Lazy Kitsune Wrote:Name: Asa Riley
Age: 31
Gender: Female
Rank: Major & Commander of City 31 Chimera Squad
Appearance:Spoiler (click to show/hide):
Biography: Asa has the reputation of a war hero from the days of the resistance against Advent and the rule of the Elders. From volunteering for the Psionics project to leading several successful gorilla missions against Advent facilities, Asa gained a reputation for leading ruthless strikes against Advent, working to take back Earth at all costs. With the war over and the Elders having abandoned Earth, leaving behind many now freed aliens behind to cohabitate with the surviving humans, that reputation has become a double edged sword. As respected as she is for her service in the resistance, the new alien citizenship views her with weary caution, well aware that they could have easily been one of the many she slaughtered mercilessly on her missions to free Earth.
This reputation has given Asa a lot of unexpected approval in certain circles, such as sectors of government with more xenophobic leanings that consider her a potential figurehead for their interests. Due to the behind the scenes influence of these people, when the motion to form a 'Chimera Squad' - a team comprised of human, alien and hybrid members alike that would work to keep the peace within a metropolitan area - eventually passed, Asa's name eventually rose to the top of the list of candidates to take the position of this task force's leader.
Asa would lead the team as an independent organisation, with funding granted from various government bodies and prominent organisations within the limits of City 31 on a monthly basis. Though she knows she has to keep her investors happy to keep the project afloat, she has an earnest goal to turn the taskforce into a tool for the betterment of all of City 31's citizens, be they human, alien or in between.
Personality: One of the first things that people may notice about Asa is her is her determination and level composure. Those that have spent time working under her may know her to adhere to a rigid power structure and be a very demanding commander, though those that have earned her trust have learned she isn't beyond listening to the advice of others when offered properly.
Though she may seem very cold and distant, it belies her inner doubt that she is the right person for the job. She fears her time in war has broken her and left her irrevocably changed from the happy and popular hometown girl that gained a modest degree of fame as a model and athlete before disappearing to join the resistance.
Trust can be hard won with Asa, but once it is earned she will stick by you through the worst this world an any other has to offer if she needs to.
Skills:
Combat Leadership: 2
Public Speaking: -1
Logistics: 1
Mediation: 0
Charisma: 0
HP: 10
WP: 25
Physical: 2
Aim: 3
Smarts: 2
Will: 5
Psi-Abilities: Soul Fire, Phase Walk, Soul Steal, Insanity, Mind Merge
Traits:
Psi-Operative: Asa is a specially trained Psi-Operative and has a +2 bonus to rolls using her psionic abilities.
Ruthless Reputation: +1 to Intimidation checks with aliens, but -2 to all other forms of persuasion with aliens that Asa hasn't earned the trust of.
Background Tags: Psi-Operative, War Hero, Former Model/Athlete
With the Elders gone, their chosen defeated, and Humanity on the path to reclamation there were a few questions left unanswered. How would those left behind interact with humanity, how would humanity treat them, and was there a path forward for everyone? These questions weighed heavily on the minds of everyone within City 31. Seemingly prosperous, this former Advent city of 2 million Humans and about 500,000 assorted aliens glimmered in the night. At first after the defeat of Advent, things in the city seemed calm. The busy port city bustled along like normal, trading with the other shining "jewels" Advent had left behind. But lurking underneath everything, the power vacuum was about to be filled. After about a month the first gangs showed up. Many born out of old command structures now vying for power against each other, but there were a few new movements as well. This instability accelerated the creation of Xcom's domestic presence, while the Commander, Central and the others aboard the Avenger set out to pursue their own goals against the elders and ensure the Earth's safety; Colonel Ashley Kelly was left in charge of a new division. Chimera Squad would work to mend the wounds of a scarred world and work to quash smaller pockets of Advent resistance along with helping broker peace amongst the growing restless populace.
City 31's rapid destabilization however left Kelly in an unfortunate position, resources had already been allocated as such CS 31's operations were going to be severely cut back as they were immediately launched into action. With Major Asa Riley assigned to the post as the most favored candidate given her background as a war-hero and easing the mind of reactionary functionaries within the City, CS 31 had their work cut out for them as they tried to ease the mind of Human and Alien alike. All waited with baited breath as Asa finished up her call with Colonel Kelly.
"Thats the long and short of it Major, for the foreseeable future you're on your own until Central can spare us some resources. Im sorry I cant provide you with much else but at least the city was willing to shoulder much of the cost of the operation. Be sure to review the dossiers on the targets as well as your new squadron, I know you can handle it. Kelly - Signing off." And with a buzz the screen winks out as the silver-haired woman is left standing before her console. Thankfully Chimera Squad's base was isolated, using the bridge or a ferry was required to get to the base, the gangs wouldnt be able to touch you unless they got real bold, but even then they'd need to make it through layers of automated defenses. For now you can breathe and gather your thoughts, the dossiers on the various gangs were laid out before you.
The UnReclaimed: True Advent remnants, while they no longer have the leadership, resources, or drive once imparted into them by the Elders, they are still a force to be reckoned with. They've managed to hold onto a rather staggering amount of military hardware, but given their lack of manpower they've mostly turned to their machines to bolster their forces. Local police forces have trouble dealing with their guerilla activities given the lack of heavy ordinance or even training. Highly dangerous, rumors abound that a few politicians are in their pocket for one reason or another.
The Coven: It wasnt until the discovery of the Muton Matriarch that mutons were identified as a matriarchal society, now a cabal of these mutons have many parts of the south bay of City 31 in their grasp. Most easily described as a gang of Mutons, they have no qualms in who they deal with, drug running, weapons trafficking, sentient trafficking, you name it, the Coven has ordered its members to partake. A growing presence; some flock to it out of kinship, others out of fear, their resolve will need to be broken if mutons and other aliens are to be convinced to integrate with the rest of Humanity and Sentients alike.
EXALT: It wasnt enough for one paramilitary to exist within City 31, an enemy from ages past has resurfaced. EXALT were a PMC outfit hellbent on using alien technology for their own purpose. Made up of far-right elements and the ultra-wealthy who funded this operation, they fought and killed X-Com agents and aliens alike. While they were defeated soon after X-Com was defeated, it seems that many of the most influential of EXALT managed to maintain their status and wealth as partial collaborators to Advent, but with Advent out of the way Exalt seeks to push their extremist views onto City 31 and force all aliens out.
Those who Lurk in Shadow: Little is known about this gang, best described as a cult or new age religion depending on your viewpoint, they seem to center around a core of psionics, whether these psionics are human or alien is unknown but their influence is spreading rapidly among City 31's disaffected, former advent and human alike flock to the religion in the hopes of seeking comfort in this scary new era of Earth's history, many finding that God has abandoned them both figuratively, and in the case of Advent with the elders, literally. Those who Lurk says a new age of enlightenment is upon all who heed the call. While having done nothing overtly hostile, their activities pose a threat to peace if rumors about their structure and twisted faith are to be believed.
Each of the dossiers had more you could inquire about each gang and a map of City 31's various districts were outlined for you to familiarize yourself with. Of course additional information the City's various districts were also available or could be ignored for now. If there was nothing else for you to check around the base, your new squad was due to arrive any moment now.
Map of City 31
Key:
Black: Chimera Squad Base
Blue: Downtown Financial District and Docks, 10/10 Support
Purple: The Presidium 10/10 Support
Pink: North Bay 10/10 Support
Red: South Bay 10/10 Support
Green: The Lowlands 10/10 Support