Final DaysHumanity has remained largely ignorant of the true nature of the world. As a whole we have put most of our trust in science, logic, and reason as opposed to superstitions and faith, however lately even science seems to be failing. More and more strange occurrences are marking our cities, more people are disappearing, and crime rates have never been higher. These changes aren't limited to any nation or culture, it seems the whole world is getting a lot scarier after dark... While you've managed to stay out of the worst of it you get the feeling it wont last forever. Crime rates and dramatic news feeds might seem far away but the reality of the situation slowly sinks in as neighbors turn up dead on their doorstep or strange new religions seem to gather in back alleys. You might move away, maybe a nice small town somewhere would be nice? Or it might be easier to indulge to the point of excess to deal with the growing problems. The bravest or maybe the most foolish will confront the darkness that seems to be gathering and find out the truth behind what's happening in the shadows...
Premise
Spoiler (click to show/hide):
Final days is meant to be a sandboxish story about the last month or so before the apocalypse and if you survive the initial event, living with the aftermath. The setting will have quite a bit of supernatural elements from various mythos, legends, and stories. While there is a somewhat loose storyline set in place you are free to do whatever you wish with your character. The game ends when you've either lost interest and retire or your character is totally destroyed. (Death is not necessarily an end.) If you wish to prevent the apocalypse it is possible but you must activity seek out the source of whats causing the problem before its to late. If your character is badly injured you may loose days which will mean less time before the end.
Setting information
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The story takes place in a large city called Ashcroft, it is geographically on the coast of the great lakes in Michigan, USA. Ashcroft was once settled along a pronate trade route between mainland USA and Canada but as railroads and highways were established the town stagnated for a time. While it was no-longer an important trade hub it never died out completely as some towns did. Ashcroft has slowly regained its presence in the information era as more tourists decide to settle down in what was a 'nice quite town'. It was a nice out of the way place with plenty of opportunity for growth, over the years it slowly grew into a large city with just over a million permanent residences.
Rules
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Character creation is free form with only a few limitations. You may include whatever you wish on your character sheet, the only requirement is a Name and Bio. Characters sheets are to be submitted to me via PM, if I receive a large number of character sheets I may create multiple threads for this. You are an average citizen, whatever you consider average should be a good enough guideline, no millionaires or professional hitman, or other eccentric backgrounds without approval. There will be adult content unless otherwise requested and you should include any preferences on your character sheet. There will be no hard rules about conflict resolution unless requested, this is intended to be fairly freeform. Once a character sheet is submitted you may make any additional requests you'd like. Once posting begins you are free to contribute minor details such as new locations, or characters but if it is veto'ed I probably have a reason for it, a large part of the setting remains hidden to most mortals. For any further questions please send a PM.