The Legend of Krystal, Version G (Finished)

Re: The Legend of Krystal, Version G

Postby dark441 » Sat Jan 11, 2014 2:58 pm

and sorry for my bad english
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Re: The Legend of Krystal, Version G

Postby GoRepeat » Sat Jan 11, 2014 3:08 pm

Rattlesnark Wrote:ArgumentError: Error #2109: Frame label Guard not found in scene Guard.
at flash.display::MovieClip/gotoAndStop()
at LoKvG_fla::MainTimeline/mouseTriggerF()


TypeError: Error #1009: Cannot access a property or method of a null object reference.
at LoKvG_fla::fading_1copy5_814/frame10()


Thanks for this; it is strange that my debug didn't this up.... it does explain a lot. If I can get to it today, I will put out a fix. Basically the game is trying to treat the ending label as an object which is why some people are getting booted right to the title without a rank. The other error is just a consequence of the first. I knew it was a bad idea to use a label instead of just setting frame numbers. Oh well, lesson learned!
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Re: The Legend of Krystal, Version G

Postby dark441 » Sat Jan 11, 2014 3:40 pm

o i forgot to say best game ever^^
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Re: The Legend of Krystal, Version G

Postby Jelim » Sat Jan 11, 2014 5:45 pm

I should have mention this earlier but at the end of the game there is no rank and is it possible to have the year extended to 5 instead of 4? Also is there a way you can start the game right away instead of going to see the 12 required people for the game to actually start. Oh and before I forget this is the best adult game online.
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Re: The Legend of Krystal, Version G

Postby GoRepeat » Sat Jan 11, 2014 9:34 pm

okay big fix in... I misunderstood what you all were saying. Just to clarify: you should ALWAYS receive an ending and rank. Game should be working correctly now. Trunks, the reason you kept getting the same rank C's was because the code wasn't actually recognizing your story progress so it was defaulting to the "no story complete" ending which are all rank C (except for nurse which is an exception).

You should be able to hunt for the endings fairly now :)
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Re: The Legend of Krystal, Version G

Postby trunks2585 » Sun Jan 12, 2014 12:35 am

So what you're saying is I have no more excuses, well there goes my night, better get a drink or two.

(Seriously thanks, I'll fiddle around with it later and report what happens. Hopefully others beat me to the punch.)

Edit: I think we still have problems.

I did three runs so far, the first two were control tests.

no path picked > no loyalty > no morality > pirate

No path picked > over 50 loyalty > no morality > townsperson (strength stat was kinda high, 60 something)

No path picked > no loyalty > high morality > game froze at the ending screen before giving me my rank. (intelligence was pretty high 80 something i think)

If I understand everything right. If i don't do the town events at all, it really shouldn't matter what the hell the main stats are and then it depends on the secondary stats, so having high intelligence shouldn't matter in this case since I never did the town events)

Also a minor thing that could break the game but I didn't test. If you do the opening dialog with Kairi, and then when you start the 'greet everyone' event, you can refresh the page, and reload your file. You start off in the house like always, the schedule has town auto filled in, but it's not been completed, and you can erase that and so something else. I didn't wanna break the game so I didn't try anything and just erased my file and restarted, but I figured this should be mentioned.
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Re: The Legend of Krystal, Version G

Postby bbajoemama » Sun Jan 12, 2014 5:57 am

If you're trying to go through the intro fast, start a game and let it progress into where you need to meet the townsfolk. Refresh the page and load the same game. You can now reset your schedule to remove the forced town day. All the dialogue will still be unread though, so in order to trigger town events, you must read the specific villagers first conversation before it registers. Also, I think that this makes it impossible to recieve the "There is someone looking for you" alert when you reach a certain stat level (So check your stats for the 25, 50 and 75 markers, and know who to go to.)


Ignore this, It magically stopped working for me sadface.
Last edited by bbajoemama on Mon Jan 13, 2014 12:35 am, edited 1 time in total.
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Re: The Legend of Krystal, Version G

Postby Ivan-Aedler » Sun Jan 12, 2014 7:33 am

Hey, hello, how are you? I liked your game and I am really happy you made it! Legend of Krystal IS now completed in regard of game concepts Playshapes and the moderators were trying to achieve in AS3! ;)

I played until 'the end' (I ranked C), and I really want to try out the other endings. I noticed there are still bugs (people are finding them), please stay aware of them, they made us nuts :(

I love the libido personality (of course, here is a sexual themed site, right?) Its great when libido is like 70 or more, and Krystal tries to work decently but ends up skipping it for sex ;)

My suggestions so far, based on more than 2 years as a LOK member and after checking more than 50 hentai games in more than 5 years. I know the game is already finished but lets go!

