yoyooyo Wrote:Drawing isn't my strongest point, so I used a reference. I couldn't find a really good one... had to improvise a lot because of that shield.
I think I may have made him too fat; I should probably slim him down a bit. And his hands became rather strange. Of course he also needs more details like shading, texture, more armour, privates, etc.
Anyway, I made it in stages, so I've put one four .fla files (one per step) in the .zip file.
I like the way you animate, and you got this one done practically overnight. You've got a good overall consensus of what you're doing--got some IK in there, a lot of joint movement, and tweening--you know what you're doing.
I'd love to have you over at the team, and I'm sure everyone else would agree. I would have your main focus in Animation and some Coding, because although you do have talent, that's really where we need you most, and it's where you perform your best. I'm sure you'd work wonders with my models--I'd like to see what you could make of a Sharpclaw or a Shadow Beast, and I'd love some heads up on issues you have with the models in the animating stage flexibility and posability wise.