by ronpepper » Mon Feb 21, 2011 2:34 am
"How long does a brother have to wait to get out the hand lube?" Good one! By the way thanks for the compliments. I've long been an admirer of what you're doing with Samus. As for our "talent" I think what you are seeing is our teamwork and our high quality standards. To make this thing have meaning and for it to be worthwhile, we're demanding a lot of ourselves and putting a lot of time and effort into meeting those demands.
At this time, as has been stated many times.. yeah, you guys don't get to see all the progress we've made. We're getting there, and we've only just begun.
However, I really agree with Katsu. When I first encountered some of Playshapes' animations, it was real simple stuff, scenes basically that unfolded when you hit the blue button or held a key or whatever. Then Krystal comes out and there's a whole game. It was buggy as shit, but I wanted to play it. I wanted to *play* the shitty ass fucked up porn game. I wanted to *play* the Krystal on the beach game.. just to get to the point where I could learn the first cheat, then start over with the cheat, to get to the next cheat, and on and on.
Now, anyone can wank to whatever they want. But the fanbase here, I think by and large, the silent majority if you will, wants to *play* the game. And we intend to fulfill that wish. The game's challenge will be balanced, the story will be easy to skip, and perhaps at the end there will be a gallery mode or something, a choose your own wankscene.
Now, making the game takes effort, to make it worthwhile. The same goes for watching the cut scenes. Taking the time and effort to play a game to reach that point will make the scenes that much more worthwhile.