Spoiler (click to show/hide):
Character Appearance/Description/Picture: A tall man, standing six foot seven, with a very stern resting face, he is naturally intimidating, only enhanced by the changes that occurred after upon becoming a Dungeon Master. His eyes, which were naturally black took on a red hue, though is subtle enough where they won't immediately be noticed. In addition his bronzed skin became a touch darker after the transformation, and his faded scars became more pronounced. He can summon claws, horn, wing, and a tail at will, though prefers to remain in his human form.
[spoiler]
Character Appearance/Description/Picture: A tall man, standing six foot seven, with a very stern resting face, he is naturally intimidating, only enhanced by the changes that occurred after upon becoming a Dungeon Master. His eyes, which were naturally black took on a red hue, though is subtle enough where they won't immediately be noticed. In addition his bronzed skin became a touch darker after the transformation, and his faded scars became more pronounced. He can summon claws, horn, wing, and a tail at will, though prefers to remain in his human form.
[spoiler]
Character Background:
Spoiler (click to show/hide):
Born on the outskirts of town, several hours out, to a woodcutter, Adam had little exposure to other people early in life, and by the time he was old enough to visit the town alone he was already taller than the vast majority of people, and was starting to put on serious muscle from helping out his dad. That and his sharp eyes meant that anyone approaching him likely had trouble in mind. As such, he has gotten in far more fights than one would expect for his age. Despite that he is something of a gentle giant, only wanting to be accepted. This, however, was not to be considering the dominate religion castigated typically masculine traits as associated with the great evil of the 'Dungeon Masters' who, according to Church of Amant's teachings, are twistedly powerful sorcerers who sapped power from the earth itself with their grand dungeons and used it to attempt to subjugate the world. As such, his intimidating height, his stern looks, his muscular form, and the scars from those unwanted fights all marked him as not only dangerous but likely evil. Often out right rejected and thrown out of shops, he withdrew further into the woods, only rarely stopping by town for supplies, trading them for money he earned by exchanging valuable resources he would end up finding during his travels with the adventurers guild. As such he is technically an adventurer though the lowest rank as he never participated in monster subjugation and only fulfill resource collection quests.
Born on the outskirts of town, several hours out, to a woodcutter, Adam had little exposure to other people early in life, and by the time he was old enough to visit the town alone he was already taller than the vast majority of people, and was starting to put on serious muscle from helping out his dad. That and his sharp eyes meant that anyone approaching him likely had trouble in mind. As such, he has gotten in far more fights than one would expect for his age. Despite that he is something of a gentle giant, only wanting to be accepted. This, however, was not to be considering the dominate religion castigated typically masculine traits as associated with the great evil of the 'Dungeon Masters' who, according to Church of Amant's teachings, are twistedly powerful sorcerers who sapped power from the earth itself with their grand dungeons and used it to attempt to subjugate the world. As such, his intimidating height, his stern looks, his muscular form, and the scars from those unwanted fights all marked him as not only dangerous but likely evil. Often out right rejected and thrown out of shops, he withdrew further into the woods, only rarely stopping by town for supplies, trading them for money he earned by exchanging valuable resources he would end up finding during his travels with the adventurers guild. As such he is technically an adventurer though the lowest rank as he never participated in monster subjugation and only fulfill resource collection quests.
Character Traits:
Spoiler (click to show/hide):
Dungeon Master: These powers are directly related to his status as a Dungeon Master.
~~~A Master's Physique: Being tied to the dungeon, a Dungeon Master is no longer a normal 'biological' creature and thus can not grow tired or hungry, though can sleep and eat if they wish to. In addition they're much stronger, faster and tougher than normal as long as they are within their dungeon, as it feeds them power. As long as they aren't dead, they can rest within the heart itself and fully recover from any ill effect, though the more sever the damage or curse the longer they must reside. In this state, however, they also become blind to the world and thus unable to direct their dungeon or minions, making them vulnerable to follow up attacks. Especially since the destruction of the Dungeon Heart will immediately kill the Dungeon Master.
