Fallout: Experiments of the Institute (Kuragari)

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Fallout: Experiments of the Institute (Kuragari)

Postby Soru » Mon Mar 17, 2025 3:54 am

Spoiler (click to show/hide):

Kuragari Wrote:Name: Caroline
Gender: Female
Appearance: link, Discord image link, https://www.furaffinity.net/view/43115416/
Bio: A wandering mercenary from the midwest, her career as a merc started out in her late teens when she and her brother stumbled upon a forgotten, abandoned military cache of some sort. One which had a very impressive jumpsuit in it that Caroline took a liking to immediately. Though not as much at the time for its form fitting nature as she would a bit later on as she finished growing out. The suit seemed to make it much easier for her to sneak and be stealthy, which she was already plenty good at from having to dodge and avoid her settlement's watch when curfew fell.

She's mostly wandered where whim and the jobs have taken her, and she's found her way into the Commonwealth now, looking for new horizons and hoping for some exciting new adventures. Preferably profitable ones.
Starting Gear:
Covert Agent jumpsuit
10mm pistol
Military Sniper Rifle
Good luck charm (four leaf clover keychain pendent)

Turn Ons: https://www.f-list.net/c/rainbowsparkle lists just about everything~!
Turn Offs: The usual ones (toilet play and the like)
[/quote]


The Commonwealth, a new adventure for you as she looks at it from a distance. You had heard rumors of work here, jobs that involve something about some sort of secret society known as the Institute also known as the boogeyman of the Commonwealth. From what she was able to learn the Institute consists of scientist descendants from the Great War that went into hiding. However in recent times they plague the Commonwealth with all sorts of experiments, yet no one has seen a member of the Institute, only their synthetic humans and machines that do the work for them. No one knowns where they are located or how they are able to move about unseen, hence their nickname.

An interesting rumor you heard about their experiments is that a lot seem to be... sexual in some way. The creatures apparently are more interested in mating with human women instead of killing or eating them and that some settlements were changed in a strange way that caused them to be more attractive and extremely horny. You even heard a rumor that they transform some people into animal people or create their synthetic humans to be like that. Unfortunately you had no way to confirm it but you knew one thing; there is pay for putting a stop to the Institute's actions.

Before you left for the Commonwealth you were told of a couple factions and cities in the area to maybe check in with. There were the Minutemen, groups of settlers united to protect the Commonwealth from threats like raiders, hostile wildlife, and the Institute. There is also the people of Diamond City, a fortified city from what you were told that is in the heart of Boston. Probably your best place to go for shelter and food. There is rumors about an underground faction called the Railroad; rumor is that run away synths seek them out to hide from the Institute meaning that the Railroad is a possible alley against the Institute. There was also a report of a faction from the Brotherhood of Steel to be stationed there, but you tend to avoid them after one patrol demanded your high tech suit since these guys tend to horde technology.

From where you entered you could see the ruins of Boston in the distance to the south, not too far away but it'll take hours still. Along the way you spot small towns and neighborhoods, maybe good spots to check for possible friendly people or supplies... or maybe feral ghouls and other hostile things. You see a ruined highway also heading towards Boston, maybe a different path but it went a bit out of the way. The choice is yours to take, including a possible third option not towards the city.
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Re: Fallout: Experiments of the Institute (Kuragari)

Postby Kuragari » Mon Mar 17, 2025 4:40 am

Rumors of the Institute had filtered out beyond the Commonwealth's borders, and had been what was bringing Caroline this way to start with. The nature of their experiments however seemed to have changed, as the rumors she heard now were a bit different to what she'd heard before. It made her wonder what was up to bring such a change... In any case, this seemed like a fun challenge to undertake, and even if she couldn't take care of the Institute all on her own, maybe she could still make a fair bit of money interfering in whatever their goals were.

Gazing off towards Boston, Caroline hummed a bit, chewing some bubblegum she'd grabbed from a passing trader along the road. The highway was drawing her eyes a bit more, mostly because it'd offer a good view of things from above. Might give her a better chance to spot something she wouldn't otherwise. Though it wouldn't provide her as much chance for cover...

"Eh, fuck it, let's go high today." She mutters as she starts making for the ruined highway. Her current objective was to make it to Diamond City, since its central location would serve as a good base for her to work from.
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Re: Fallout: Experiments of the Institute (Kuragari)

Postby Soru » Mon Mar 17, 2025 4:55 am

Choosing to take the highway you head towards the main road and you end up walking along side many abandoned cars from when the bombs fell. The roads were uneven due to many years having been left alone with no one to provide maintenance. (Roll-17) Luckily you run into nothing hostile as you make your way to the highway's on ramp that took you upward. Once you were up high a bit you could see some places nearby; town directly south that was between you and Boston, what looks like a settlement built in the remains of a drive in theater a bit outside the town to the south west, and a town with what looks like a hospital to the east but will not be taking you closer to Boston where Diamond City should be.

