Sakyubasu no Tatakai II (Finished)

Problem with Jurassa

Postby estranhaseras » Sun Nov 01, 2015 4:17 am

In a previous save, I've managed to get Chef Jurassa. But now I can't, and I've tried everything:

- Going to Royal Gate
- 8 characters
- No characters of the same race with the same armor
- No skills, no runes and no heroes
- No mages nor healers.

But nothing works.

By the way, I've already searched for "Jurassa", but nothing helps.
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Last edited by estranhaseras on Sun Nov 01, 2015 7:19 am, edited 1 time in total.
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Re: Sakyubasu no Tatakai II

Postby estranhaseras » Sun Nov 01, 2015 4:33 am

eyecourt Wrote:Sorry to bother everyone but I seem to be stuck on the BlightWall gate with the goo-girl that has the special that does applies all negative stats to my guys and positive stats to her own girls and it just wrecks shop and I'm getitng frustrated with it. I must not be able think outside the box for something this crazy, especially when the enemy's special seems to recharge a turn faster than my own.

Even brute forcing a really hard stage... doesn't feel satisfying because it's mostly luck that the AI does a stupid thing and not throw a defender to taunt my berserker or Rogue and keep them from striking their commander. But that must be me being new to Gorepeat's incredibly difficult games. (Yes, I had to go through this forum many times to get to the point where I am now, hoping for tips or a guide to beat and unlock all the sex stuff, mostly because that's the major reason why I play these games and started on Dusty's Mansion and never beat the first game because of the last boss and the mask boss.)

Sorry for my minor rant, I never expect extreme difficulty when it comes to hentai games and not sure if I should like the challenge or get pissed that I can't get a good portion of the content within an hour of playing the game.


The following tip will serve you the entire game:

Always summon the smallest number of units necessary before the enemy uses its power. Just enough to hold them. This way the enemy will kill only few units. Therefore, don't summon any unit in the first turn. Also, only summon units in the second turn if the enemy summoned a assassin. This also prevents your units being affected by the enemies' runes. Furthermore, the best way to hold the enemies is to summon female tanks equipped with earth runes.
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Re: Sakyubasu no Tatakai II

Postby estranhaseras » Sun Nov 01, 2015 4:45 am

Tobster Skellpup Wrote:How the 'ell do you prevent getting instakilled by Gluttony's hangover?

I've tried leaving all the barrels alive, killing them all, but nuttin' seems to be working. :S


Eva must be green. To do so, she must crack an orange and a blue barrel.

Here is how to beat Gluttony:

Spoiler (click to show/hide):

In order to survive the drowning, Eva must have the same color of the liquor. She does so getting hit by a barrel.

Being hit by a blue and an orange barrel (in any order) will turn Eva green.

Being hit by a red barrel cleans her, but also damage her unless she is protected.

The order of the attacks are: blue barrel, orange barrel, hangover, orange barrel, blue barrel.

I managed to win with Eva in mage class. So she can attack at a safe distance and teleport in front of a barrel she needs to get hit.
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Re: Sakyubasu no Tatakai II

Postby estranhaseras » Sun Nov 01, 2015 5:01 am

eyecourt Wrote:Thank you for the help, though I stand by the 'this game needs a guide' argument without the need to go through every post in this thread.

But I do find something rather strange and quiet possibly infuriating... the enemy Rogue-like Mechizas (Mechiza SCT653) have rather a rather high attack stat when they are first summoned, and now that our Mechizas have a base attack power of 1, these guys still boast 10 attack at the cost of 2 mana when the opposing forces bring them in, causing me to pull my hair out when they go through defenders like they are nothing.


You can't hold these guys. You must finish them quickly. Female units with dark runes and male units with light runes can do the job.

eyecourt Wrote:Also... I don't understand how to deal with the Sand Gate. I'm under the impression I should try and blast 30 damage near immediately before Overdrive turns all the Mechizas into badasses then use Jealous Rage but Jealous Rage kills randomly I think. A tooltip to help me know what abilities do would help wonders versus trying to determine what it does through trial and error... I ain't good with those type of games, I don't learn very well.


Jealous Rage kills one of the enemies' unit for each of yours unit. Therefore, you must have at least an unit for each of the enemies' units. If you have one unit more, it will gain a lot of power.
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Re: Sakyubasu no Tatakai II

Postby XaldonAjide » Sun Nov 01, 2015 6:00 am

estranhaseras Wrote:In a previous save, I've managed to get Chef Jurassa. But now I can't, and I've tried everything:

- Going to Royal Gate
- 8 characters
- No characters of the same race with the same armor
- No skills, no runes and no heroes

But nothing works.