~~~Charm Aura: All Dungeon Masters have an aura that will influence those around them or within their dungeon, based on what they most desired upon merging with the Dungeon Heart. Typically this is sexual, making those exposed become more and more promiscuous, though there are also variants that make the victims more submissive to the Dungeon Master, or other similar things. Adam, however, deeply sought the affection denied to him for so long, so his aura will make those affected more agreeable to him over time. While it alone isn't enough make people fall in love with him, some input on his part being required, it will however make even a fanatic hellbent on his death be willing to hear him out after only a few hours exposed to it.
~~~Clone Puppets: Since he is tied to the Dungeon Heart, leaving would cause him to gradually become weaker before eventually dying after a few days, similar to starvation, though much faster. While there are multiple ways that have been devised to work around this problem, the primary one Dungeon Masters employ is to create a duplicate body that will not suffer such a fate, as they will remotely transmit the energy into it from their location safe within their dungeon. Though it is a significant investment of power to make, and the body can only be exact duplicate of his own body. And while technically he can have as many as he wants, sharing the senses of all of them, moving them requires concentration, which spread across multiple bodies dramatically drops their capabilities, making even relatively simple tasks as navigating a path without running into things difficult. He can only do complicated tasks(such as fighting) with one body, including his true form. Though the simpler the task, the more he can use at once. However if something requires his full attention they will typically collapse like marionettes with their strings cut, which might lead to their death or injury. There is one exception to this, however, sex, where the strain of controlling multiple at once is negated by the very fact that sex is the source of power for Dungeon Masters. Perfect for those who wish to occasionally indulge in gangbangs or orgies, but don't wish to share with others.
~~~Monster Lord: While all Dungeon Masters can control and tame monster girls, Adam exceeds them by far. As they are exceptionally easy to mold by the aura of a Dungeon Masters, monster girls will be far more likely to join him, far less likely to betray or ignore his will, and will try extra hard to impress him. For simpler monster girls, simply him saying that he needs them will be enough for them to drop everything to help him. An addition effect of the Dungeons Master's natural connection to monster girls is the capable of impregnating them either with 'mobs,' a genderless typically with a less humanoid form(I.E. Lizard girls will have typical lizardmen or something akin to a komodo dragon even, while harpies might have monster birds, and wolf girls would have something from a werewolf to a dire wolf) that is far weaker but is mindless devoted and often will serve as fodder, either wearing down intruders or backing up their mother in battle, and is their typical offspring from mating with lesser beings, though those sired by him grow much faster and typically are of a stronger breed, or another monster girl of her type, something incredibly rare normally, though this option has a significantly longer gestation period and a much longer maturation period.
~~~Conduit of Dark Magic: Being practically the physical incarnation of the power well that is a dungeon, Dungeon Masters are incredibly potent spellcasters... or rather have the potential to become one. As Adam has virtually no experience with magic, he is able to do little more than uncontrolled bursts, though he has little control over it, as is likely to do far more damage than he anticipates, usually to both his target and his surroundings.
Skills: There are things he picked up before becoming a Dungeon Master
~~~Ranger: Having spent a long time in various territories, Adam always can find the best ways to move through the wild, while moving almost silently and avoiding dangers. He has excellent situational awareness, typically able to spot threats in the wild before they spot him, in part due to his skill with camouflage. Even if spotted, he is almost unhindered by terrain, often being able to outpace even normally faster creatures, and can cover the distance between places far quicker than most people will expect possible.
~~~Scavenger: Unable to get what he needed from civilization, he is use to finding what he needs, or simply something valuable enough where his presence is tolerated enough to exchange it for what he lacks. As such he's learned to identify valuables, regardless of type, and discover hidden treasures that would normally be overlooked.
~~~Deflection Fighter: Having never been formally trained in fighting, and only ever being able to have a dagger as a weapon, Adam had to learn how to fight and fight smart if he wanted to survive. The method he learned was to deflect blows at the last moment, leaving his opponent open to a counter attack or to buy him time to escape. This is by no means a method he uses exclusively against humanoid opponents. For example he commonly fights canines by waiting for them to lunge at him before palm strike their neck or shoulder as he sidesteps. With his large size and reach, he can often do more than simply deflect, instead pushing with enough force that the opponent instead falls or stumbles.
Dungeon Master: These powers are directly related to his status as a Dungeon Master.