At the moment you see no signs of movement near you, your path in any direction clear for now. Looking a bit where you were you also find some supplies left up here, maybe by some traveling settlers as you find some loose 10mm bullets on the ground for your pistol and some prewar food that you assume were left behind for whatever reason. Seems like you are a bit lucky at the moment, probably thanks to that charm you carry around.
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Re: Fallout: Experiments of the Institute (Kuragari)

Postby Kuragari » Mon Mar 17, 2025 5:32 am

Caroline can't help but finger the good luck charm of hers, currently attached to and dangling from her belt. Sometimes she wasn't sure if it actually brought her good luck or not, but the few times she hadn't had it with her things had tended to be more likely to go south. Pocketing the bullets and popping open the box of snack cakes, she indulged for a moment before continuing on. She stopped by the edge of the highway briefly at one point, making mental notes of the other locations she spotted in the distance. The hospital might be a good place to check, those places tended to have supplies that anyone interested in tech and the like found useful. Though, half chance it'd already been looted.

Shrugging, she carried onwards, keeping herself alert but otherwise relaxed as she spit out the gum and started whistling a tune to herself.
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Re: Fallout: Experiments of the Institute (Kuragari)

Postby Soru » Mon Mar 17, 2025 6:13 am

Taking a mental note of the places you saw you continue forward, walking along the highway as you pass by the nearby town which had a large market and factory, places to maybe check out later as well.

(Roll 7) Unfortunately your walk towards Boston wouldn't remain uneventful the entire way as you find a sort of settlement or base set up on the highway. It was an intersection with parts going back down to the ground but the settlement was set up right in the middle meaning that you'll have to get at least close to get around or past it. And unfortunately it seems like it's home to raiders too as you spot one at a high point as a look out but luckily he hasn't spotted you yet. You seem to have some options; sneak past either down one of the highway exits or to the other side and continue on, fight your way through the raiders, or turn back and find another way.
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Re: Fallout: Experiments of the Institute (Kuragari)

Postby Kuragari » Mon Mar 17, 2025 6:23 am

She had seen some of the structures from afar, and worried it might be a base or outpost of someone. Caroline had hoped it would turn out to be some friendly or at least neutral folks. But when she spots the raiders... she groans and grumbles. Place probably had anywhere from a half dozen to a dozen or more of the assholes. Trying to fight her way through would cost her alot of ammo...

Sneaking would be best. She'd just need to be careful. And hope that if she did get spotted it was after she was nearly out of the place. Hopefully, her luck would keep up even here and now.

Spoiler (click to show/hide):

Attempting Stealth to sneak through the raider base
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Re: Fallout: Experiments of the Institute (Kuragari)

Postby Soru » Mon Mar 17, 2025 6:34 am

(Roll-8+2(from suit)=10) Getting low you crouch down and start sneaking towards the base. Thankfully the guard keeping watch doesn't notice you as you use the cars as cover till you got close to the base. As you reach the entrance into the base you peek in and see about 4 raiders relaxing on couches and chairs, looking rather high on chems from how they were laughing and barely able to sit up straight. You can probably sneak past them if careful though you notice a couple others, one drinking at a makeshift bar and another inspecting a weapon.

Across the base you can see the exit through to the other side, and other exits to the left and right. The exits at the sides would bring you down to the ground and you'll mainly need to sneaks past either the drinking raider or the one with the weapon. Going across to stay on the highway would require you to sneak past all of them. Another thing of note was a makeshift stairway right next to you going up... part of you thinking of possible loot up there but there might be more raiders as well...
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Re: Fallout: Experiments of the Institute (Kuragari)

Postby Kuragari » Mon Mar 17, 2025 6:47 am

Right, so there was at least 5 of them... And it seemed most were rather preoccupied. Trying to sneak past all of them was... Risky. Too risky. But sneaking past just one of them... With a soft hum to herself and a brief moment to grasp her good luck charm, Caroline decided to sneak down to the exit on the left and make her way back down towards the ground. Sneaking past the one who was drinking would probably be easiest, since the guy seemed quite well into his cup, or at least seemed so to her.
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Re: Fallout: Experiments of the Institute (Kuragari)

Postby Soru » Mon Mar 17, 2025 7:06 am

(Roll-5+2=7) You decide trying to sneak past the one that is drinking would be best so you get close to the bar and get low, keeping out of sight as best you could. You continue to move and go around the bar, going within his sights. Unfortunately right at that point your foot accidently kicked a bottle that was laying on the ground in your path. The drunk raider turns and spots you but doesn't react right away as your mind races on what to do. You consider bolting for the exit but that would alert everyone in the room with that sudden action. Part of you wonders if you keep going he might not do anything being drunk though it depends on how drunk he is. Another idea was to possibly distract or play into his drunkenness before he alerts the others. Of course opening fire was always a choice as well but you need to consider how much ammo you currently have too.
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Re: Fallout: Experiments of the Institute (Kuragari)

Postby Kuragari » Mon Mar 17, 2025 7:17 am

Caroline hadn't drawn her weapon, since she was planning to just sneak through without having to try and fire any shots. However, she winces as she kicks a bottle and it draws the drinking raider's attention. For a very brief moment, she freezes, options quickly working through her head. She considers distracting or playing into his drunkeness, but doing so might draw attention anyways. And not the kind she was interested in right now.

