My future plans about Krystal.

Discussion about Legend of Krystal. For now this also includes any feature-requests or other ideas.

My future plans about Krystal.

Postby OwnerOfSuccuby » Sat Mar 07, 2015 6:23 pm

Hello !

I plan to play a little and may be to make a little flash AS3 game based on the works of -> Gorepete / Ivan Aedler / Ron Paper / Play Shapes and others.
I do not prommise that i will have enough time for it but i will try :mrgreen:

I like Gorepete's version of the game but for me it was too long to get porn content :D I play it but i did not have enough patience to see any :roll: :cry: :oops:

So i decided to try to make my version of the game - more simple with a little interactions = non sex miny games / different jobs / and sexual interaction like it was in the original LoK game (version 0.2 on the site of the game).

I want to try to make some kind of simulation of Krystal life on the Lizard Planet.

Of course it will be a parody :roll: :mrgreen: :lol:

She will have different performance to get money=exp in it and to leave planet.

For example i plan to try to make this:
1)She will get money = exp for sex. I will not experement any more with sex animations - it will be simple like in the LoK original game. You talk to some body - then you fuck him :lol:
2)She will get some money=exp for different kind of works - like nurse - house made and etc.
3)She will get money/exp for games like fishing = casino = mini games and etc. (Based on your game acuracy).
4)She will get money=exp for different dirty works.

For example you work in hospital - but there are nobody there.
I plan to make a little in world interactions like this - if you go cook food with dirty hands -> than there will be more lizards with poisoning -> so you will get more job in the hospital and etc..

For now i start to remake all animations and objects that i have. I have good libruary - i ask permisions of Gorepete to use his work so i have a lot of animations and art works / backgrounds.
I ask Ivan-Aedler - so i have his Krystal model.
I have a lot of content from the old Legend Of Krystal games.

The history will be not changed -> Krystal airship will be striked - but not with lizards - it will be crushed by metior and fall to the lizards planet. Player will have choise to play a little and strike metiors and get some start game moneys or go next and start the game.

It will be possible to get money for all ingame interactions - but for sex Krystal will get more.

Unfortunatly i have not good buttons and sounds libruary that i can use in game - and have not some arts that i need :roll: So i will put some thing that i will find and i hope to change them in future :roll: :lol: :mrgreen: .

And i plan to put some new algoritms in the game that i already try in my old projects but with new fix :oops: :mrgreen:

If you have some ideas please tell me about them - I will try to add something too after ending main story line - if i will have powers to make it of course.
For now no promisses - becouse to much work in real life but i will try to find time to make this game ;) .
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Re: My future plans about Krystal.

Postby Enkide » Mon Mar 09, 2015 11:42 pm

Would love to see how that goes if you do get the time. :3
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Re: My future plans about Krystal.

Postby OwnerOfSuccuby » Tue Mar 10, 2015 8:41 pm

viewtopic.php?f=34&t=5030

I start to play with it. For now it is more like game concept - so if you like / do not like some parts of the algoritms it is better to say now.
When the program part will be fully ready i will start to add different animations / story lines and etc.

For now 60% of algoritms that i plan to use are already working. 20% of them are not yet included. And i think that 40 % of algoritms i will add and rework during the game will be in progress ;)
Some parts of the game are hided - becouse it will not be interesting to see the game from zero (i have not got save system - but may be add it in future (remade my debug mode)).

So for now game will be publishing in debug mode. Where some old parts of the game will be turned off to let faster see and test new content :mrgreen:

If the game wil be made - i remove debug mode - and then after few fixes of the game you will see a full game like it will be done (for now i do not know what the story be by myself :roll: :lol: )
If the game will not be done the same - but i hope all will go well with the game.
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Re: My future plans about Krystal.

Postby Terrantor!!! » Wed Mar 11, 2015 12:47 am

I got something similar going on. Lemme know if you wanna collaborate. I got all the coding done already. ;)
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Re: My future plans about Krystal.

Postby OwnerOfSuccuby » Wed Mar 11, 2015 4:19 pm

Collaborate is already good :mrgreen: But I am more coder so I do not see how I can help ;) But if your project will be with open fla code :twisted: :mrgreen: I think may be i will drive some of your animations and models ;) If you let me ;)

By the way there are cool new models of Krystal why do you want to use old one or i do not understand you right ?
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Re: My future plans about Krystal.

Postby Terrantor!!! » Wed Mar 11, 2015 6:41 pm

I like the old ones, better for some strange reason. They just bring a feeling of nostalgia to me. Plus they're real easy to animate with and I'm repainting them slowly to consume less memory. I really want this to be a direct descendant of playshape's version. the new models look nice, however, So I'm glad you're using them. If you want the animations I can package them up for you.
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Re: My future plans about Krystal.

Postby OwnerOfSuccuby » Wed Mar 11, 2015 6:47 pm

It is good that you use old model - if you optimize it. Are you making it on AS3 ? do you plan an android version of the game ?
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Re: My future plans about Krystal.

Postby Terrantor!!! » Wed Mar 11, 2015 8:26 pm

I want to make an apk so bad, but I don't have flash builder and don't know how to export to apk from flash pro. The thing runs pretty well in-browser on my galaxy tab 3, though. One issue I'm having problems with code-wise is stacking up message windows so I can code in a batch of messages and they display subsequently. Is there a way to do this without going too crazy?
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Re: My future plans about Krystal.

Postby OwnerOfSuccuby » Wed Mar 11, 2015 8:49 pm

It is easy to make APK if you have adobe cs6 for example. Just go to parametrs of publishing and change for Adobe air 3.2 for android. There will be options like choose pictures / create sertificat and etc - there is easy to find right options there just try ;) All will work ;) .

"One issue I'm having problems with code-wise is stacking up message windows so I can code in a batch of messages and they display subsequently." Little do not understand you ? What windows, when and where ? What kind of messages ?
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Re: My future plans about Krystal.

Postby Terrantor!!! » Wed Mar 11, 2015 9:28 pm

Cool, I'll give it a try. thanks :D.

Yeah I have a little box that displays text when a function is called. It works and everything, just I'm trying to set up a queue so that I can run the code multiple times and the message box will handle those subsequent lines of text. I'm thinking of setting up an array.
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Re: My future plans about Krystal.

Postby Hihito » Wed Jul 06, 2016 6:05 pm

Add more characters in the game. More older men and young women, dwarfs and animals. Please! :idea:
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Re: My future plans about Krystal.

Postby Enkide » Thu Jul 07, 2016 2:32 am

Hope things are going well.
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