I'd been thinking on the subject of pornographic games for awhile, and I found there are some very important questions to consider before undertaking the creation of one:
What significance is there in making an adult flash game?
And what does the average audience of these games go looking for?
In my effort to answer these questions I spawned a concept in my head that I'm certain will work well in this particular medium. However, on my own I couldn't hope to accomplish the project, so I was hoping to get aid from this site as it has been a frequent visit of mine for some time now (although I had yet to join until recently).
Enough about the pleasantries, I think it best if I just get straight to the point:
An adult game has significance because the content it can cover has no boundaries. This essentially means nothing is sacred and anything can be said or done. This, from a creative stand-point, opens up a lot of doors. Then, when you look at the audience of these games, it is apparent that they want not only porn, but porn that is befitting their tastes; and they are looking for some form of game or challenge within it: Now, that's where things get tricky.
How do you provide the porn without too much effort on the user's part, but still require enough of a challenge to satisfy the gaming aspect?
And, it is that question, that made me think of this.
Game Concept
Overview:
The game will start with a basic character creation tool. However, it is important to keep the alterations available at this stage minimal (you'll see why later down). Also, the starting character should be rather average in looks and sex appeal. You will then begin playing through the levels, which I believe can best be set up in the same manner as "Another Tail". Then moving from here, you begin hooking for money. As you make more money, you can go to the surgeon to make physical alterations and thus fine tune your own personal slut. Even more intricate would be the inclusion of a genetics lab, and in this location you could splice things into your genes: This would allow for you to become an anthropomorphic character, a video game character, or any other wild combination. The reward suddenly becomes practical for the intentions of the audience: play the game and get porn more suited towards your tastes.
The character starts in the more run down parts of town, and she eventually works her way up to a high-class call girl. Each area will be available from the beginning, but the clients in each respective area have certain preferences that will need to be met by the player. Naturally, the requirements are higher in the nicer parts of town. This progression will take you from three major areas of the city as detailed below.
Starting Area:
The starting area will essentially be a slum. Think somewhere along the lines of the part of your own hometown that you like to avoid. The pay will be low, and the risk will be high. The potential risks will be police and clients who don't pay. Eventually, you'll be able to work yourself out of this hole and make it into downtown.
Downtown:
While not the classiest area, it still provides a wider clientele and improved pay. Also, the geneticist and surgeon will be located in this district. You will also be able to align yourself with the local brothel to increase your potential clients and make more money. After working through here you can move on to the financial district where the big bucks are made.
Financial District:
Once here, the player will most likely have reached the character that best suits their tastes. So what can we give them? Well, another character of course! In this area the player will have the option of starting their own call girl service, and they will be filling it with their own designs of characters. This will allow for more intricate animations to play out that involve more than a single girl. Hypothetically, we could leave the game open ended at this point and it would allow the player to set any scenario they wish.
Now that we've seen a bit more about the locations, what about the gameplay?
Gameplay:
The game would best be run in the same manner as AnotherArrow's "Another Tail...". However, the animations for each encounter with a client would best be altered to something along the lines of Zone-Sama's Hentai Demos (Here's HentaiKey Girl 5 for an example). The reason I would set the animations up in this manner is that it allows for options. The user, once again, has the ability to personalize the experience for themselves.
The potential threats would be clients that are undercover cops. These cops would initiate a dialog if you solicit them, and a certain path on the dialog tree would need to be taken to avoid jail time and a fine, or if the user meets the requirements of the policeman you can successfully solicit the cop and avoid the fine. Also, customers can skip out without paying. This can be prevented by purchasing a weapon: pepper spray, knife, or a handgun (which progressively decreases the likeliness of people skipping out).
Your Help
There's really no way for me to take on this project alone. I just do not have the time, and my flash experience is minimal compared to some people on this board. If any of you are willing to help, please feel free to comment or message me. My hopes are to use the numerous resources already available on this site to expediate the process. So if you have any art you'd want to donate to the project, that would be very appreciated.
Thank you all and I hope we can get this project off the ground,
Naughty Cthulu
...oh, and so I don't leave you with nothing: Here's a sprite I threw together for one of the anthropomorphic character builds. I think it's appropriate for this site.