So instead, she simply darted forward, trying to continue on her path as quickly as possible. Long as she could get out the exit and carry on, she'd probably be fine! She doubted these raiders were in a state to give much chase as long as she got far enough quickly.
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Re: Fallout: Experiments of the Institute (Kuragari)

Postby Soru » Mon Mar 17, 2025 7:30 am

(Roll-14) You bolt forward, moving quickly before he could say anything. However the sudden movement causes all eyes towards you and you hear someone shout. "Hey, we got someone trespassing!" Behind you hear them yelling and chasing you as you run down the highway ramp to the ground. You hear gun fire as bullets hit the ground near you but thankfully miss. Looking over your shoulder you see at least four chasing you with crude melee weapons but you're able to keep ahead.

(Roll-20) Luckily it seems that the raiders are not in the best condition for running as you quickly gain ground, your own time constantly travelling has given you good stamina and you're able to lose them within minutes. You take a chance to catch your breath before figuring out where you are. You find that you were pushed towards the south east. To the east you see a building with a sign that says "Wattz Consumer Electronics" and to the south and south west is another town. Beyond that town you see the ruins of Boston's tall buildings. Some signs tell you that the town's name is Cambridge and you remember being told that the most direct route to Diamond City is through Cambridge but there were a lot of ghoul reports there, but it's hard to know how up to date that information is with how slow it can travel through the wastelands.
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Re: Fallout: Experiments of the Institute (Kuragari)

Postby Kuragari » Mon Mar 17, 2025 7:46 am

Cursing as they all spot her, she just keeps going. There's no point turning and fighting, not when her objective is to just get passed them. And them being drunk and high seems to work in her favor. At least one of them seems to trip over a piece of debris on the road and is cursing quite creatively as she puts distance between herself and them. Before too long, it seems she has lost them and she is able to stop and take a breather. As she casts her eyes about and gets an idea of where she is... she curses again, but she's glad she hadn't made any other noise besides the pants and grunts of her running.

If this area is full of ghouls, I best be careful. Caroline thinks to herself. This time, she draws her pistol, and begins to slowly make her way through the area. Best to get to Diamond City without having to use up any resources if she could. Though, she makes a point to consider buying a knife or something for close combat. Ghouls were fast and it was better to have something for fighting them in such close quarters if they got within arms length. She had had a switchblade before, but lost it in a drinking contest before she got into the Commonwealth.

Spoiler (click to show/hide):

Random query, is it day or night at the time?
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Re: Fallout: Experiments of the Institute (Kuragari)

Postby Soru » Mon Mar 17, 2025 7:55 am

Deciding your best course of action, you head into the large town. Luckily it was still day time but it'll probably be nightfall within the next few hours. You might not make it to Diamond City before it gets dark as you weren't even sure how far you even had to go still. You pass by a number of buildings and a variety of them as you move slowly to keep from alerting any ghouls. However what you do come across might be a bit worse...

You hear sounds of energy weapons going off and what sounds like the cries of feral ghouls nearby. Peeking around a corner you see some sort of... human robot? They were colored white and were firing some sort of energy weapon, the lasers were blue instead of the usual red. "Hostiles down. Resuming search for potential subjects..." They said in a robotic voice. Being so distracted by what you were seeing you didn't notice another ground coming from the road behind you.

"Human detected... Gender, female. Capture subject." One said as they all begin moving in on you, weapons aimed. "Surrender and we will not hurt you."
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Re: Fallout: Experiments of the Institute (Kuragari)

Postby Kuragari » Mon Mar 17, 2025 9:06 am

Always on the look out for ghouls, her thoughts are ones of hope to get out of this place without being bitten or torn apart. Or perhaps being subjected to the things she'd heard rumors of starting to spread across the wasteland. No, that had to be crazy talk. Shaking her head, she blinks when she hears energy weapons being fired off. That tended to mean organized folks. High end mercs or actual proper factions...

Ah. Well, it seems she's encountered some synths. Those have to be synths. Which means these are from the institute. Which well, was good, until she heard another coming from behind her, and she realizes there are multiple converging on her.