1) Ok, easy to say: more scenes! I want to help you with some. Is it possible to get Krystal and other enemy models for me to animate? I noticed most of them are not lenghty animations, so why not having more and more ones? ;)
2) Why not making her fuck all inhabitants during her walk depending on some talking? (scenes outside of schedule screen, that is, during dialogues when pressing the diamond button. The guy can ask for sex and we could select YES (or NO) and the action just happens there.
3) Make a way to choose different outfits: at least that golden one she has in the original, and , of course, no outfit (naked). She could say 'NO' if she is not 'horny/a whore' enough (libido factor number). This could trigger more libido increase, and furthermore, more sex scenes ;)
4) A way to play with the keyboard instead of mouse and activate the diamonds pressing SPACE. I like to use my right hand for something else, you got it ;)
5) a way to zoom the scenes in (it could be simply the use of buttons - and = (next to the numbers in the main keyboard, not keypad), that just keeps doubling the screen size, centering the point on the center of krystal body. It uses the vector technology, right? So you can even have a new feel of the scenes, when we can zoom it in and even pan them, as left/right wont be used for movement if she is into a scene ;)
6) make 'pause' button (on the left) 'on' by default, or a way to make it persist in the variables cache. I dont mind pressing the right button many times ;) If some disagree, why not making it as an option (ON/OFF in an options screen?). It completes the item 1 above, because sometimes we just want to let Krystal there, having fun, looping endlessly while we fantasize of what will happen next. ;)

See you ;)
Last edited by Ivan-Aedler on Fri Jan 17, 2014 4:06 pm, edited 4 times in total.
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Re: The Legend of Krystal, Version G

Postby Furman12 » Sun Jan 12, 2014 4:33 pm

(I don't know if this has been posted if it has been I'm sorry)

I spotted a bug in the gathering story ling after the 1th event I went to chat to the guy with the dino pet and a pic of Krystal appears but the chat bar is blank and the event don't carrys on
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Re: The Legend of Krystal, Version G

Postby Tom80 » Sun Jan 12, 2014 4:55 pm

Gorepete what will the gallery be ?

All sex scenes from the work ?
All scenes of the events ?
All ending ranks screens ?

---------------------------------------------------------------------------------

A little hint on what the "extra criteria to the Rank S+ ending" is ?
:3
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Re: The Legend of Krystal, Version G

Postby Furman12 » Sun Jan 12, 2014 5:05 pm

Tom80 Wrote:Gorepete what will the gallery be ?

All sex scenes from the work ?
All scenes of the events ?
All ending ranks screens ?

---------------------------------------------------------------------------------

A little hint on what the "extra criteria to the Rank S+ ending" is ?
:3


or all of Krystal outfits?
All of the above?
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Re: The Legend of Krystal, Version G

Postby UltimateChickenMaster » Sun Jan 12, 2014 7:18 pm

This game is top-notch Gorepete! Keep it up!

Although, I do think that if you haven;t already planned it, perhaps a map should be added for easier roaming? Idk if it's just me but when I go to do an event that is a few stages away, it does take around 3-5 minutes to get there etc.

I know I am just sounding like a lazy gamer but it might be something to consider in the future. :D
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Re: The Legend of Krystal, Version G

Postby Davidchan » Sun Jan 12, 2014 8:08 pm

Only discovered this version of the game a few days ago, but I have to say I love it a lot more then previous versions I have seen, which just felt like a preset series of animations that had no bearing. Can't say I'm a huge fan of Sensitivity and Temperament nerfs, though I understand why they got reduced, maybe set it at 50%

I adore the wolf scenes, and wish there was options to 'visit' the darkwolf den, possibly add a hidden stat that would offer an alternate ending from Krystal joining the pack or being taken as a pleasure slave. The fact that she can get pregnant by the wolves is probably my favorite part, and maybe the Charisma scenes that involve Krystal having sex could have a chance for her to get pregnant.

Wish the NPCs would acknowledge or mention Krystal's impending motherhood, quite humorous to have Trock propose to, acknowledge that they'd never be able to have children together, and Krystal having a big old wolf cub in belly while he professes his love. Oops.

A wardrobe and map function in the starting Hut would also be nice, to choose the outfit you prefer (maybe make unlocks carry through play throughs) and a fast travel option to go to specific points in the vilage without walking through 5-6 screens to get there.

Still working on getting more endings unlocked, quite eager to see the gallery when all is said and done. Extended play or such after the end of the 3rd summer, though I guess this would get redundant once the gallery is operational.

