be able to have the naked feet with a costume until I add in character customization.
* Fire Peach's old eyes are back.
* It's still not quite done. Some adjustments need to be made to almost all of the heads and jaws, among other things.

The heads and jaws return to haunt me. -_- Most of the characters are off, but you should get the idea. There shouldn't be anything game-breaking, at least.

snipe_the_night Wrote:I meant that everything in the gallery should be unlocked from the start...

raziel321 Wrote:I think that's a bad idea, because the gallery is much more fun to use, when I've "worked" for each entry. And it's not that hard to do up to now. But if a lot of people want this, you could add a cheat code or something like that.
Also, a reset button is a good idea and pretty easy to do (at least I think so). When the bob omb animations were added, they popped directly into my gallery, but I didn't see them ingame before.

snipe_the_night Wrote:Actually, yeah. There should be a cheat to unlock the gallery rather than just outright unlocked to keep from spoiling everything. Like your idea :)

At the least, I can try to make a button to unlock the gallery that only shows up if you aren't able to save the game (for people that block all Flash cookies, for instance). A reset button will at least help me test out stuff if I screw something up in there. >_>

SFFan Wrote:I was just poking the bear 8-)

I know. ^_^

Urahara Wrote:well, I hope that we won't wait long for that awesome work of yours :) i've been playing the game since the beginning, and I can't wait for new updates. so, I'm looking forward to it. since it's taking longer, the reward will be that much sweeter :D

Exile Wrote:Take all the time you need good sir, your work is top notch and always worth it! :D

Please, be gentle. <_<
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Re: MiM (hacked) - Game updated January 3, 2012

Postby Lucky777 » Tue Jan 03, 2012 9:09 pm

Good Job with Toadette's "SUDDENLY, ALL-SEEING EYE" glitch. I'd also say you more than "fixed" the cum in the Cowgirl bob-omb. I'd say you fucking PERFECTED it. : D

Ordinary mushrooms do still affect breast size even with costume locked, though.

That's about all I noticed, I just took ordinary vanilla naked peach and ran through it.
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Re: MiM (hacked) - Game updated January 3, 2012

Postby Biles » Tue Jan 03, 2012 9:25 pm

Awesome update. BTW you may wanna do something about the Emo Rosaline. Whenever she makes a turn, her bangs reveal Peach's blonde color.
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Re: MiM (hacked) - Game updated January 3, 2012

Postby MadBobOmber » Tue Jan 03, 2012 10:44 pm

Hey Blargh, noticed something playing through on this new update. I haven't tested it thoroughly to see if it happens with any other characters, but I set it to play as Rikku and locked the costume, and everytime she walks left or right, there's some weird graphic in front of her face, like a cut of her chin or something. This graphic overlays on top of everything in front of her, which is kind of intrusive, but doesn't kill gameplay.

Anyway, great update. The super costume select options are awesome!
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Re: MiM (hacked) - Game updated January 3, 2012

Postby Commander shepherd » Wed Jan 04, 2012 1:29 am

just a question, after defeating morton what am i supposed to do i have returned to the start and then did everything again on the way back to the "castle" area. and still nothing has that part of the game not been finished yet or am i just missing something?. also it plays much better in firefox thank you.
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Re: MiM (hacked) - Game updated January 3, 2012

Postby djxbyrne » Wed Jan 04, 2012 1:35 am

Love this game, however I noticed and was surprised to not see a cortana sprite.

If there was a way you could implement her would be awesome.

Just a request I guess. :D
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Re: MiM (hacked) - Game updated January 3, 2012

Postby Bang It Up! » Wed Jan 04, 2012 3:45 am

Blargh Wrote:New this update:
* Fire Peach's old eyes are back.


- By this... do you mean the eyes really looks like blind people type, all white-ish? Because that's what I'm seeing now, if it is... I'm kinda not feeling it.

