Surskit Wrote:How's this game going to be released? I know it's going to be flash and all but after spending the last couple of months lurking, it seems like the project is already massive. What's the estimated filesize of the thing? Or rather, what do you guys plan on capping out on?
It's very hard to estimate; game-engine shouldn't weigh in at much, and all scripts are compressed anyway which cuts their size down to a few hundred kilobytes. Character models are a lot more detailed, but also a lot cleaner due to the more methodical way Kal's been creating them, so you essentially get more for the amount of processing/space required.
Hard to say what size the game'll be, bigger than the current version certainly, even just for v0.3. The main factor is sound and music actually, as those take up a lot of space even compressed, same for images, though I doubt we'll have any unless there's a certain effect we want that renders poorly in real time. If it gets too big we'll likely offer a full version (download the whole game as one file) and an online version that downloads what it needs as it's needed so someone isn't downloading the full game just to play the first few areas. Vector Graphics can actually be a lot smaller than you'd expect, which is sort of the point of them as a trade-off for space against higher render complexity, the finished game will have an awful lot of vector graphics, animations and so-on.
Long answer for "I dunno" I suppose