by BlueLight » Thu Aug 07, 2014 4:57 pm
You follow with the caravan as the wagons creek along. You're sure every creature with in shouting distance knows exactly where the group is and you wouldn't be shocked if a ambush was planned. This was a normal fate for unprepared travelers in the bad lands. They normally didn't bother you since a lone traveler on foot was harder to find or even ambush but a group like this must in general go through choke points, and if they were to take paths impassable by wagon, it would still slow them down for surprised attacks. If it were me, i'd feel naked and bare as my one god like advantage from these ambushes is now gone and so to is my personal safety. After all as a succubus i wouldn't want to get raped now would I?
A elf called leli of the eagle sect spots smoke in the distances and it's possible a village is at the base. From the sounds of it, their is enough smoke to not be a single camp fire but not enough to be a village enblazed. Your group will have to go there to find out for sure. It will take roughly 6 time units of constant travel.
*GM ROLL RANDOM NUMBERS AND DECIDES SOMETHING RANDOMLY!*
(okay how combat works is that i come up with random number that i say does stuff but really is just a number i picked with no logical system behind it. I'm going to say imps have 1 health points so their very weak. If you want to hit them then you either need to have a range weapon or get in close. I'll roll a d20 and if it's 15 or above it's a hit. 20 and you get a double hit unless the monster (a imp) dies in which case you hit another imp. The elves if they roll a d20 at range, can roll a another d20 for 3 hits but they'll automatically hit 2.)
Well you know that ambush that you were likely dreading because the GM said you were dreading? Well it turns out it's happening. A squad of 42(6) imps attack this poor poor caravan in a attempt to either steal the goods; kidnap that succubus bitch; or to get some male manly elf booty! The attackers rush and the elves with viper like reflexes notch their bows and fire
ALL SHOTS[16,19,3,2,4,20,12,13,9,3,11,14,2,6,12,2,15,19,17,8,7,16,9,1,12,17,6,7,18,16,3,7,20,18]
HIT SHOTS[16,19,20,15,19,17,16,17,18,16,20,18] = 14
MIS SHOTS[3,2,4,12,13,9,3,11,14,2,6,12,2,8,7,9,1,12,6,7,3,7]
REROLLED[17,8] = 1
With one volley of arrows the elves put 15 imps out of their misery. You watch as you see these half daemon, half demon creatures explode with blood as the arrows pierce their chest, likely killing them in instances.
You hear a couple imps yell in shock and pain as the arrows miss their mark and land in the creatures limbs. Who's side do you join? If you help take care of the elves, then the imps might reward you but only if they succeed.
RANDOM GM ROLL [18,9,12,12,16,19,+0]