by Rooiehaan #2 » Wed Dec 21, 2011 10:07 am
For me, its about a whole lot of different things. A gm should be well-literate, and unafraid to give details about the situation; as well as coming up with traps or obsticals now and then. The story itself should be interesting enough for people to get a good image of the place, as well as their purpose in said world, but not enough for people to lose their imagination and thus their interest. For the players, i prefer people who are unafraid of writing long posts, as well as people that know well what their character can -and most importantly, can't do. This keeps meta- or godmoding at bay, as well as giving character development a chance, a thing i think is really important in any rp.
Also, i think that a good character build can make or break any rp, especially when played right.
Rp's themselves i find rather interesting due to my nature to act, to deceive and to fake. All my life i've worn masks to please people; to act like they want me to act. I find myself to be a rather shallow, empty and groggy husk, but no matter. The rp's are a way for me to 'train' as it were, said masks, as well as living a little dream outside this world.
Oh boy, this ended rather personal D:
Breathe easy, the doctors are about to arrive.