By the way, I've already searched for "Jurassa", but nothing helps.


Did you have the tavern conversation related to her yet, or have you gotten Vlad//ROM?

Spoiler (click to show/hide):

also, To find chief Jurassa you must head to Royal Gate, Have Vlad//ROM, at least Beaten Gluttony, and have an army consisting of 8 units of differing races, no runes, or heroes, and no mages, or healers. Scouts, Warriors, and guards are fine, mostly Scouts and Guards.



King Dong Wrote:I wanted to give the game another go with the stat changes and QoL changes, but the first thing I noticed was a big turn off for me. I like to unlock all three scenes with each type (1, 3, and 4 stars/captures) BUT I find it impossible to make the fight last that long with the super strong starting troops. Are you intending for people to go back later and use ruins to kill their own troops or something? The fight at "The Hive" I pretty sure only ever summons 3 at a time and once you kill them there is only one or two more to try to let kill your troops and stall until you next special. I will try again some other time.

Spoiler (click to show/hide):

In that situation, They have very low health, just be careful and wait for them to come to you, then rush them with Scouts and Ragers, then if they summon mages in counter, just use a mage with a lightning rune next turn, in this stuation you want eva in rager mode, so that they suffer +2 damage from each attack from your units. it typically helps me get 4 stars on any map with proper troop composition and placement.
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Re: Sakyubasu no Tatakai II

Postby estranhaseras » Sun Nov 01, 2015 7:16 am

XaldonAjide Wrote:
estranhaseras Wrote:In a previous save, I've managed to get Chef Jurassa. But now I can't, and I've tried everything:

- Going to Royal Gate
- 8 characters
- No characters of the same race with the same armor
- No skills, no runes and no heroes

But nothing works.

By the way, I've already searched for "Jurassa", but nothing helps.


Did you have the tavern conversation related to her yet, or have you gotten Vlad//ROM?

Spoiler (click to show/hide):

also, To find chief Jurassa you must head to Royal Gate, Have Vlad//ROM, at least Beaten Gluttony, and have an army consisting of 8 units of differing races, no runes, or heroes, and no mages, or healers. Scouts, Warriors, and guards are fine, mostly Scouts and Guards.




I forgot to mention, but yes to all: no mages, no healers, already had the conversation.
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Re: Sakyubasu no Tatakai II

Postby Xantia » Sun Nov 01, 2015 7:26 am

So since we're all in such a sharing mood, has anyone yet figured out how to unlock the fight with Slayer Bobaksuez or am I just being dense?
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Re: Sakyubasu no Tatakai II

Postby Zeus Kabob » Sun Nov 01, 2015 8:35 am

Xantia Wrote:So since we're all in such a sharing mood, has anyone yet figured out how to unlock the fight with Slayer Bobaksuez or am I just being dense?


Oh wow, I didn't even know. Thanks, GoRepeat. :D
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Re: Sakyubasu no Tatakai II

Postby Gidshri » Sun Nov 01, 2015 8:53 am

Meanwhile, peoples: What's your favorite race in game? Not for stats. Favorite with their look and history, i mean.
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Re: Sakyubasu no Tatakai II

Postby XaldonAjide » Sun Nov 01, 2015 8:56 am

estranhaseras Wrote:I forgot to mention, but yes to all: no mages, no healers, already had the conversation.


Then going to royal Gate should work unless you haven't beaten Pecunia yet.

Gidshri Wrote:Meanwhile, peoples: What's your favorite race in game? Not for stats. Favorite with their look and history, i mean.


Phasmos, mostely for looks, and the fact that they Kick but both inside and outside the dreaming. Plus the fact that their still the only opponent that I actually have a challenge against after getting bovos units. I mean he Bovo's are hard, but the Phasmost are a true challenge as opposed to the artificial one created by the bovos and their 9/30 Guards, and 11/22 scouts
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Re: Sakyubasu no Tatakai II

Postby Gidshri » Sun Nov 01, 2015 9:08 am

XaldonAjide Wrote:Phasmos, mostely for looks, and the fact that they Kick but both inside and outside the dreaming. Plus the fact that their still the only opponent that I actually have a challenge against after getting bovos units. I mean he Bovo's are hard, but the Phasmost are a true challenge as opposed to the artificial one created by the bovos and their 9/30 Guards, and 11/22 scouts


Hmmm... it makes sense, but for me most favorite: Gorgers and Drones. Because i know them from the first part :D
As for newcomers... Illosa maybe. Not for sure - "why" :D
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Re: Sakyubasu no Tatakai II

Postby VintageBass » Sun Nov 01, 2015 2:09 pm

Gidshri Wrote:Meanwhile, peoples: What's your favorite race in game? Not for stats. Favorite with their look and history, i mean.

