https://www.dropbox.com/s/8pjr4awfvf6idfk/SHMUP.exe
I was thinking of having this game my exp based with no real game over (still loss animation/images) but having it skim a percentage of your exp, which can be spent on upgrades and thing, so a small amount of grinding would probably be necessary but this would allow people to do low level runs and stuff
so I was wondering if anyone had any tips on enemy placement? I thought of my system to spawn enemies in order with the following checks
step event 1, if enemy count=0 {progress+=1}
step event 2, if progress=1{instance_create(blah)}
using the created object to spawn a group of enemy objects so the first step event doesn't trigger until they've been dispatched or scrolled below the screen
still, ive never made a shmup before, so i dont know how to actually plan out levels in my head and dont want to do it at random
i'm still selling it when it's done though
