Sakyubasu no Tatakai I (Finished)

Re: Sakyubasu no Tatakai

Postby Mechanios » Sat Mar 24, 2012 7:15 pm

I've tried a few of your suggestions beforehand: downloading the swf, different browsers,reinstall flash. I know CCleaner has devastating results if you're trying to keep certain files (I once had all my game maps deleted by CCleaner. Try to explain to your boss how you just lost 3 gigs worth of the project. lol)

It only seems to be this flash that slows down. I've tested on a multitude of other flash games/files and they don't slow down in the slightest. Even with the quality at high or low. I'll try a few more things to see if the problems clears up.
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Re: Sakyubasu no Tatakai

Postby Lucky777 » Sat Mar 24, 2012 7:30 pm

Damn, SOUR about that loss of 3 gigabytes of information. Glad you learned from it though. : O

If it's only this flash and the registry cleaner doesn't work, then yeah, I'm afraid I've literally got nothing.

Good luck though, and do tell meh what it was, if you ever do manage to find out the fix for it.
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Re: Sakyubasu no Tatakai

Postby Issun » Sat Mar 24, 2012 10:44 pm

Are the bee girls meant to counter attack straight after you attack them? I can't seem to block their counter-attacks, meaning after fighting the first one i'm basically dead.
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Re: Sakyubasu no Tatakai

Postby WaffleKing » Sun Mar 25, 2012 2:04 am

There needs to be some kind of health regain, fighting the bees with the health after all the gorgers is pretty damn close to impossible.
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Re: Sakyubasu no Tatakai

Postby the lost angel » Sun Mar 25, 2012 9:40 am

well i love following you game but i found a flaw ... for me anyway :( when i did a play through i lost alot of hp and it doesent come back after a thousand years ... would it be possible to put a med kit or somthing in the tiny house?
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Re: Sakyubasu no Tatakai

Postby Sigma Green » Sun Mar 25, 2012 5:18 pm

Is there any way to beat second level of the original game?
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Re: Sakyubasu no Tatakai

Postby GoRepeat » Sun Mar 25, 2012 9:34 pm

I wish I could be more helpful, but all I can tell you is that it doesn't lag for me. I know Flash works differently for different users on different platforms. For example, most Chrome users couldn't play Dusty's Castle because the controls would work or it wouldn't go past the load screen. Firefox users were fine, though. The only other thing I can suggest that I don't see is that in the newer versions of Flash player, there is actually a Flash manager in your computer's control panel. You can clear out the cache and dump data with it like you would with a browser. Maybe that would help?
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Re: Sakyubasu no Tatakai

Postby Lucky777 » Mon Mar 26, 2012 4:32 am

If you block in one direction and then turn in the other direction, it... DOESN'T WORK.
She does some part of the slam animation instead.
I found out at an inopportune time, in the middle of a battle with FIVE FIGHTING BEEEEESSSSS

Also seducing them if they're stacked together when they fall results in FIVE MISTRESSES AND FIVE BEES ALL AT ONCE IN THE SAME BEE SCENE

THERE IS STILL A TINY MISTRESS AND SOME BEES ON THE SCREEN WHEN ONE OF THE MISTRESSES IS DONE

Oh man

This was hilarious and disastrous all in one.

On the bright side, Honeypot appears to be working nearly perfectly.

However, UNTIL you change screens, or open the pentagram menu, full health shows up only as ALMOST full health, as it used to before, for some reason.
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Re: Sakyubasu no Tatakai

Postby GoRepeat » Mon Mar 26, 2012 4:49 am

Lucky777 Wrote:If you block in one direction and then turn in the other direction, it... DOESN'T WORK.
She does some part of the slam animation instead.
I found out at an inopportune time, in the middle of a battle with FIVE FIGHTING BEEEEESSSSS

Also seducing them if they're stacked together when they fall results in FIVE MISTRESSES AND FIVE BEES ALL AT ONCE IN THE SAME BEE SCENE

THERE IS STILL A TINY MISTRESS AND SOME BEES ON THE SCREEN WHEN ONE OF THE MISTRESSES IS DONE

Oh man

This was hilarious and disastrous all in one.

On the bright side, Honeypot appears to be working nearly perfectly.

However, UNTIL you change screens, or open the pentagram menu, full health shows up only as ALMOST full health, as it used to before, for some reason.


Nope, must be your imagination.
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Re: Sakyubasu no Tatakai

Postby Lucky777 » Mon Mar 26, 2012 5:18 am

Still wigs out a little bit in the 5 bee arena, though it might just be my lag.
Sometimes jamming on the block button DOES NOT BLOCK, but also sometimes the bee bolts do not hurt.
Man, if it weren't for bless weapon and the sword-throw, that fucking room would be hell on earth.
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Re: Sakyubasu no Tatakai

Postby talin » Mon Mar 26, 2012 5:29 am

OMFG so many bees! The game started lagging a little bit when I got to the five bee ambush so maybe taking one out or perhaps some code simplifying could help. I'm thinking that the slam move needs either a knock back or a longer stun because they recover pretty fast from it. otherwise good job, the game is coming along nicely and is updating pretty fast. This is going to be a pretty big hit in the adult gaming community due to it having challenge, porn, and possibly a good story (The story line has potential but chapter one isn't done yet so it doesn't have much yet).
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Re: Sakyubasu no Tatakai

