Morality System (RE: Speaking Krystal)

Discussion about Legend of Krystal. For now this also includes any feature-requests or other ideas.

Re: Morality System (RE: Speaking Krystal)

Postby OmegaXIII » Tue Mar 09, 2010 3:53 pm

Whoever the member was made the suggestion to make decisions because "text can make game more erotic", they are really getting the credit for inspiring the idea.

I really have not given much thought to multiple endings due to the fact that most games never seem to put much thought into them much anymore. In the event the development team wanted more than just three endings to represent the extremes, the scripting could be adjusted to react differently to how deeply Krystal is leaning toward one extreme or another. In Oblivion, I remember seeing some scripting to determine how people respond to characters growing fame/infamy and skill levels at certain intervals. It would be no great task for the game to choose different events based on her "sluttiness level". Let's assume there are ten points allocated to the slutty ranking (-20 0 +20) to level the severity of her depravity. It would stand to reason that Krystal with just three pointed into slutty might get an ending which would not be so extreme as some of the examples which have been suggested. A vixen who enjoys sex a little too much would get a pretty naughty epilogue, but would not outright abandon her previous life to become cum queen of the land. However, someone who was standing around nine or ten points just might.
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Re: Morality System (RE: Speaking Krystal)

Postby DemonFiren » Tue Mar 09, 2010 4:08 pm

Oh...what would she end up with twenty?

[EDIT]
With a few plus points the ending could be the classical Oh-how-I-missed-you-so-good-you're-still-alive ending - just yiffy...though I wonder what happens on neutral, or full resistance/justice/purity...well, EVERYONE is asked this question - everyone is the player!
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Re: Morality System (RE: Speaking Krystal)

Postby OmegaXIII » Tue Mar 09, 2010 5:05 pm

[-15 =|=|=|=|=|=|=|= -10 =|=|=|=|=|=|=|= -5 =|=|=|=|=|=|=|= 0 =|=|=|=|=|=|=|= +5 =|=|=|=|=|=|=|= +10 =|=|=|=|=|=|=|= +15]

I am determined to avoid getting drawn into the constantly discussion over what the multiple endings should be and just want to concentrate on the context of the moral system in them. For the moment, I believe that the overall scale of the moral system should be broad enough for people to experiment, but not be so narrow as to allow quick changes within a couple decisions. I currently imagine that points would be gained/dropped depending on the actions and their magnitude. I suppose the smaller actions such as conversations and minors interactions would be +2 or -2. There would be repeatable actions which would build, for example washing off the cum would receive -1 point while having unnecessary sex with a character you don't need anymore (General Scales, the Tyrannosaurus and other boss characters) would receive +1 for every instance. The optional actions such as [bribe/seduce] would be three points for their respective actions. In the event there are side quests to complete in the final version of the game, your decision on how to progress once you have reached the goal would be an alarming four points toward one of the extremes. At no point during gameplay does your pureness or sluttiness reach the point you are unable to make decisions of the opposite extreme. The breakdown is below and looking at it, one can see how it would be possible to play through the game in the middle ground, although keeping to the neutral path would cause one to avoid many bonus items and encounter scenes.

For the moment, I am much more concerned about how some manner of mortality system would effect gameplay and don't want to worry too much about how the game is going to end. I mean, the longer we can put off discussing the way it should come to an ending means we have even more time to create more content, right?

Breakdown
Dialogue Options(pure) ====== -2
Dialogue Options(slutty) ===== +2
Dialogue Options(neutral) ==== 0
Regular Bathing ============ -1
Unnecessary Sex =========== +1
Bribery =================== -3
Seduction ================= +3
Side Quest(pure) =========== -4
Side Quest(slutty) ========== +4
Side Quest(neutral) ========= 0
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Re: Morality System (RE: Speaking Krystal)

Postby DemonFiren » Tue Mar 09, 2010 5:15 pm

Point, big, big point.

Allow me to be an ass, you've written 'mortality system' once and we already discussed game-overs. Yeah, whatever, I was merely giving suggestions in my above posts.
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Re: Morality System (RE: Speaking Krystal)

Postby yoyooyo » Tue Mar 09, 2010 5:47 pm

DemonFiren Wrote:With a few plus points the ending could be the classical Oh-how-I-missed-you-so-good-you're-still-alive ending - just yiffy...though I wonder what happens on neutral, or full resistance/justice/purity...well, EVERYONE is asked this question - everyone is the player!

Hmm... how about this?
  • Pure ending - Krystal escapes with Fox, and they have a deep relationship.
  • Half-pure ending - Krystal escapes with Fox, but the adventure has strained their relationship (because of trauma or because they haven't been true to each other).
  • Normal ending - Krystal escapes, Fox doesn't. Krystal misses Fox and vows to find him some day.
  • Half-corrupt ending - Krystal fails (or doesn't try) to escape, and becomes a Sharpclaw plaything.
  • Corrupt ending - Krystal becomes the new leader of the Sharpclaw (or some other gang). Everyone becomes her plaything (including a betrayed Fox).

I don't know what the overall-story is supposed to be like, though. Is there an official summary somewhere?

Edit:
OmegaXIII Wrote:I am determined to avoid getting drawn into the constantly discussion over what the multiple endings should be and just want to concentrate on the context of the moral system in them.

Oops. Sorry...
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Re: Morality System (RE: Speaking Krystal)

Postby OmegaXIII » Tue Mar 09, 2010 7:50 pm

Honestly, I'd completely forgotten Fox McCloud was even involved.
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Re: Morality System (RE: Speaking Krystal)

Postby DemonFiren » Tue Mar 09, 2010 8:02 pm

Hm. Well, let's continue with thinking of possible scenarios. If she's completely pure, then I guess she'll have a real trauma. Fox, you would better take good care of her, for the sake of the fandom. And the players of the game - we can all imagine what 'curing her of the trauma' will mean.
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Re: Morality System (RE: Speaking Krystal)

Postby trunks2585 » Tue Mar 09, 2010 8:31 pm

Allow me to say a few points about the ending.

