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Re: The Brave's dubious attempts

PostPosted: Mon Sep 26, 2011 7:39 pm
by The Brave
I stretched Babs and Fifi because their original designs are shorter that Lola's.
In my opinion Lola, Minerva and all the adult character can use the first template, all the "teens" the second one.

Re: The Brave's dubious attempts

PostPosted: Tue Sep 27, 2011 10:45 pm
by PianoMan23
Hm, I see, but you should probably maintain the ratios, so the don't appear distorted.

Re: The Brave's dubious attempts

PostPosted: Tue Sep 27, 2011 11:56 pm
by The Brave
Some upgrade.

I finally understood how to use bones, so now fifi's arms and legs are modified.
I'm still not able to animate all the character, but I'm working on it.

As usual if you want fell free to use it.

Re: The Brave's dubious attempts

PostPosted: Sun Oct 16, 2011 10:22 pm
by The Brave
A preview of a new character I'm working on.

I'm not sure if the 3/4 view will work, and I have a lot of problem with the body, I need to find a way to made her sexier.

Re: The Brave's dubious attempts

PostPosted: Sat Oct 22, 2011 8:07 pm
by The Brave
I was stucked with Velma, so I tried to do some animation.
It's crappy, but it's my first try.

If you want to use this robos as a template fell free to do, I really want to see a Midna in some LOK game :lol:

Re: The Brave's dubious attempts

PostPosted: Tue Oct 25, 2011 11:24 pm
by The Brave
In the end I did myself the Midna in her goblin form

I was a little inaccurate in the hair....

Re: The Brave's dubious attempts

PostPosted: Sun Oct 30, 2011 11:19 pm
by The Brave
Some animation, I see there is an error in the loop but now I'm too tired to correct it.

Finally I understood how to use the bones.

Re: The Brave's dubious attempts

PostPosted: Sun Oct 30, 2011 11:58 pm
by KaTsuO_O
It looks a bit like she is floating more than walking on ground. it is a good idea to have temporary lines under her feet to make sure that her feet is keeping the same X spot of the ground then when you got that it is important that the feet move the same speed and once placed on ground it stays on the same spot before she moves it off the ground and same goes for the other. To test this you need a code that makes the model move and then a ground under it so that you can see where she puts down her feet. For as2 the code could just be like this: this._x += 5; now since you are using as3 I have no idea but hopefully you can find out because it is important for a proper walk animation.

I looked at your Fa and I must say, you should be doing dynamic animations. I see you can do poses when you aren't locked to a model so what you could do is just to draw an art like normally and then make the character to models so you can animate. I mean there is a good difference from your work on your Fa page and here, seems to suit you better.

Re: The Brave's dubious attempts

PostPosted: Mon Oct 31, 2011 12:11 am
by The Brave
I add a guide to help me with the walk, without that reference she float a little, but more for the lack of a visual reference that for wrong positions (there are still some wrong positions btw).

I already know how to do classical animation, or better I'm alredy able to draw single frames in an artistic way. I'm trying to improve in other things.

But it's true, I'm more an artist (or a graphic designer) that an animator.

BTW I'm happy to see you like my DA gallery :)

Re: The Brave's dubious attempts

PostPosted: Mon Oct 31, 2011 12:20 am
by KaTsuO_O
A problem I see is that the poses is for a running animation while that is supposed to be a walking animation. Just how high the calves goes and how much the arms moves tells that.

Have been working on a walk animation not long ago so if you need more information then I can give.

Re: The Brave's dubious attempts

PostPosted: Thu Dec 22, 2011 11:44 pm
by Biles
Is it me or are both flash midnawalk.fla and ginoideanimation.fla corrupted? Because I can't get them to open with my CS4 Flash.

Re: The Brave's dubious attempts

PostPosted: Fri Dec 23, 2011 1:09 am
by The Brave
They are not corrupted, I used cs5.

Re: The Brave's dubious attempts

PostPosted: Fri Dec 23, 2011 1:15 am
by Biles
Oh crap, that'll explain it. :( I don't suppose you could export one for CS4 version, could you?

Re: The Brave's dubious attempts

PostPosted: Fri Dec 23, 2011 3:24 am
by KBridget
oh my lord. :shock: I bow to these awesome works of art and pray I can be half as good one day!

Re: The Brave's dubious attempts

PostPosted: Fri Dec 23, 2011 4:59 pm
by The Brave
Here

Re: The Brave's dubious attempts

PostPosted: Fri Dec 23, 2011 7:31 pm
by Biles
Thanks a ton! :3

Re: The Brave's dubious attempts

PostPosted: Fri Dec 23, 2011 11:42 pm
by Biles
I noticed the strange herky jerky on the robotic walking animation as some of you may have noticed, so I decided to fix it. I've reduced it down to 40 frames, not to mention fixing the anatomy of the hind leg a bit as they seemed misaligned. Also, you'll notice the walking is much smoother than the Midna version. I've made the Flash workfile available as well. I hope this will help as a foundation for other animations like running. The flash file is CS4, lemme know if you want me to save the file to CS3 or below.

Re: The Brave's dubious attempts

PostPosted: Sat Dec 24, 2011 12:36 am
by The Brave
Much better.

Re: The Brave's dubious attempts

PostPosted: Sat Dec 24, 2011 12:55 am
by Biles
The size anatomical proportion of each body parts makes it suitable for this, if anyone wants to try:
Image
Polly Esther

Re: The Brave's dubious attempts

PostPosted: Sat Dec 24, 2011 1:26 am
by Lucky777
Oh god yes Polly Ester/ Purrurin.

I was furry for that chick before I even knew what a fucking furry was, and Samurai Pizza Cats was my favourite show for a damned long time. Hell, I STILL love it.

Someone's totally got to make it happen, the only game I know of featuring her right now is a half-presentable run or rape thing. : O