Lucky777 Wrote:Good Job with Toadette's "SUDDENLY, ALL-SEEING EYE" glitch. I'd also say you more than "fixed" the cum in the Cowgirl bob-omb. I'd say you fucking PERFECTED it. : D
Ordinary mushrooms do still affect breast size even with costume locked, though.
That's about all I noticed, I just took ordinary vanilla naked peach and ran through it.
UncleSam Wrote:Cheers Blargh,you have done great work
But thers is a little bug....
Since the new Update,when you trun the ''dress locked'' on and run into a ''bigger b00bs mushroom'',your boobs get bigger,but the dress is locked
Glad you liked the fixes. I've got a fix done for the mushrooms, too, so they'll stay locked. I was originally going to remove the costume lock because you can set the costumes for each power-up (I still will once I add it to the game saves, but I'll also add a single button to change all power-ups to the same thing), but I guess it's still needed for the boob sizes.
Biles Wrote:Awesome update. BTW you may wanna do something about the Emo Rosaline. Whenever she makes a turn, her bangs reveal Peach's blonde color.
shadowchaos5150 Wrote:One thing I noticed is that when playing as Rosalina her head switches between Peach & Rosalina when it changes position (standing still to walking most notably). Otherwise, really great work!
It's just lag from the system re-checking the template, but it'll be fixed with the next release anyway.
MadBobOmber Wrote:Hey Blargh, noticed something playing through on this new update. I haven't tested it thoroughly to see if it happens with any other characters, but I set it to play as Rikku and locked the costume, and everytime she walks left or right, there's some weird graphic in front of her face, like a cut of her chin or something. This graphic overlays on top of everything in front of her, which is kind of intrusive, but doesn't kill gameplay.
Anyway, great update. The super costume select options are awesome!
Whoops! Missed a piece. Thanks for the notice. By the way, is Rikku still lagging? I'm hoping the change to the template would help with lag, but I've already done some additional work since the update to hopefully help it more.
Commander shepherd Wrote:just a question, after defeating morton what am i supposed to do i have returned to the start and then did everything again on the way back to the "castle" area. and still nothing has that part of the game not been finished yet or am i just missing something?. also it plays much better in firefox thank you.
The two main differences between the original and the re-visit is the Bob-Ombs in the Mushroom Kingdom and the Morton do-over (same thing, but with new non-ending dependent text). I was planning to add a pipe with an under construction sign by the burn mushroom in the Mushroom Kingdom, but the re-build was taking too long already. Once I do add the sign, I'll add more signs wherever the parts for a new area is available but not currently being worked on.
djxbyrne Wrote:Love this game, however I noticed and was surprised to not see a cortana sprite.
If there was a way you could implement her would be awesome.
Just a request I guess.
Why would you be surprised there isn't a Cortana sprite? Do you know of any? I don't. If you can find one, though, I'll add her.
Bang It Up! Wrote:- By this... do you mean the eyes really looks like blind people type, all white-ish? Because that's what I'm seeing now, if it is... I'm kinda not feeling it.
BTW, just a suggestion... maybe for Characters they should have small boxes with their face / head image in it for selecting rather than the "Previous" & "Next" button.
It was a fallback to not taking her eyes out of a template. However, in the next update her eyes will be red instead of blue or blind-ish.
Space on the new character select screen is already hugely limited, and I don't want to get into another situation where the potential number of characters out-grow the limits of a single screen. This way, everything is on one page without having to deal with moving back and forth between pages searching for stuff, and it saves me from having to make those new pages.
Cerberous224 Wrote:When I try to play the game, it shows that it is zoomed in and cuts off a third of the game. When I try to zoom out by right-clicking it, it shows that I'm as zoomed out as it will let me. I don't know if this is just for me, or if any other people are having the same problem. The funny thing is, this is the first time it's done this to me, so it might be just with this update.
I got nothin'. It works fine for me both online through the first post and offline.
KBridget Wrote:Yay! Update! but I have a question? Did you fix the Bomb guy thing where he's constantly coming back into the throne room and how do you get to the next enemy because I can't see a way to find the next "boss".
The Bob-Ombs are supposed to keep coming out. They walk forward, see Peach's picture on the wall, and explode before they can do any major damage. >_>
Next boss hasn't been made yet. Or their area. Or the area leading to their area.