BTW, just a suggestion... maybe for Characters they should have small boxes with their face / head image in it for selecting rather than the "Previous" & "Next" button.
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Re: MiM (hacked) - Game updated January 3, 2012

Postby Cerberous224 » Wed Jan 04, 2012 3:52 am

When I try to play the game, it shows that it is zoomed in and cuts off a third of the game. When I try to zoom out by right-clicking it, it shows that I'm as zoomed out as it will let me. I don't know if this is just for me, or if any other people are having the same problem. The funny thing is, this is the first time it's done this to me, so it might be just with this update.
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Re: MiM (hacked) - Game updated January 3, 2012

Postby UncleSam » Wed Jan 04, 2012 11:56 am

Cheers Blargh,you have done great work
But thers is a little bug....
Since the new Update,when you trun the ''dress locked'' on and run into a ''bigger b00bs mushroom'',your boobs get bigger,but the dress is locked
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Re: MiM (hacked) - Game updated January 3, 2012

Postby shadowchaos5150 » Thu Jan 05, 2012 2:11 am

One thing I noticed is that when playing as Rosalina her head switches between Peach & Rosalina when it changes position (standing still to walking most notably). Otherwise, really great work!
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Re: MiM (hacked) - Game updated January 3, 2012

Postby 肉まんマン » Thu Jan 05, 2012 10:12 am

shadowchaos5150 Wrote:One thing I noticed is that when playing as Rosalina her head switches between Peach & Rosalina when it changes position (standing still to walking most notably). Otherwise, really great work!


I noticed the same thing with daisy lol
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Re: MiM (hacked) - Game updated January 3, 2012

Postby KBridget » Thu Jan 05, 2012 10:15 am

Yay! Update! but I have a question? Did you fix the Bomb guy thing where he's constantly coming back into the throne room and how do you get to the next enemy because I can't see a way to find the next "boss".
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Re: MiM (hacked) - Game updated January 3, 2012

Postby Blargh » Thu Jan 05, 2012 9:32 pm

Lucky777 Wrote:Good Job with Toadette's "SUDDENLY, ALL-SEEING EYE" glitch. I'd also say you more than "fixed" the cum in the Cowgirl bob-omb. I'd say you fucking PERFECTED it. : D

Ordinary mushrooms do still affect breast size even with costume locked, though.

That's about all I noticed, I just took ordinary vanilla naked peach and ran through it.

UncleSam Wrote:Cheers Blargh,you have done great work
But thers is a little bug....
Since the new Update,when you trun the ''dress locked'' on and run into a ''bigger b00bs mushroom'',your boobs get bigger,but the dress is locked

Glad you liked the fixes. I've got a fix done for the mushrooms, too, so they'll stay locked. I was originally going to remove the costume lock because you can set the costumes for each power-up (I still will once I add it to the game saves, but I'll also add a single button to change all power-ups to the same thing), but I guess it's still needed for the boob sizes.

Biles Wrote:Awesome update. BTW you may wanna do something about the Emo Rosaline. Whenever she makes a turn, her bangs reveal Peach's blonde color.

shadowchaos5150 Wrote:One thing I noticed is that when playing as Rosalina her head switches between Peach & Rosalina when it changes position (standing still to walking most notably). Otherwise, really great work!

It's just lag from the system re-checking the template, but it'll be fixed with the next release anyway.

MadBobOmber Wrote:Hey Blargh, noticed something playing through on this new update. I haven't tested it thoroughly to see if it happens with any other characters, but I set it to play as Rikku and locked the costume, and everytime she walks left or right, there's some weird graphic in front of her face, like a cut of her chin or something. This graphic overlays on top of everything in front of her, which is kind of intrusive, but doesn't kill gameplay.

Anyway, great update. The super costume select options are awesome!

Whoops! Missed a piece. Thanks for the notice. By the way, is Rikku still lagging? I'm hoping the change to the template would help with lag, but I've already done some additional work since the update to hopefully help it more.

Commander shepherd Wrote:just a question, after defeating morton what am i supposed to do i have returned to the start and then did everything again on the way back to the "castle" area. and still nothing has that part of the game not been finished yet or am i just missing something?. also it plays much better in firefox thank you.