~~~A Master's Physique: Being tied to the dungeon, a Dungeon Master is no longer a normal 'biological' creature and thus can not grow tired or hungry, though can sleep and eat if they wish to. In addition they're much stronger, faster and tougher than normal as long as they are within their dungeon, as it feeds them power. As long as they aren't dead, they can rest within the heart itself and fully recover from any ill effect, though the more sever the damage or curse the longer they must reside. In this state, however, they also become blind to the world and thus unable to direct their dungeon or minions, making them vulnerable to follow up attacks. Especially since the destruction of the Dungeon Heart will immediately kill the Dungeon Master.
~~~Charm Aura: All Dungeon Masters have an aura that will influence those around them or within their dungeon, based on what they most desired upon merging with the Dungeon Heart. Typically this is sexual, making those exposed become more and more promiscuous, though there are also variants that make the victims more submissive to the Dungeon Master, or other similar things. Adam, however, deeply sought the affection denied to him for so long, so his aura will make those affected more agreeable to him over time. While it alone isn't enough make people fall in love with him, some input on his part being required, it will however make even a fanatic hellbent on his death be willing to hear him out after only a few hours exposed to it.
~~~Clone Puppets: Since he is tied to the Dungeon Heart, leaving would cause him to gradually become weaker before eventually dying after a few days, similar to starvation, though much faster. While there are multiple ways that have been devised to work around this problem, the primary one Dungeon Masters employ is to create a duplicate body that will not suffer such a fate, as they will remotely transmit the energy into it from their location safe within their dungeon. Though it is a significant investment of power to make, and the body can only be exact duplicate of his own body. And while technically he can have as many as he wants, sharing the senses of all of them, moving them requires concentration, which spread across multiple bodies dramatically drops their capabilities, making even relatively simple tasks as navigating a path without running into things difficult. He can only do complicated tasks(such as fighting) with one body, including his true form. Though the simpler the task, the more he can use at once. However if something requires his full attention they will typically collapse like marionettes with their strings cut, which might lead to their death or injury. There is one exception to this, however, sex, where the strain of controlling multiple at once is negated by the very fact that sex is the source of power for Dungeon Masters. Perfect for those who wish to occasionally indulge in gangbangs or orgies, but don't wish to share with others.
~~~Monster Lord: While all Dungeon Masters can control and tame monster girls, Adam exceeds them by far. As they are exceptionally easy to mold by the aura of a Dungeon Masters, monster girls will be far more likely to join him, far less likely to betray or ignore his will, and will try extra hard to impress him. For simpler monster girls, simply him saying that he needs them will be enough for them to drop everything to help him. An addition effect of the Dungeons Master's natural connection to monster girls is the capable of impregnating them either with 'mobs,' a genderless typically with a less humanoid form(I.E. Lizard girls will have typical lizardmen or something akin to a komodo dragon even, while harpies might have monster birds, and wolf girls would have something from a werewolf to a dire wolf) that is far weaker but is mindless devoted and often will serve as fodder, either wearing down intruders or backing up their mother in battle, and is their typical offspring from mating with lesser beings, though those sired by him grow much faster and typically are of a stronger breed, or another monster girl of her type, something incredibly rare normally, though this option has a significantly longer gestation period and a much longer maturation period.
~~~Conduit of Dark Magic: Being practically the physical incarnation of the power well that is a dungeon, Dungeon Masters are incredibly potent spellcasters... or rather have the potential to become one. As Adam has virtually no experience with magic, he is able to do little more than uncontrolled bursts, though he has little control over it, as is likely to do far more damage than he anticipates, usually to both his target and his surroundings.
Skills: There are things he picked up before becoming a Dungeon Master
~~~Ranger: Having spent a long time in various territories, Adam always can find the best ways to move through the wild, while moving almost silently and avoiding dangers. He has excellent situational awareness, typically able to spot threats in the wild before they spot him, in part due to his skill with camouflage. Even if spotted, he is almost unhindered by terrain, often being able to outpace even normally faster creatures, and can cover the distance between places far quicker than most people will expect possible.
~~~Scavenger: Unable to get what he needed from civilization, he is use to finding what he needs, or simply something valuable enough where his presence is tolerated enough to exchange it for what he lacks. As such he's learned to identify valuables, regardless of type, and discover hidden treasures that would normally be overlooked.
