Sakyubasu no Tatakai I (Finished)

Re: Sakyubasu no Tatakai

Postby Lucky777 » Sun Jan 22, 2012 9:06 pm

I think the running animation also looks a bit better, by the way. I'm 99% sure that ain't just my imagination.
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Re: Sakyubasu no Tatakai

Postby GoRepeat » Sun Jan 22, 2012 9:12 pm

Lucky777 Wrote:I think the running animation also looks a bit better, by the way. I'm 99% sure that ain't just my imagination.



I haven't changed anything about it, so it is!
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Re: Sakyubasu no Tatakai

Postby Lucky777 » Sun Jan 22, 2012 9:13 pm

AH WELL.

Maybe I just got used to it.
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Re: Sakyubasu no Tatakai

Postby Zeus Kabob » Mon Jan 23, 2012 12:01 am

I think it's probably the new model, dawg.
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Re: Sakyubasu no Tatakai

Postby OMGTANGERINES » Mon Jan 23, 2012 3:03 am

HANDLEBAR MUSTACHE!
Gorepete Wrote:Kidneys and other internal organs are over rated. As long as she has a womb and rectum we are good to go.
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Re: Sakyubasu no Tatakai

Postby whatdontlookaatme » Mon Jan 23, 2012 3:03 am

Nice stream gore, game is coming together real nicely!
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Re: Sakyubasu no Tatakai

Postby Rawaqua » Mon Jan 23, 2012 3:10 am

Hey.... Did anyone remind him of the Skip Button we were supposed to remind him about?
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Re: Sakyubasu no Tatakai

Postby Lucky777 » Mon Jan 23, 2012 3:15 am

Looks good, though 1) Are there jets under Mistress' shoes when she dash attacks?
2)the attack has a really long cooldown on it for now, and
3)I hope the attack animations are placeholders.

I tentatively agree with Webought about the line of Mistress' leg.

If she's facing left, for example, then the leftmost line of her rightmost leg (the front of the thigh of her left leg, from her own perspective) seems to continue up a bit high.
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Re: Sakyubasu no Tatakai

Postby l3loodKnight » Mon Jan 23, 2012 3:24 am

Should her hand always be burning/glowing? i understand if shes using her powers but seems odd if shes just running around with her hand on fire.
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Re: Sakyubasu no Tatakai

Postby whatdontlookaatme » Mon Jan 23, 2012 5:02 am

ALright, ive got enemy suggestions.

Hell Hounds-Could be grunts that run around and are hard to dodge.
Wild Hell Horses- Horses that were let loose to terroize anybody in the hell plains. One of the sex scenes could be where the mistress seduces the horse to roll over. Then she slowly slides herself down the dick(which would be around 22 inches). A rape scene could be where the horse makes her lay on something and then drills her.
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Re: Sakyubasu no Tatakai

Postby Sipher » Mon Jan 23, 2012 10:17 am

Perhaps a Breast size option? Maybe even a secondary color for lips and Aereola (Colored skin around the nipple for you uneducated folk)? I know these are more knitpicks than actual ideas but a lot of people like their customization options, myself included. I also miss the black lipstick, looked great on her. Also Gorepete I'd like to know if you do these games for your audience or yourself? *(This isn't an insult I'm just trying to gauge how intimate you are with this project.)

Opening opinions on the 1/22/12 update (If you want feedback)
Have to say, love the fluidity of the running.
Love the backgrounds, not the same LOK backgrounds everyone else has, very original
The new model of her is amazing, the detail is a 5/5
The jets on her boots are kinda meh, I mean, she's the spawn of a demon, does she need jets to make her go faster? Why not just add a rushing effect or something (Dust blowing from her feet or something) I'd also like to see the boots from the old game as a customization option.