I haven't gotten far myself, but I'll probably go with the Illosa, at least for the female units are concerned. Something about their appearance and that 4-star scene had me in loved with the fairies... also it could be that I do have a thing for fairies to begin with.

Zeus Kabob Wrote:
Xantia Wrote:So since we're all in such a sharing mood, has anyone yet figured out how to unlock the fight with Slayer Bobaksuez or am I just being dense?


Oh wow, I didn't even know. Thanks, GoRepeat. :D

You may want to thank me for the idea since I suggested something a while back... Just thought it'll be a fun little inclusion ;)
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Re: Sakyubasu no Tatakai II

Postby estranhaseras » Sun Nov 01, 2015 8:35 pm

XaldonAjide Wrote:
estranhaseras Wrote:I forgot to mention, but yes to all: no mages, no healers, already had the conversation.


Then going to royal Gate should work unless you haven't beaten Pecunia yet.




But it isn't and I don't know what the problem is. :-/
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Re: Sakyubasu no Tatakai II

Postby estranhaseras » Sun Nov 01, 2015 9:49 pm

I think I may be facing a bug. Usually, when I finish or flee a combat, the game goes to the region of the map where the next stage is. Since I've already beat Pecunia, the game should bring me to the Blight. But it keeps bringing me to the Wastes when I flee from the Twilight gate.

It may be related with the problem I can't trigger Jurassa.
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Re: Sakyubasu no Tatakai II

Postby powuivnpeb » Sun Nov 01, 2015 10:52 pm

Xantia Wrote:So since we're all in such a sharing mood, has anyone yet figured out how to unlock the fight with Slayer Bobaksuez or am I just being dense?


tip
Spoiler (click to show/hide):

well the hint tells you of a specific unit reporting..
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Re: Sakyubasu no Tatakai II

Postby Thrans » Mon Nov 02, 2015 7:17 am

While I'm sure lots of people have answered the question of how to get past the second half of Starlit Tower (the Boss Vanity.)

But! Being a nood to this game (I only found it a few days back) I was unable to find a clear guide, strategy or method other than 'grind and hope I stumble across something'.

Which I did after 8 hours of frustration. So I felt that I'd give the few players (like myself 8 hours ago) who got to the first boss and found they had no idea what to do, a swift boot in the right direction and the introduction to key game mechanics, they may have missed.

Guide to Defeating Vanity, during second part of Starlit Tower
This was applicable for the version released 10/30/2015, this guide might not work with future versions.

Spoiler (click to show/hide):

You will need:
63 minions.
60 sets of iron armor any level.

Set Up:
Send 60 of your troops to 'Chant' via the 'Army' tab in the world map and have them all set to the blue shield (blue shield grayed out? Your out of gear, you can buy more via the store in 'Exile Isle' found via the world map.)
Use your last 3 troops to fill out the minimum squad size.
In Army go to the Eva tab, and make sure you have the Shield class equipped (blue.)

The Battle:
Your Move: Up 1 forward 1.
Start of battle conversation.
AI move: Spawn 3 lanes of Fodder.
Your Move: Forwards twice.
AI move: AI shoots top lane in back.
Your Move: Forwards twice, then Slash.
AI move: AI shoots you.
Your Move: Slash.
AI move: AI moves you in front of one of her minions.
Your Move: Fist DO NOT! Use the Suppression special power which should now be available! You should have been moved into the bottom lane after the AI's last attack (if not either reload the mission or wing it), if so do nothing this turn.
AI move: AI shoots bottom lane in back.
Your Move: Use last stand its the only way I've found to get past Crush Eternity.
Your Move: Slash.
AI move: Spawn 3 lanes of Fodder.
Your Move: Do nothing this turn.
AI move: AI shoots bottom lane in back.
Your Move: Now use Suppression, and finish her off with a final slash.
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Re: Sakyubasu no Tatakai II

Postby XaldonAjide » Mon Nov 02, 2015 8:49 pm

Thrans Wrote:
Guide to Defeating Vanity, during second part of Starlit Tower
This was applicable for the version released 10/30/2015, this guide might not work with future versions


Or you know you could...