~~~Deflection Fighter: Having never been formally trained in fighting, and only ever being able to have a dagger as a weapon, Adam had to learn how to fight and fight smart if he wanted to survive. The method he learned was to deflect blows at the last moment, leaving his opponent open to a counter attack or to buy him time to escape. This is by no means a method he uses exclusively against humanoid opponents. For example he commonly fights canines by waiting for them to lunge at him before palm strike their neck or shoulder as he sidesteps. With his large size and reach, he can often do more than simply deflect, instead pushing with enough force that the opponent instead falls or stumbles.
Advisor Name: Velvet
Spoiler (click to show/hide):
Advisor Appearance/Description/Picture: She is quite tall for a woman, standing six foot two and naturally has an air of confidence. Though she can hide most of her demonic features, other than her blood red eyes though she can suppress the glow they emit, she will not unless specifically order to by Adam. She can also change the size of her breasts at will, though prefers to keep them small enough so they don't get in the way of her work but large enough to be worth a coping a feel, though this changes when she is engaging in intimacy with Adam... Or trying to be.
Advisor Appearance/Description/Picture: She is quite tall for a woman, standing six foot two and naturally has an air of confidence. Though she can hide most of her demonic features, other than her blood red eyes though she can suppress the glow they emit, she will not unless specifically order to by Adam. She can also change the size of her breasts at will, though prefers to keep them small enough so they don't get in the way of her work but large enough to be worth a coping a feel, though this changes when she is engaging in intimacy with Adam... Or trying to be.
Advisor Personality:
Spoiler (click to show/hide):
Created literally to serve Adam and nothing else, she is naturally very helpful to him, using a polite yet kind tone, providing advice and answer any questions she can. Though, if Adam is hesitating or refusing to do something that would greatly benefit him she can be surprisingly stubborn, gently insisting that he should change his mind. In the same vein, she can be quite aggressive in 'refilling' his power reserves, whether that be through seducing him, or pushing the capture harem members to have sex with him. While generally treating others with professional attitude if not kindness for those either in Adam's harem or potential recruits, to those who threaten him or his(her) plans, she will quickly become hostile, typically either killing(men) or subduing for sexual slavery(women). Still, she will make sure that the other harem members understand that she is Adam's right hand, crafted to serve him, and as such is above them in status and her word is second only to his, as long as they keep that in mind, she won't enforce her position and will do little more than offer advise to them so they will either get closer to Adam, bicker less with each other, or serve him better. However if they step out of line, she isn't above making them a bitch until they realize the error of their ways. In the event that Adam's live is endangered, she will happily sacrifice hers to save him, though will do so only as a last resort, and will attempt to sacrifice everything else before that. As his right hand, he will be handicapped without her assistance, though at the end of the day, it is better to loss a hand than ones life. Interestingly enough, she does in fact consider herself to be effectively an extension of Adam, effectively a limb that acts independently.
Advisor Traits:
~~~Magical Savant: Being formed literally from dark magic, she is what you might call a natural at it and will attempt to teach Adam how to utilize his magical powers. She is also a quite respectable sorceress in her own right though, while has an intuitive understanding of her abilities, she was created without combat experience so is no where near as effective as she could be and a sorceress of equal power will defeat her in a straight up duel due to her lack of experience. Luckily though, this is something that can be rectified and overcome with training and experience, though she will first have to realize this weakness.
~~~Mediator: Being created by Adam, she serves as an extension of his will and desires as such, due to his desire to close the distance between him and others, she was created with an exceptional ability to defuse situations and convince others of her position... a skill she will even use against Adam if she feels that he is doing something needlessly dangerous or passing up a beneficial opportunity.
~~~Proxy of the Master: While Dungeon Masters are naturally able to control and shape their dungeon at will, Archdemons can be granted permission to do the same, and will control or direct the dungeon's defense in the case of the master's absence, usually when they are recovering within the Dungeon Heart, or simple apathy, usually being tasked with clearing up any small time intruders who aren't a threat worthy of bothering the master with. As part of this, she can 'talk' with the dungeon to get information, such as the location, number, and condition of any intruders. In addition, monster girls and their spawn loyal to Adam will also instinctively recognize her as a leader second only to Adam and will follower her commands.