The game is looking great! I hope someway you can make some money off your hard work. (BTW I showed this to my girlfriend and she loved it xD)
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Re: Sakyubasu no Tatakai

Postby webought » Mon Jan 23, 2012 10:21 pm

IVE FIGURED OUT WHATS BOTHERING ME ABOUT HER NEW LOWER HALF LOOK:
Image


this pretty much sums it up lol, not that im trying to be picky or anything, but dont you see it too!?!? O.O Im not going crazy am I o.O
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c:<
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Re: Sakyubasu no Tatakai

Postby whatdontlookaatme » Mon Jan 23, 2012 10:35 pm

There's such thing as too big of a butt!?!?!?!?
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Re: Sakyubasu no Tatakai

Postby Biles » Mon Jan 23, 2012 10:54 pm

I like big butts and I cannot lie! You other bruthas can't deny. A when a girl walks in with an itty-bitty waist and a round thang in yo face you get SPRUNG!!
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Re: Sakyubasu no Tatakai

Postby jedibob7 » Mon Jan 23, 2012 11:05 pm

webought Wrote:IVE FIGURED OUT WHATS BOTHERING ME ABOUT HER NEW LOWER HALF LOOK:
Image


this pretty much sums it up lol, not that im trying to be picky or anything, but dont you see it too!?!? O.O Im not going crazy am I o.O


No you aren't the only one that gets bothered by it thanks for bringing it up ^^
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Re: Sakyubasu no Tatakai

Postby daxtinator396 » Mon Jan 23, 2012 11:08 pm

I agree her hips look a little off but beyond that she is absolutely GORGEOUS!!
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Re: Sakyubasu no Tatakai

Postby GoRepeat » Mon Jan 23, 2012 11:13 pm

lol some good feedback. In no particular order:

No such thing as too big of a butt. It ain't changing. In fact, her butt is a seperate object, so I MIGHT JUST MAKE IT BIGGER.

The exaggerated waist is one of the things I like about the style. Kidneys and other internal organs are over rated. As long as she has a womb and rectum we are good to go.

Haha... her boots don't have rockets. Those little dots are the guide points from the bone tool animation - I just forgot to remove them! (oops)

No, you forgot to remind me to add a skip button.

Yes, I can add separate colors for the nipples and her lips - remind me in the next stream (stuff like this is pretty trivial to change)

In fact, remind me to add some other tatoo spots and piercing options while I am at it. We can have a fun demonic makeover stream.

Breast size probably won't change just because I like a lot of boob play, and its a pain to animate properly with variable sizes. Although I will happily add some A/B cuppish npc/enemy characters.

I take all suggestions into consideration, but really only implement it if its on par or non intrusive with my own plans and/or a well backed piece of criticism. For example, I plan on changing the attacking animation due to feedback!

What else? Oh the leg line. I could try pulling it back a bit and seeing how it looks, but it doesn't bother me that much to be honest. There is a certain appeal for me to more cartoonish forms - lets you glide above the uncanny valley when you willingly embrace some exaggeration / unrealistic proportions.

Good point about the hand, I will slap a variable on it to control the glow. I do want it active on idle/running/combat though, so I am not sure you will see much of a difference. I disagree that it looks odd running around with her hand on fire, as the impression she is giving is "hey, don't fuck with me, my hand is on fire and ready to go."

the attack cooldown was just a guess. I made it 35 on a whim and you are right its a bit to long, I will lower it.
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Re: Sakyubasu no Tatakai

Postby Lucky777 » Mon Jan 23, 2012 11:33 pm

Gorepete Wrote:No such thing as too big of a butt. It ain't changing. In fact, her butt is a seperate object, so I MIGHT JUST MAKE IT BIGGER.


YEAH BOYEEEEEEEE

*bites underlip*
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Re: Sakyubasu no Tatakai

Postby OMGTANGERINES » Tue Jan 24, 2012 12:18 am

Waists cannot go in too much, and butts cannot be too big. It is a physical impossibility.
Gorepete Wrote:Kidneys and other internal organs are over rated. As long as she has a womb and rectum we are good to go.
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Re: Sakyubasu no Tatakai

Postby zferolie » Tue Jan 24, 2012 12:35 am

OMGTANGERINES Wrote:Waists cannot go in too much, and butts cannot be too big. It is a physical impossibility.


This is a hentai flash of a succubus. Nothing is impossible
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