The group that formed around the back of the armored truck breaks off, only Bones sticks behind to continue his work on the strange alien device. You couldnt really take your eyes off of it as you felt your instincts kick in, telling you to destroy it, but you tamp down on the impulse. Maybe you can talk to someone about at least moving the thing out of the main part of the caravan the next time it moves.
Raven laughs off your statement, maybe she was more surprised than anything. Arbiter speaks up in her place.
"You think we'd be here if we were followed? God you Reapers think we're all stupid huh." He sneers, though it earns him an elbow to the ribs when Raven collects herself.
"Fuck off Arbiter, she's only being cautious. But trust me Spook, we werent followed. Its thanks to Jupiter mostly, the truck's tracker was disabled well before we got on board. The guy is pretty good at his job," she says as she looks around. "But we'll probably be breaking camp soon enough. Kinda glad we got some new wheels though, i hear these Advent trucks run really well and dont even need much fueling up. Will be good to keep around i think."
"Its honestly probably the bigger score, whatever the hell Bones plans to do with that 'relay' we found, i dont like it." Arbiter says, his hand rubbing the spot Raven elbowed him. The conversation trails off as Arbiter and Raven talk about the mission itself and you find a moment to exit their presence. You walk around the camp, seeing other resistance operatives packing or checking their equipment. It seemed like Raven was right at least and your fears about being on the city's doorstep will be alleviated. With the camp in motion you join in the wave and begin to tear down whatever constituted your part of the camp and help others do so.
The caravan consisted of an 18-wheeler for the majority of the "tech" available to the caravan, with a couple of cargo containers containing the caravan's facilities. A few flatbeds for transporting people and materials, and the newly added armored truck which can now carry others, if they were comfortable sitting next to the alien relay at least for the moment.
Spook Level Up! Squaddie! New Perk Available: Select 1
Messy Facial: When Natalia kills an enemy from concealment, enemies who witness the kill are significantly more likely to panic.
Solo Play: Natalia gains a bonus while separated from the rest of her team.
Riding High: When a higher elevation, get a bonus to making any attack and resisting mental effects.
Pillow talk: If Natalia is near an ally when she kills an enemy she will clear that ally's mental effects
New operatives in Camp:
Sigmund:
Spoiler (click to show/hide):
Lazy Kitsune Wrote:Name: Yajima Toshiko
Nickname: Sigmund
Age: 20
Gender: Female
Appearance:
Background: The XCOM scientist Yajima Ome miraculously survived the assault on the XCOM facility during the final stages of the war, despite being in the middle stages of a pregnancy at the time. While both her and the twins she was carrying survived physically, her mind unfortunately would be fragmented by the event. She developed an obsession with completing the project which her team had been assigned to - research psionics and the human capacity for it. While on the run from alien forces, she set up a makeshift lab with what few supplies she could salvage from the base and, with no volunteers to work with, she used herself as a guinea pig. The results on herself were minimal, though they had a profound affect on her unborn twins. When she finally gave birth, both her daughters were innately psionic. Unfortunately this led to them becoming her test subjects over the following years.
Resistance intel is unclear on how Ome survived for so long without being captured by ADVENT, but whatever she was doing to stay out of their reaches only lasted for so long. Before capture, she managed to get a message to a Resistance cell that contained the coordinates of where her daughters were hiding out. While Ome and much of her research was lost, her children were recovered. They possessed unique psionic talents, though were understandably maladjusted and overly co-dependent due to their upbringing, and seemed to have put up many mental blocks that prevented them from wilfully tapping into the full extent of their power. After a great deal of psychological evaluation, aide and training, the two have been cautiously cleared for active duty, however Central has left it to the discretion of field commanders to decide whether they are best deployed together or separately.
Despite being twins, Toshiko has all the trappings of an older sister, seemingly more physically and mentally mature than Orika. She shows initial signs of a greater capacity for independence, however is deeply protective of Orika and will act aggressively towards any perceived threat to her sister's wellbeing or comfort.
