Ze Blitzkrieg Wrote:Name: Ghaznak zor Durgoth
Age: 24
Appearance:
Ref
Race: Orc
Perks:
Powerfully Built: This character possesses an especially powerful physique, giving them an advantage in situations where raw strength is needed.
All Enduring: Years of living in the harshest conditions has given this character an advantage in situations where stamina is required to muscle through.
Powerful Scent: Unusual, but not unheard of, among orcs, this character exudes potent pheromones, especially potent around the genitals. Useful for making the opposite sex more pliable.
A Warrior's Upbringing: This character was born in the harsher parts of the world, and has spent a good amount of their life fighting to survive. The fact they're still alive proves the education stuck.
Flaws:
Rut-Prone: An unfortunate side effect of orcish virility, the character is easily distracted if they don't find regular release, and weaker to resisting sexual temptation.
Poor Temper: This character is easily provoked, and finds it difficult to swallow slights or insults to their pride, imagined or otherwise.
Background: Ghaznak was born in the northern stretches of Orcish lands, part of the loose confederation of families known as the Frostfang clans by their fellow, for the mountains whose marches they called home. Physically powerful, he found some acclaim within his tribes from a young age, proving himself in skirmishes and raids when they took place, and even in fending off the odd beast or worse from the farthest north. As such, he chosen from among the various young warriors to see to the safety of their elected chieftain on his trek to the Orcish capital to see their needs met by the council held there every year. It was an easy job, more ceremonial than anything else due to the relative safety of the capital, but a necessary one none the less. It was also a mercy that spared him from an inglorious end, for his tiny settlement was one that fell prey to a wave of the horrors beyond the mountains that swept through their lands in his absence.
Guilt-stricken by the news, and left without much of a family to return to, Ghaznak opted to take to a life of wandering rather than incorporate himself into a neighboring clan willing to have him. He had heard the lands to the south were prosperous, where humans and elves and all manner else of civilized folk lived. A place where he could carve himself out a new home, win himself new acclaim, or at the very least, get the hell out of the snow for a while.
Turn-Ons: Ahegao, huge cock, large insertions, excessive cum, cock comparison, domination, sexual favors, cock worship, teasing, light bondage, MILFs, gentle femdom, musk, femboys/traps, harem
Turn-Offs: guro, death, bathroom stuff, ovipostion, tentacles
The trek down from the mountains had taken several days. A journey on foot that would have long since exhausted most races, but you were only just beginning to feel it sap your strength and ache your feet. You were approaching a small human settlement, located on the outskirts of one of their many kingdoms. You had known it was in this area for a long while now, though had never bothered to learn its name. It had offered no purpose to you and your kind before, though now it was as good a destination as any.
The sun had just dipped under the horizon as you approached and they sky faded to an ever dimming lilac. Your eyes good still see well enough to make out the guard standing by the wooden gates and makeshift palisade, its scrawny by comparison form wrapped up in firs and padding that hid any semblance of shape to help discern gender. The figure seemed slumped partially against the wall behind it, helmeted head dipped low, and as your footfalls approached close enough for you to be heard, it did not stir. Sleeping on the job. If these humans knew what was beyond the mountains, you doubt any of them would get much sleep at all.
Still, there seemed to be no one else around, the fields outside the town unmanned by all but scarecrows at this time and no other guards at this post. The gate appeared shut with no obvious way to open it from this side, though it didn't look sturdy enough to withhold your own strength if you so chose to force it open. You could try and awaken the guard, though how they would react to being startled awake by an orc at this late hour is uncertain. You could always try and make your way around the side of the walled settlement. There would likely be another gate with a hopefully more professional guard to speak to. Though was more walking really what you wanted to do right now?