One is that yes it shouldn't be talked about in this thread, I'm saying this as sort of a last note about it so we can move on and you all have some official information in regards to what is planned in the story.

We've talked about the ending on the developer side, not in great detail, but we've at least thought up what was at the time the only main ending. We've also been tossing about the idea of multiple endings for a while since we all can't agree on just one ending and there's several that we think would be fun to include, the morality system is the perfect way to do so. This doesn't mean that we won't be able to keep putting in main content into the game like omegaXIII was worried about, it just means we know how we have to wrap everything up once we get to that point. It's like expansion packs to games, you can keep adding stuff into the main story forever really. Don't expect a release with an ending for quite some time with these releases. And we havn't forgotten about fox, don't worry about that.

OmegaXIII nice breakdown of the morality system, -15 to +15 sounds like a good range, i thought you wanted the negitive numbers to add to the slutty side though? meh not that it really matters as long as we all agree and stay consistant with which end is which. I'm not sure i agree with bathing and added sex only adding one point while dialog adds 2, actions speak louder than words right? No complaints about the bribe/seduction or option quest ratings and i like that you said it doesn't matter what extream you are at you can always do the quests. Being able to change back and forth and experiance as much of the game as you can in one go is great, people sometimes have a hard time replaying through a game just to access different optional side quests.
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Re: Morality System (RE: Speaking Krystal)

Postby OmegaXIII » Tue Mar 09, 2010 9:34 pm

I suppose I might have reserved the numbers due to calling it the "sluttiness system" more than once. I suppose calling it a "morality meter" and having the positive value be pure would make more sense, but you can choose to do whatever you want.
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Re: Morality System (RE: Speaking Krystal)

Postby -QQ- » Thu Mar 11, 2010 6:13 pm

This is a good idea and im sure it can be easily done and only requires a few different animations pending on the said dialogue. which i wouldn't mind doing.
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Re: Morality System (RE: Speaking Krystal)

Postby OmegaXIII » Thu Mar 11, 2010 6:54 pm

Woot! The great animator supports my concept!
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Re: Morality System (RE: Speaking Krystal)

Postby Malcanthet » Sat Mar 27, 2010 6:41 pm

Ohh this is great, I am looking forward to how it develops. I regret not seeing this one before I posted in the speaking Krystal thread.
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Re: Morality System (RE: Speaking Krystal)

Postby 8749 » Mon Mar 29, 2010 4:47 am

I say that this idea is beyond greatness... but as much as im looking forward to it, i dont think itll come out till vr 0.5?
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Re: Morality System (RE: Speaking Krystal)

Postby trunks2585 » Mon Mar 29, 2010 6:10 pm

more like i don't think you'll see the effects of your choices being made till further down the line, but you'll have choices to make in version 0.3
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Re: Morality System (RE: Speaking Krystal)

Postby nemesis0778 » Sun Oct 03, 2010 1:58 am

I've been reading this thread and I agree with the entire thing. It would be great to have different endings and different reactions to scenes. It adds variety to the game making it more enjoyable and eventually attracting more fans to give ideas for v.04. and so I'm not to off topic. I suggest a mini-game to help add bonus points for the slut-innocent bar/gauge. if not then I just agree with you all and hope v.03 comes out soon. and I'll try my best to give ideas or maybe learn how to design/edit a game. This game is great and I would like to see it finished. I'm rambling on so I'll shut up now. :D
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Re: Morality System (RE: Speaking Krystal)

Postby Power » Sat Oct 16, 2010 6:08 am

Good idea, I would prefer her manage to get away in the pure way tho and maybe have her raped in the standard.
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Re: Morality System (RE: Speaking Krystal)

Postby toddymon » Sat Oct 16, 2010 8:39 am

in all truth. i think that getting a slutty ending would be like a game over. essentially now she just wants to have sex with everything. so why would she go looking for fox? unless she really has the hots for some serious same species sex. the pure ending would be her proving her love for fox really.
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Re: Morality System (RE: Speaking Krystal)

Postby Yumskerdoodle » Sun Oct 17, 2010 5:28 pm

toddymon Wrote:in all truth. i think that getting a slutty ending would be like a game over. essentially now she just wants to have sex with everything. so why would she go looking for fox? unless she really has the hots for some serious same species sex. the pure ending would be her proving her love for fox really.


I'm not sure if Krystal's morality should be a indication of her twoo wuv for Fox. Why can't her "quest," regardless of morality, be to save Fox? Sure if she's slutty mcslutslut, she'll tarry a bit longer before going to get him. Also, if there's a whole galaxy (don't know Starfox fiction :S) to sexually explore, who would stay on a single planet forever?

I like the idea of slightly different scenes/dialogue based on Krystal's morality, but I don't think it should define the story.
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Re: Morality System (RE: Speaking Krystal)

Postby toddymon » Sun Oct 17, 2010 7:01 pm

so if shes slutty mc slut she will immediately try to jump foxs gun whereas if she acheives near nun status she will only try to be romantic with him which in turn will probably still end in love making. that could work.
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Re: Morality System (RE: Speaking Krystal)

Postby Power » Mon Oct 18, 2010 5:13 am

I like the idea of a big change in the story based on your actions.
We all have different likes and dislikes, so would be a little more tailored to everyones tastes with more options to change story.

I would defenatly go for the slutty route from the parts that I read,(i'm lazy I din read everything lolz)
cuz I dont like that fox character and I nvr played the game so if I could change story so I dun have to see him i'm happier.
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