However, the winds of change blow in from Isger, along with the flames of war.
In the middle of the night, a war party of unknown size storms Senara, burning and killing everything they can't loot. The battle is quick. The village is in ruins in less than a few hours. Once slaves are taken and treasure is acquired, everything and everyone else is killed or left for dead. Despite their best efforts, not everyone was lead to slavery or slaughter.
The three of you escaped in the heat of battle, due to being on the south edge of town, and you were only able to take your most valuable possessions before being forced to flee. Even though you may have felt the desire to help the town, it was clear the battle was unwinnable - the enemy numbered at least a few hundred, perhaps many more, and the town's militia was overran almost immediately. The only indication of the identity of the war party comes from a single banner carried by one of the raiding knights - a fiery sword on a black field pointing down, doubtlessly the banner of Isger, a country that's supposed to be a vassal of Cheliax, which would make this an invading rebellion force. But who could say for sure.
Following your harrowing escape, the three of you make your way into the forest until you find the safety of a cave built into an empty hillside. Your group holds out the night there until morning, filled with fitful dreams of the previous night's massacre. The chirping of birds and the crack of sunlight coming through the cave entrance is what wakes you all shortly after dawn. Now it would just be a matter of what to do next. The only thing that's certain is if there's an invading army afoot, your chances of survival would be much higher if you stayed together...
Characters
Cryo's character
Lorielle's character
Mel's character
Nations of Golarion
Map of Cheliax
Cheliax
Isger