Perks:Looks That Kill: Toshiko has particularly aggressive psionic abilities and can deal fierce psionic attacks to organic enemies, ignoring cover and armour in the process.
Wincest: Toshiko and Orika have developed a unique mental link which they can sustain freely without limiting their other psionic capabilities. While deployed on a mission together, they permanently grant each other a bonus on all rolls.
Flaws:Two For One: If either Toshiko or Orika become incapacitated while on a mission with the other, the other becomes temporarily stunned and loses the benefits of Wincest and instead suffers a debuff on all rolls for the remainder of the mission.
Freud:
Spoiler (click to show/hide):
Lazy Kitsune Wrote:Name: Yajima Orika
Nickname: Freud
Age: 20
Gender: Female
Appearance: Background: The XCOM scientist Yajima Ome miraculously survived the assault on the XCOM facility during the final stages of the war, despite being in the middle stages of a pregnancy at the time. While both her and the twins she was carrying survived physically, her mind unfortunately would be fragmented by the event. She developed an obsession with completing the project which her team had been assigned to - research psionics and the human capacity for it. While on the run from alien forces, she set up a makeshift lab with what few supplies she could salvage from the base and, with no volunteers to work with, she used herself as a guinea pig. The results on herself were minimal, though they had a profound affect on her unborn twins. When she finally gave birth, both her daughters were innately psionic. Unfortunately this led to them becoming her test subjects over the following years.
Resistance intel is unclear on how Ome survived for so long without being captured by ADVENT, but whatever she was doing to stay out of their reaches only lasted for so long. Before capture, she managed to get a message to a Resistance cell that contained the coordinates of where her daughters were hiding out. While Ome and much of her research was lost, her children were recovered. They possessed unique psionic talents, though were understandably maladjusted and overly co-dependent due to their upbringing, and seemed to have put up many mental blocks that prevented them from wilfully tapping into the full extent of their power. After a great deal of psychological evaluation, aide and training, the two have been cautiously cleared for active duty, however Central has left it to the discretion of field commanders to decide whether they are best deployed together or separately.
Orika seems more timid and immature than her twin sister, often giving people the incorrect assumption that she must be younger. Despite having a great deal of curiosity about other people and shown an interest in expanding her social awareness, she lacks the confidence to act upon this without her sister being present.
Perks:Exchange Of Ideas: Orika can briefly mentally link to another target to influence the outcome of their next action. When her target next rolls, Orika rolls as well - using this perk and any others that apply to her to determine her modifiers. Orika can then swap any results she has with results her target has made, although she cannot increase or decrease the overall number of dice her target has rolled with this ability. When this ability is used on an organic enemy, she must first pass a contested check against their will to make sure she can make the link in the first place.
Wincest: Toshiko and Orika have developed a unique mental link which they can sustain freely without limiting their other psionic capabilities. While deployed on a mission together, they permanently grant each other a bonus on all rolls.
Flaws:Two For One: If either Toshiko or Orika become incapacitated while on a mission with the other, the other becomes temporarily stunned and loses the benefits of Wincest and instead suffers a debuff on all rolls for the remainder of the mission.
Boudica:
Spoiler (click to show/hide):
Lazy Kitsune Wrote:Name: Betty Wells
Nickname: Boudica
Age: 31
Gender: Female
Appearance: Background: Rounded up with similar trouble makers and dissidents from the outskirts of one of ADVENT's cities, instead of being executed Betty's physical fitness resulted in her being marked for mandatory involvement in one of ADVENT's experimental gene therapy programs. Most others who underwent the program died, their bodies failing to sustain the various genetic modifications made to them. However Betty proved uniquely compatible with genetic modifications derived from Muton Berserker DNA.