Spoiler (click to show/hide):

Any number of units in chant, choose Sword Class Eva, you need at least 125 health.

1)now move forward twice, block.

2)Minions are summoned, scout attacks.

3)Block end turn.

4)Scout is killed by bosses attack.

5)move forward Twice, block.

6)Attack does no damage.

7)move forward one, attack for 15-37 depending on level of chant

8)black hole randomely moves you in front of an enemy unit to get hit.

9)go back to center lane and block.

10)attack does no damage

11)move forward and block.

12)second attack does no damage.

13)NORMAL strike

14)Crush eternity does no damage but takes out the clones.

15)Use special attack, or Guard

16)Clones respawn, and scout clone attacks either for 15 or 25 damage, if not blocked.
[url]return to step 3[/url]

when the boss is at 15 or less helth, use suppression field, and finish her with any of the damaging attack commands.
Last edited by XaldonAjide on Tue Nov 03, 2015 5:05 pm, edited 1 time in total.
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Re: Sakyubasu no Tatakai II

Postby estranhaseras » Tue Nov 03, 2015 11:00 am

Hey, guys! Any tips for The hand stage? I'm having a hard time trying to beat this level.

By the way, still can trigger the Jurassa.
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Re: Sakyubasu no Tatakai II

Postby estranhaseras » Tue Nov 03, 2015 11:02 am

Thrans Wrote:While I'm sure lots of people have answered the question of how to get past the second half of Starlit Tower (the Boss Vanity.)

But! Being a nood to this game (I only found it a few days back) I was unable to find a clear guide, strategy or method other than 'grind and hope I stumble across something'.

Which I did after 8 hours of frustration. So I felt that I'd give the few players (like myself 8 hours ago) who got to the first boss and found they had no idea what to do, a swift boot in the right direction and the introduction to key game mechanics, they may have missed.

Guide to Defeating Vanity, during second part of Starlit Tower
This was applicable for the version released 10/30/2015, this guide might not work with future versions.

Spoiler (click to show/hide):

You will need:
63 minions.
60 sets of iron armor any level.

Set Up:
Send 60 of your troops to 'Chant' via the 'Army' tab in the world map and have them all set to the blue shield (blue shield grayed out? Your out of gear, you can buy more via the store in 'Exile Isle' found via the world map.)
Use your last 3 troops to fill out the minimum squad size.
In Army go to the Eva tab, and make sure you have the Shield class equipped (blue.)

The Battle:
Your Move: Up 1 forward 1.
Start of battle conversation.
AI move: Spawn 3 lanes of Fodder.
Your Move: Forwards twice.
AI move: AI shoots top lane in back.
Your Move: Forwards twice, then Slash.
AI move: AI shoots you.
Your Move: Slash.
AI move: AI moves you in front of one of her minions.
Your Move: Fist DO NOT! Use the Suppression special power which should now be available! You should have been moved into the bottom lane after the AI's last attack (if not either reload the mission or wing it), if so do nothing this turn.
AI move: AI shoots bottom lane in back.
Your Move: Use last stand its the only way I've found to get past Crush Eternity.
Your Move: Slash.
AI move: Spawn 3 lanes of Fodder.
Your Move: Do nothing this turn.
AI move: AI shoots bottom lane in back.
Your Move: Now use Suppression, and finish her off with a final slash.


You know Eva can defend, right?
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Re: Sakyubasu no Tatakai II

Postby XaldonAjide » Tue Nov 03, 2015 5:10 pm

estranhaseras Wrote:Hey, guys! Any tips for The hand stage? I'm having a hard time trying to beat this level.

By the way, still can trigger the Jurassa.


Spoiler (click to show/hide):

to beat the hand, you will need a balanced army with mostly scouts, once on the field, try to get your forces within striking distance of the bovos leader, but make sure you have a unit with lightning rune ready to play and that you have two troop tokens available to play her. then when your turn comes around, use Vanoriel's special to knock everyone's health down to one, then, play the lightning rune unit to kill all of the opponents units, then you should have enough damage between your units to knock her health down to nothing.
what else is new 8-)
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