The two main differences between the original and the re-visit is the Bob-Ombs in the Mushroom Kingdom and the Morton do-over (same thing, but with new non-ending dependent text). I was planning to add a pipe with an under construction sign by the burn mushroom in the Mushroom Kingdom, but the re-build was taking too long already. Once I do add the sign, I'll add more signs wherever the parts for a new area is available but not currently being worked on.

djxbyrne Wrote:Love this game, however I noticed and was surprised to not see a cortana sprite.

If there was a way you could implement her would be awesome.

Just a request I guess. :D

Why would you be surprised there isn't a Cortana sprite? Do you know of any? I don't. If you can find one, though, I'll add her.

Bang It Up! Wrote:- By this... do you mean the eyes really looks like blind people type, all white-ish? Because that's what I'm seeing now, if it is... I'm kinda not feeling it.

BTW, just a suggestion... maybe for Characters they should have small boxes with their face / head image in it for selecting rather than the "Previous" & "Next" button.

It was a fallback to not taking her eyes out of a template. However, in the next update her eyes will be red instead of blue or blind-ish.
Space on the new character select screen is already hugely limited, and I don't want to get into another situation where the potential number of characters out-grow the limits of a single screen. This way, everything is on one page without having to deal with moving back and forth between pages searching for stuff, and it saves me from having to make those new pages.

Cerberous224 Wrote:When I try to play the game, it shows that it is zoomed in and cuts off a third of the game. When I try to zoom out by right-clicking it, it shows that I'm as zoomed out as it will let me. I don't know if this is just for me, or if any other people are having the same problem. The funny thing is, this is the first time it's done this to me, so it might be just with this update.

I got nothin'. It works fine for me both online through the first post and offline.

KBridget Wrote:Yay! Update! but I have a question? Did you fix the Bomb guy thing where he's constantly coming back into the throne room and how do you get to the next enemy because I can't see a way to find the next "boss".

The Bob-Ombs are supposed to keep coming out. They walk forward, see Peach's picture on the wall, and explode before they can do any major damage. >_>
Next boss hasn't been made yet. Or their area. Or the area leading to their area.
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Re: MiM (hacked) - Game updated January 3, 2012

Postby Blargh » Thu Jan 05, 2012 11:00 pm

I added a link to download the character models for CS4. It's just the templates used for the new character select, which mostly involved ripping the base Peach shapes out of their movie clips and using them to re-color parts for other characters. Any parts that weren't used in the new character select won't be found in this file.
http://www.mediafire.com/?avxodprky75n0m9
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Re: MiM (hacked) - Game updated January 3, 2012

Postby KBridget » Thu Jan 05, 2012 11:20 pm

well thank god that I haven't missed anything second boss wise. All in all great update accept Riku's head doesn't seem like it's matching up that well with the rest of the sprite body.
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Re: MiM (hacked) - Game updated January 3, 2012

Postby LuftMallow » Fri Jan 06, 2012 12:22 am

I do have a question as to if the head in the initial wake-up scene after picking a character and outfit could be shrunk a little. As of right now it looks a little too big. I noticed when making the forward faces that it's larger than the in-game character's head. That threw off several of my first attempts at proportioning.

Blargh Wrote:I added a link to download the character models for CS4. It's just the templates used for the new character select, which mostly involved ripping the base Peach shapes out of their movie clips and using them to re-color parts for other characters. Any parts that weren't used in the new character select won't be found in this file.
http://www.mediafire.com/?avxodprky75n0m9

I had a quick look-through and I have to say you hid something rather interesting in that file. I don't know how far along it is, but it looks good so far.
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Re: MiM (hacked) - Game updated January 3, 2012

Postby shadowchaos5150 » Fri Jan 06, 2012 12:59 am

Blargh Wrote:

djxbyrne Wrote:Love this game, however I noticed and was surprised to not see a cortana sprite.

If there was a way you could implement her would be awesome.

Just a request I guess. :D

Why would you be surprised there isn't a Cortana sprite? Do you know of any? I don't. If you can find one, though, I'll add her.


I don't know of any Cortana sprites, but there is a spartan sprite in corta's Platformer
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