Wow Night Elf Hunter concept and draft

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Re: Wow Night Elf Hunter concept and draft

Postby Papanomics » Fri Jan 14, 2011 2:05 pm

This looks nice! Good luck
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Re: Wow Night Elf Hunter concept and draft

Postby Allsop2604 » Fri Jan 14, 2011 3:31 pm

Thanks for the input and support. I finished removing the hit boxes from the character and enemy. I was working on better art for the platforms but when I finished I noticed the new ones prevented the character from jumping (I know the cause, but can't go and change the programming due to lack of knowledge and/or skill :P), so I had to scrap them for now. I may go back to them on a later date. I also improved the character's "Dashing" animation to a point where I'm satisfied with it. I've been just playing with flash in general, trying a bunch of different small things, trying to get my barrings again.

Next step is going to be the "Rape" animation. I'll replace the death scene with it. I'm going to include the wolf group in with character animation itself. Since that doesn't kill the wolf I'm going to have to try to make the actual one invisible during the scene. So to clarify, we have the Elf (A) and the Wolf (B). When (B) hits (A) I'm going to make (B) invisible, then make a visual copy of (B) and include it with (A) in the same group, proceeding with the scene. At the end of it, I'll make (B) visible again, and (A) will go back to the starting point, back to her usual standing animation, without (B).

Simple enough, right? Gotta love flash. :P

Other than that I originally intended to have multiple animations per enemy, and have them occur randomly (like projectx lovepotion disaster). However, I'm going to keep it practical for my skill level, and due 1 per enemy. But for now that's a bit ahead of myself. Who knows if I'll even get the wolf animation done? :P
^.^
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Re: Wow Night Elf Hunter concept and draft

Postby OwnerOfSuccuby » Fri Jan 14, 2011 6:07 pm

We will weiting for it ;)
Last edited by OwnerOfSuccuby on Sat Jan 15, 2011 11:08 am, edited 2 times in total.
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Re: Wow Night Elf Hunter concept and draft

Postby Surskit » Sat Jan 15, 2011 8:04 am

I'm sorry if I'm coming off as a total dick, but OwnerOfSuccuby wtf are you doing?

You yourself even stated you don't know how the tank game and the Night Elf game connects. Stop posting that shit. If you want to make a thread about your tank game, then by all means, but don't throw that crap around in another person's completely unrelated thread.

I don't know why it bothers me to this degree, and I know your English isn't that strong so I'll keep it short, but have some damn common courtesy.
Disclaimer: Should I ever choose to give criticism on anything, give it an hour- I will undoubtedly change the message several times before then.
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Re: Wow Night Elf Hunter concept and draft

Postby OwnerOfSuccuby » Sat Jan 15, 2011 11:12 am

Criticism was accepted - sorry - i will try to do less off topic next time.
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Re: Wow Night Elf Hunter concept and draft

Postby KaTsuO_O » Tue Jan 18, 2011 9:13 pm

@OwnerOfSuccuby just a idea, you could make a (furry) battle tank strip game where you need to complete levels to strip the girl and when you got her striped you will have sex with her.
Don't create a porn game if you're only interested in porn.
Wise words regarding criticism http://www.youtube.com/watch?v=-98ZFl1sKt4
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Re: Wow Night Elf Hunter concept and draft

Postby OwnerOfSuccuby » Tue Jan 18, 2011 9:29 pm

I think tanks is not good for fury - but if some body will change them to some thing like Monsters/Hero ... etc :lol:
I can post source of it ;) when i try to draw it always get terrible :lol: It is a little offtopic here - so if some body is interested :

May be it will be usefull for some body who learns AS3 - or some body else ;)
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Re: Wow Night Elf Hunter concept and draft

Postby Succasuck » Tue Jan 25, 2011 7:56 pm

Must say I do agree. As you could probabily tell from my avatar I do rather like WoW. And a night elf female is just a classic. Can't wait to see what you do with the game.
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