~~~Administrator: As a dungeon grows it becomes more and more like that of a city, with food coming in and out, power being gathered and spent, issues that need to be dealt with, and possibly even fights among the minions. Luckily Archdemons have perfect memories, and can easily keep track of all of this information, and even have it updated in real time by 'talking' with the dungeon, ensuring that Adam has even more time to tend to his harem or further his plans without having to worry about the boring trifles of administering.
~~~Molded by Master: Though it is well known that a Dungeon Master can change and improve his dungeon by committing acts of hedonism, this ability also extends to his Archdemon, meaning that everyone will gain new abilities making each a truly unique existence.
Created literally to serve Adam and nothing else, she is naturally very helpful to him, using a polite yet kind tone, providing advice and answer any questions she can. Though, if Adam is hesitating or refusing to do something that would greatly benefit him she can be surprisingly stubborn, gently insisting that he should change his mind. In the same vein, she can be quite aggressive in 'refilling' his power reserves, whether that be through seducing him, or pushing the capture harem members to have sex with him. While generally treating others with professional attitude if not kindness for those either in Adam's harem or potential recruits, to those who threaten him or his(her) plans, she will quickly become hostile, typically either killing(men) or subduing for sexual slavery(women). Still, she will make sure that the other harem members understand that she is Adam's right hand, crafted to serve him, and as such is above them in status and her word is second only to his, as long as they keep that in mind, she won't enforce her position and will do little more than offer advise to them so they will either get closer to Adam, bicker less with each other, or serve him better. However if they step out of line, she isn't above making them a bitch until they realize the error of their ways. In the event that Adam's live is endangered, she will happily sacrifice hers to save him, though will do so only as a last resort, and will attempt to sacrifice everything else before that. As his right hand, he will be handicapped without her assistance, though at the end of the day, it is better to loss a hand than ones life. Interestingly enough, she does in fact consider herself to be effectively an extension of Adam, effectively a limb that acts independently.
Advisor Traits:
~~~Magical Savant: Being formed literally from dark magic, she is what you might call a natural at it and will attempt to teach Adam how to utilize his magical powers. She is also a quite respectable sorceress in her own right though, while has an intuitive understanding of her abilities, she was created without combat experience so is no where near as effective as she could be and a sorceress of equal power will defeat her in a straight up duel due to her lack of experience. Luckily though, this is something that can be rectified and overcome with training and experience, though she will first have to realize this weakness.
~~~Mediator: Being created by Adam, she serves as an extension of his will and desires as such, due to his desire to close the distance between him and others, she was created with an exceptional ability to defuse situations and convince others of her position... a skill she will even use against Adam if she feels that he is doing something needlessly dangerous or passing up a beneficial opportunity.
~~~Proxy of the Master: While Dungeon Masters are naturally able to control and shape their dungeon at will, Archdemons can be granted permission to do the same, and will control or direct the dungeon's defense in the case of the master's absence, usually when they are recovering within the Dungeon Heart, or simple apathy, usually being tasked with clearing up any small time intruders who aren't a threat worthy of bothering the master with. As part of this, she can 'talk' with the dungeon to get information, such as the location, number, and condition of any intruders. In addition, monster girls and their spawn loyal to Adam will also instinctively recognize her as a leader second only to Adam and will follower her commands.
~~~Administrator: As a dungeon grows it becomes more and more like that of a city, with food coming in and out, power being gathered and spent, issues that need to be dealt with, and possibly even fights among the minions. Luckily Archdemons have perfect memories, and can easily keep track of all of this information, and even have it updated in real time by 'talking' with the dungeon, ensuring that Adam has even more time to tend to his harem or further his plans without having to worry about the boring trifles of administering.
~~~Molded by Master: Though it is well known that a Dungeon Master can change and improve his dungeon by committing acts of hedonism, this ability also extends to his Archdemon, meaning that everyone will gain new abilities making each a truly unique existence.
While you were looking for your latest quest item, you were searching deep in the mountains. The reward was massive for so small of a request, but after finally reaching the appropriate area, you could see why. You were checking out a cave the last you recall. Something... "-ke up! Hey, you're starting to wake up!" A voice tells you, and a warm voice greets you. A pair of red eyes stares down at you, as you struggle to make sense of what is going on around you.