Good work Gore, keep the updates coming please!
Last edited by Davidchan on Sun Jan 12, 2014 9:29 pm, edited 1 time in total.
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Re: The Legend of Krystal, Version G

Postby Lurkingchar » Sun Jan 12, 2014 9:03 pm

Why is there nothing to use previous outfits I've unlocked while playing? So I can choose during and while in the menu screen what i want to wear (or not wear).
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Re: The Legend of Krystal, Version G

Postby kaseron » Mon Jan 13, 2014 1:17 am

A manual save and a way to turn off Auto-Save would be legend...wait for it...dary.
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Re: The Legend of Krystal, Version G

Postby kaseron » Mon Jan 13, 2014 2:15 am

With new game +, if you talk to Melel in the Con event 1, then no matter what stats you get you cannot do Con event 2.
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Re: The Legend of Krystal, Version G

Postby trunks2585 » Mon Jan 13, 2014 4:10 am

Well I found one new ending. Waitress, loyalty under 50, morality over 50 > B rank Bar owner.

However Waitress, Loyalty and Morality over 50 (both were around 60) > B rank Waitress. I did the 'good' end both times.

There's still a bug preventing me from finishing the game, it locks up, if i do No paths High Morality and No loyalty.

And on the new game plus, when you start a new file Kairi starts off with the warning message you get if you are attacked by the dark wolves. This also causes the first dark wolves event to get skipped but the second one to play out on schedule providing you have a stat at or over 50.

I think it's a safe bet that all paths have at least 2 rank B endings, based on if you raised either morality or flexibility, in other words only do one to get a silver ending. However there's one left over silver ending in that case, and I need to test it still but I think it's for doing no path and having high morality and loyalty. Figuring out the A ranks is going to be a bit of a pain, but it looks like there's an A rank for each path, and Renard said you have to get the bad ends for most of them.
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Re: The Legend of Krystal, Version G

Postby trunks2585 » Mon Jan 13, 2014 7:02 am

Double posting since I found some more paths and I got a question for Gore.

I suggest that everyone go back and re-explore your previous attempts. I got some different endings for doing flexibility.

Flex > bad end > no morality or loyalty > C rank whore. (This also destroys my theory that all C ranks are for not finishing a path Also not sure how this works out since I rejected sex to get it, lol, but I am glad you can get the whore ending through one of the Flexibility routes)

Flex > good end >no morality or loyalty > A rank Dancer. (This was one of the first paths I tried to do initially and it gave me pirate the first time)

Also > no path > high morality and loyalty > B rank Nurse (Gore specifically mentioned this one and as far as I know It's impossible to get high morality without having high intelligence as well)

Gore there's just one thing I'm confused on still. You said each main stat should have 12 paths. But I only count 8. In my head this is how all the choices play out, let's use flex as an example since I've done the most work with it.

the first four choices I figure are for the good end, then it depends on your morality and loyalty. 1) no morality or loyalty 2) no morality but high loyalty 3) High morality but no Loyalty 4) both high morality and loyalty.

Repeat those 4 combinations for the bad ending and I can see 8 paths. What did I miss for the last 4? If you get impregnated by the wolves? Because that would also be applied to the good and bad endings and gives another 8 paths. And I don't think 'no path' is an option but I could be wrong. (Just as a test I almost maxed flexibility but didn't do the events and got pirate for having no morality or loyalty)

Edit: Got one of my original attempts working. Strength >Good end > High loyalty, no morality > B rank General Krystal.

Also Strength > Good end > High loyalty and Morality > Rank A Queen of the Sharpclaw.

Strength > Good end > low loyalty and High morality > bugged. Just like trying to do no path and have high morality, this one locks up at the end screed 'but what became of krystal' or whatever it written just before you get your ending rank.
(I need to stop playing this, but I can't)
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Re: The Legend of Krystal, Version G

Postby Ivan-Aedler » Mon Jan 13, 2014 3:44 pm

UltimateChickenMaster Wrote:I know I am just sounding like a lazy gamer but it might be something to consider in the future. :D

Maybe a way to make her run (a nice and sexy run animation), by double clicking the mouse button.
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Re: The Legend of Krystal, Version G

Postby Spellcaster » Mon Jan 13, 2014 6:00 pm

Finally pulled myself out of lurking, Thanks for the great game Gorepete!

Suggestions:

- Could there be an addition scene post-failing the 75 STR event, when he says "I'll see you in my hut tonight". You could recycle the scene from the 50 FLEX event with Trock (replace Trock, change text, etc.)
- Will you add endings to Gallery as well? (sorta like trophies/achievements of sorts)
- Would there be an option to change clothing you've already gathered down the line?

Thanks for the great game and thank you for the hard work you've put in, I've watched your stream once and twice and it does look labourious, so thank you once more!
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