From what I know, the 'Legend of Samus' has yet to get a real story.
Valithan Wrote:Each group will have many parts of the dungeon solved for Sheik, and each group is lead by a boss. The three initial bosses I'm thinking of are Horsehead, Racock (er Carock) both of Zelda 2, and then Morpha, for the tentacle monster effect. Each boss has a 'preferred' method of beating them, and the journey leading up to each battle may or may not also have a dungeon upgrade.
Valithan Wrote:So far, I'm thinking up having an upgrade to have a charge attack function (so sheik's attack would be like in Brawl, you can gather up several knives and throw it in a big burst) and also including Sheik's chain (similar in function to those animations with Samus' whip thing)
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Acidrayne360 Wrote:I'd be glad to help, but I'm basically a nobody with no experience, so...Yeah, I'd be useless.
Valithan Wrote:I may considering some overworld aspects, like from Zelda 2.
Valithan Wrote:The getup on Zelda is based around the gerudo outfit since that's about the only think somewhat scanty I could remember from the LoZ games that I have played (maybe minus the Twili/Midna) I think I'll at least have 1 gerudo female show up, if not more, but that would probably be on one of the branch paths, not the initial 3 dungeon intro.
I doubt I'd have puzzle-puzzles planned out, as I said, Stone Faces' minions will have cleared most of the dungeon stuff before Sheik arrives, I probably just didn't phrase that very clearly. The idea of having a preferred method for beating a boss just means either a) effecting the branch progression later, b) having an excuse to diverse the sex interactions or c) speeding up game play to get to more stuff.
Ultimately the whole game is still a sex game, I just have a plot for more reasons to have sex.
On an update notice, there is still going to be the health/heart meter — but there aren't game overs. I'm thinking that once Sheik/Zelda runs out of hearts, she takes outfit damage, so enemy actions become raping Zelda/Sheik instead of killing her. The incentive then is that it gets really slow/annoying to get raped by monsters instead of the other alternatives. In effect, that means that even boss fights (and the end one) can be won by Zelda getting fucked enough.
ReDeads I think are a great addition and had planned on those, octoroks, moblins and not the infinite hands, but more like the come out of the wall hands from the NES Zelda. Or using the fall on you approach from LttP.
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