The very thing that made her so valuable to ADVENT also made her more dangerous. By the time Resistance operatives had discovered the facility conducting these experiments and launched an operation to break out any surviving test subjects, Betty had already attempted several escape attempts of her own, each one requiring more and more personnel to bring her down and detain her once more. She lacks to say that the Resistance saved her a week of confinement before she would have broken out on her own, and given how the guards in the facility seemed more afraid of her than she was of them then this could very well be more than just a humorous boast.
Perks:Muscle Mommy: Betty's physical fitness and genetic augmentations combine together to make her immensely strong. Apart from making her useful for lifting or carrying heavy objects, this makes her melee attacks feel like a bulldozer.
Blood Rage: A benefit of the Muton Berserker hormones running through her body - when injured Betty's body briefly surges with chemicals that put human adrenaline to shame. She gains a buff when fighting an enemy that has previously wounded her in the current encounter.
Flaws:Heat of Battle: A side effect of the Muton hormones her body now produces means she also emits pheromones when excited akin to the kind produced by Berserkers when ready to mate. Betty's pre-existing bloodlust was heightened by her new instincts, which cause her to get a bit worked up by a good fight, meaning production of these hormones becomes more and more likely as a fight goes on. These hormones can be sensed by Mutons in the area, emboldening them to fight harder, perhaps out of some instinctual mating ritual to try and impress Betty by proving themselves her match in combat.
Guardian:
Spoiler (click to show/hide):
Lazy Kitsune Wrote:Name: Winnie Sanford
Nickname: Guardian
Age: 43
Gender: Female
Appearance:
Background: While well trained and highly recommended, Winnie was still an inexperienced and fresh faced recruit at the time XCOM fell. Despite that, she managed to escape the assault on XCOM headquarters alive and even managed to evacuate several members of the engineering team in the process. Sticking close with her fellow survivors as they went into hiding in the years that followed, she eventually formed a lasting romantic relationship with one of the engineers under her protections and started a family. With her daughter now grown up, Winnie and her husband have returned to XCOM's service, their skills being put to use in different parts of the Resistance.
Winnie's maternal instinct has not stopped at her child. She offers guidance, protection and comfort to all younger operatives in the resistance - perhaps motivated in part by not wanting anyone to have to go through the trial by fire she endured. This mentality has formed the skillset she has developed over the years, one clearly honed towards keeping others alive and protected on the battlefield. She utilises a riot shield enhanced by her husband's tinkering to provide cover where there otherwise is none.
Perks:Thick Thighs Save Lives: When one of her allies are attacked while adjacent to Winnie, the attack suffers a penalty.
Covering Fire: When Winnie attacks an enemy, even if the attack doesn't hit, that enemy has a penalty to their next attack roll.
Flaws:Helicopter MILF: Winnie is as distraught when anything befalls her team as she would be with a child under her care. If she witnesses anyone she was trying to protect go down, then she suffers a penalty to all mental checks for the remainder of the mission.
Dropout:
Spoiler (click to show/hide):
Lazy Kitsune Wrote:Name: Annika Schott
Nickname: Dropout
Age: 31
Gender: Female
Appearance: Background: Selected by an ADVENT program identifying child prodigies with interests in the scientists and fast tracking them for high end training programs, Annika defected mere weeks before her ultimate graduation, taking her training and experience to the Resistance and working in their research labs. The limited equipment and messy work space took some getting used to, but the main hinderance to her adjustment came in how many of her ideas and experiments were side lined for other projects that could be completed within the lab.
The number of live specimens she was able to work with proved too few to fulfil the requirements she needed for her experiments, and even when she eventually convinced the Resistance to set her up with her own laboratory to minimise the risk her experiments posed in the event of a containment breach, she was still understaffed and undersupplied. Eventually she came to the conclusion that she needed a change of tactic. With the help of the security personnel assigned to protect her lab, she trained herself up for combat and requested reassignment to an operations team. If specimens would not be brought to her experiments, then she would bring her experiments to the specimens.
