Scrolling environment
Posted: Fri Nov 19, 2010 7:41 pm
I'm seeing many changes planned for 0.3, and thought this would be an important part of improving the visuals and environment (surely something that's been thought of before). Could anyone make the world scroll as you walk, rather than walking into an edge to get to the next area? I believe that would look a lot better, although I'm not sure if the current backgrounds can be linked into one long image at this point (though the borders between areas seem to match). Some spots could still use the old system if needed... like the entrance to the cave, while everything before it and after it could scroll.
This should also simplify the number of frames and assets, and make things like stairs and complex movement more possible. Also allow layers that scroll at different speeds. The front details would scroll faster as you walk, while things behind the background slower and the sky stays still. So if this isn't too late to do at this at this point, I hope it's one thing that may happen. Imho it would be a necessary change at some point, though I don't wish to spam the team with difficult requests
This should also simplify the number of frames and assets, and make things like stairs and complex movement more possible. Also allow layers that scroll at different speeds. The front details would scroll faster as you walk, while things behind the background slower and the sky stays still. So if this isn't too late to do at this at this point, I hope it's one thing that may happen. Imho it would be a necessary change at some point, though I don't wish to spam the team with difficult requests