Postby GoRepeat » Mon Mar 26, 2012 12:27 pm

Savyar Wrote:I don't know if this has been stated be fore but during sex the tongue of the character is pink when she's panting and the right color the rest of the time here is a link to an image of this:
http://img194.imageshack.us/img194/7697/stuffpn.png

also the red/pink bee has a yellow nipple while the other is pinkish not sure if this is an error or on purpose but i don't have a picture of this


Both of these should be fixed now, thanks!

spless Wrote:1. During the cut scenes when our heroine is kneeling (in front of the sprite's cage and at the pillar room), she does a weird arm motion. It looks kind of like the Fonz. I suggest not moving at all, or moving very little.

2. Could sleeping refill health?

3. The wasps face doesn't look human (which is fair, being a wasp an' all). Could she look a little more human, and maybe get some expressions? (by human I mean more eye, and a more rounded nose)

4. I don't know what you have planned for the wasp sex scene, but the sword hilt or a fist could make for a good internal.


1. Yeah, that bugs me too, I will fix it at some point. 2. Well maybe not directly, but I will fix the whole 'starting chapter 1 with 10% health' thing. 3. I added in some expression to them for the sex scene; I don't' really think you would notice much mid-level. I doubt I will change their heads, though, I am actually happy with how they turned out. 4. You don't ALWAYS need to violently shove something in there ;D

Savyar Wrote:again im not sure if someone mentioned this but the secound red bee near the room with the big boss gorger is undefeatable she just keeps healing and the seduction bar will not go up and wow it was difficult beating the bees starting at half life each time will there be a place to heal in your house like after you use your bed or something


See #2 above; those bees were bugged because they didn't have a level set (and therefore undefined health, lust, etc).

Issun Wrote:Are the bee girls meant to counter attack straight after you attack them? I can't seem to block their counter-attacks, meaning after fighting the first one i'm basically dead.


They aren't blockable yet, not all the scripting is done. After you attack, you can follow with a dash in either direction. Hit them then dash away (or through them) before the counter lands.

the lost angel Wrote:well i love following you game but i found a flaw ... for me anyway :( when i did a play through i lost alot of hp and it doesent come back after a thousand years ... would it be possible to put a med kit or somthing in the tiny house?


lol see above

Lucky777 Wrote:Still wigs out a little bit in the 5 bee arena, though it might just be my lag.
Sometimes jamming on the block button DOES NOT BLOCK, but also sometimes the bee bolts do not hurt.
Man, if it weren't for bless weapon and the sword-throw, that fucking room would be hell on earth.


Jamming block isn't supposed to block. It has a small cooldown just to prevent people from spamming it. And the 5 bee room was just to test lag because I have some stuff planned.
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Re: Sakyubasu no Tatakai

Postby Lucky777 » Mon Mar 26, 2012 2:16 pm

Nah, I mean it didn't block even ONCE, not "it blocked once but didn't block thereafter."
Highly possible that it's the lag, though, because even on the lowest quality, my compy was like
"Naw ... naw bro. Naw. I'm sorry, but I am just too fucking old for this."
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Re: Sakyubasu no Tatakai

Postby Critical » Mon Mar 26, 2012 4:19 pm

Is there any way to beat the 5 wasps?? It's almost impossible! I've kill 3 of them but still others are hitting me. What I have to do?

*Paint the pc blue and throw it to the sea?*
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Re: Sakyubasu no Tatakai

Postby dik3y » Mon Mar 26, 2012 5:39 pm

are you going to make additional hairstyles or horns?
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Re: Sakyubasu no Tatakai

Postby Kreptyne » Mon Mar 26, 2012 6:19 pm

Do you HAVE to break the saves every update? D: If so i understand but if not it's a bit annoying
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Re: Sakyubasu no Tatakai

Postby Thee Pie Man » Mon Mar 26, 2012 6:44 pm

I have one thing I have just noticed because it came up, when casting a spell the chief/champion Gorger decides he's allowed to keep casting even with no health.

Also the health meter doesn't fill completely until you leave the area. (After using honey pot)

I just dashed through the enemies in the "beehive" room and block what I can. The lag effects my blocks but as I kill them I can start using honey pot x3
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Re: Sakyubasu no Tatakai

Postby GoRepeat » Mon Mar 26, 2012 7:44 pm

Kreptyne Wrote:Do you HAVE to break the saves every update? D: If so i understand but if not it's a bit annoying


Yep. Whenever I change or add variables, I have to bust up your save files. But if it makes you feel any better, I don't do it every update; just the ones where the changes are significant enough to warrant it.
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Re: Sakyubasu no Tatakai

Postby jedibob7 » Mon Mar 26, 2012 9:28 pm

HUGE lag in the 5 bee room I can't even get an attack in most of the time before all of them attack me simultaneously(there should be some sort of way to get out of that btw) and I get trapped in the spam
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Re: Sakyubasu no Tatakai

Postby Zeus Kabob » Tue Mar 27, 2012 2:17 am

It's way too easy for the bees to stun lock you in a corner. Slow down their attacks or reduce the stun time, ploxzorz.
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