"Shit, shit, shit." She says, keeping her weapon in hand but not yet raising it as she tries to gauge how many there are. Was she already surrounded? There had to be an opening, maybe she could stall for a moment. "W-What the heck are you things?" She asks instead, even as she tries to see if there's a way out.
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Re: Fallout: Experiments of the Institute (Kuragari)

Postby Soru » Fri Mar 21, 2025 5:08 am

Quickly counting you find that there are 6 total from what she can see, 3 in two groups of two with one from the road that your back was turned to and one group coming towards you from around the corner but within sight. They don't answer your though, simply walking towards you with weapons raised. "Drop weapons and surrender."

One says as they get closer. Looking around you don't see too many good openings to run to... Looking around you could run down the street they weren't coming from but you would be out in the open with no cover for a bit. There was an alleyway right next to you but you have no idea where it goes or if it is a dead end but you'll have some cover for a bit. Your only other options are to open fire and take out the first group before the other reached you and then take care of them or surrender, but there's no telling what will happen if you do.
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Re: Fallout: Experiments of the Institute (Kuragari)

Postby Kuragari » Fri Mar 21, 2025 6:18 am

Shaking a bit as her nerves start to get to her, she concludes fighting isn't the option here. Sure, she might be able to take out six on her own. But it'd likely eat up more of her bullets. These things were more like robots and those things tended to eat up damage! So it was that as she glanced at her options... She decided the alleyway was her best bet for now. Course, that didn't mean she shouldn't try to make her odds better.

"Don't know what you things plan, but I want no part of it!" She says as she snaps her gun up to fire upon the closest one before making a mad dash for the alleyway!
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Re: Fallout: Experiments of the Institute (Kuragari)

Postby Soru » Fri Mar 21, 2025 6:56 am

You fire at one of them, hitting them in the chest and damaging it but the synth kept going. Figures that shooting this robotic like thing in the chest wouldn't kill it quickly. They open fire as you duck into the alleyway though you notice that the blasts from their guns didn't leave any scorch marks...

(Roll-4) As you run into he alley you turn the corner and unfortunately run into a dead end and you hear them coming. "Surrender or be harmed." One of them say right as they turn the corner to confront her, their strange energy weapons pointed at her though the one she shot was sparking slightly from the chest.
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Re: Fallout: Experiments of the Institute (Kuragari)

Postby Kuragari » Fri Mar 21, 2025 7:17 am

She curses as she turns out to be right in her assessment. She dashes down the alley way, ducking and weaving to avoid the shots and managing well enough. She's a little confused by the fact they aren't leaving scorch marks though. However, as she rounds the corner and finds a dead end, she curses, louder this time, and hunkers down for a moment. She doesn't want to surrender, but she doesn't want to have to potentially use up a bunch of her ammo to fight these things, assuming she could best them in these numbers.

(6) However, as she sees them coming in, she feels that in this moment, surrender might be the better option. She whines, but, with a great deal of reluctance on her part, goes ahead and drops her gun and raises her hands in the air. She decides to remain where she is, not wanting to move and speed things up further.
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Re: Fallout: Experiments of the Institute (Kuragari)

Postby Soru » Fri Mar 21, 2025 7:40 am

They approach you slowly, making sure you weren't going to fire again as they surround you. "...Subdue target." One of them shot you but instead of feeling pain you mainly felt your body locking up, unable to move. A stun gun mode? Two of them grab your arms and lift you up while another shines a blue light on you. "Scanning... No record, making new record... Female, no mutations... Minimum radiation exposure... Subject acceptable." It said before another approaches with a syringe and injects it into the side of your neck.

There was a pinch of pain as they inject you and at first nothing happens before your body began to feel a bit hotter. Then your nipples begin to harden under your suit, your pussy getting rather warm. "Subject is wearing high tech suit... Recording for later experiments..." One said as the two holding you lets you go as you felt yourself being able to move on your own again while your body starts to burn with sexual desire.
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Re: Fallout: Experiments of the Institute (Kuragari)

Postby Kuragari » Fri Mar 21, 2025 7:55 am

Caroline tenses as they approach, and her fight and flight instinct nearly kicks back in. Then she tenses and nearly flops over. Body locked up. What the? Since when could lasers do something like this? She thought they were always dangerous and lethal! She tries to shake such from her mind as she tries to track and recall everything else they are saying and doing. She winces at the injection, and goes, "H-Hey, what was that about no harm?" Sure it didn't really hurt that much, but well, principle of the thing-

Then, her body started to feel... warmer. Her nipples hardening, her folds tingling. She squirmed, barely, in place as an urge to rub her thighs together washed over her. She pants, and when they let her go, falls forward onto all fours. Her hips rock a bit as she lets out an aroused whine, and she squirms about again as she looks at them and asks, "W-What did you things do to me?"
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