by OmegaXIII » Tue Mar 09, 2010 5:05 pm
[-15 =|=|=|=|=|=|=|= -10 =|=|=|=|=|=|=|= -5 =|=|=|=|=|=|=|= 0 =|=|=|=|=|=|=|= +5 =|=|=|=|=|=|=|= +10 =|=|=|=|=|=|=|= +15]
I am determined to avoid getting drawn into the constantly discussion over what the multiple endings should be and just want to concentrate on the context of the moral system in them. For the moment, I believe that the overall scale of the moral system should be broad enough for people to experiment, but not be so narrow as to allow quick changes within a couple decisions. I currently imagine that points would be gained/dropped depending on the actions and their magnitude. I suppose the smaller actions such as conversations and minors interactions would be +2 or -2. There would be repeatable actions which would build, for example washing off the cum would receive -1 point while having unnecessary sex with a character you don't need anymore (General Scales, the Tyrannosaurus and other boss characters) would receive +1 for every instance. The optional actions such as [bribe/seduce] would be three points for their respective actions. In the event there are side quests to complete in the final version of the game, your decision on how to progress once you have reached the goal would be an alarming four points toward one of the extremes. At no point during gameplay does your pureness or sluttiness reach the point you are unable to make decisions of the opposite extreme. The breakdown is below and looking at it, one can see how it would be possible to play through the game in the middle ground, although keeping to the neutral path would cause one to avoid many bonus items and encounter scenes.
For the moment, I am much more concerned about how some manner of mortality system would effect gameplay and don't want to worry too much about how the game is going to end. I mean, the longer we can put off discussing the way it should come to an ending means we have even more time to create more content, right?
Breakdown
Dialogue Options(pure) ====== -2
Dialogue Options(slutty) ===== +2
Dialogue Options(neutral) ==== 0
Regular Bathing ============ -1
Unnecessary Sex =========== +1
Bribery =================== -3
Seduction ================= +3
Side Quest(pure) =========== -4
Side Quest(slutty) ========== +4
Side Quest(neutral) ========= 0
Emerald and Sapphire by OmegaXIII - An erotic adventure inspired by the awesome "Legend of Krystal" flash game.
Heated Twilight by Omega XIII - An erotic revision of the Legend of Zelda: Twilight Princess.
Should you read, please review.