Perks:Playing Doctor: Annika has concocted a chemical compound that can knock unconscious even a rampaging Berserker which she can administer through a specialised dart gun, although she has a limited supply and can only bring enough for one subject per mission. The subject will remain unconscious until they can be recovered safely.
The Boons Of Science: Once a live subject has been brought back, she can conduct her experiments on them. The next time she runs into an iteration of that specimen again in the field, she has a bonus to fighting them.
Flaws:Understaffed and Overworked: By moving into field operations, Annika has relinquished her lab and (admittedly small) staff. As a result, she needs to conduct all her experiments herself. Whenever she successfully brings a specimen back to experiment on, the next time she begins a mission she does so with a penalty to any checks to resist mental influences.
A few days had passed since the City 13 raid. If there was anything to calm Spook's nerves about operating so close to a city was the fact that the caravan had managed to get hundreds of miles from the city with exactly zero resistance. Something everyone in operations is glad for. Clear of City 13 the caravan rolls through overgrown countryside. Ruins, overrun farms and new forests sprung up where humanity could no longer afford to manage it. A blessing in disguise at least because they now provide cover for the resistance. But for anyone who was old enough to witness the fall of the Old World, it might have been a more tear jerking sight. Still, the caravan bounces from haven to haven its mission undeterred; restocking and refueling as well as picking up operatives from each of the havens who were willing to join up. It was a healthy selection of men and women who were willing to put their lives on the line for the resistance, but the eclectic bunch was soon to be tested.
Situated on the foothills and ready to escape into the Rockies at a moment's notice Bones announces he's managed to crack the proverbial code on the relay and is now freely listening in on communications on a broad spectrum. He suspects this relay was meant to upgrade the alien's current communications to become truly global, but with its loss, they have fallen back to relying on more tried and true methods of short ranged communications. For now though Bones says that he is able to hijack the alien's communications and give the cell a massive advantage in information gathering and concealment.
As such a few missions of interest have made themselves known. The caravan's ability to strike at all the available targets is currently limited and with each of the targets rather fleeting is putting a vote to which should be priority.
Operation Clearance Sale [ Woodland Convoy Ambush] 2* Difficulty, Reward: Engineer
Operation Heavy Lifting [ City VIP Extraction] 3* Difficulty Reward, Scientist
Operation Weighted Crown [ Ruins VIP Assassination] 3.5* Difficulty, Reward: Magnetic Weaponry
The votes for the mission priority are being tallied as a pair of silver-haired twins look over a map of their journey thus far. Their mother was still missing, but theres something they both feel at the back of their minds. A longing and a desire that stirs within them. The link they share they had always considered to be wholly unique, and it likely was, but their time away from their mother was starting to cause the sisters' paths to diverge ever so slightly. Toshiko still had to step in whenever someone in the camp tried to intrude on their space. Even going so far as to forgo her own training to watch over her. Orika on the other hand was more than happy to watch and observe the camp and occasionally engage in conversation with various members of the cell if her sister was around.
Though this caused sometimes a strange back and forth where Toshiko would be training and off on her own, only to come running back into camp if she senses Orika's slightest discomfort from having to engage with anyone socially. As soon as Toshiko shows up Orika perks up and begins to take a bit of initiative on her own prompting her sister to stick around a bit longer. Still most of the camp found the sisters to be rather strange. Not least of which being their physical traits. The stark white hair was simultaneously beautiful and alien, with a few more suspicious folks in camp almost accusing them to be spies and calling that their vote for the mission shouldnt be counted.
A rumor quickly stamped out by operations but the lingering tension was hard to resolve.
For the moment however Orika was reading a book and Toshiko was practicing her hand to hand techniques on a training dummy nearby when Mama Bear strolls near to their part of the temporary camp.
"Arent you two just the cutest things, acting like nothing happened, sorry about the incident earlier promise it wont happen again. People are jumpy at anything they think could be ADVENT or Alien." Mama bear hands both of the girls a canteen that contained some warm soup.
"Are you two holding up okay?" She asks, her concern genuine and welcoming.