[HTML5] Port of Baby Sitter's Club (1)

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[HTML5] Port of Baby Sitter's Club (1)

Postby Waffle » Wed Jan 15, 2020 6:35 pm

I informed Humbird0 I was working on this ... I think I finished BSC-1
http://www.archonrpg.com/bsc_intro.html on my website.

Not sure if I will actually finish this, but this is sorta done-ish.
I tripped over a link some time ago for someone starting a listing of html games, but did not find it,
so I posted here.

Originally, I was going to mod BSC-2 and then add a BSC-3 to the end ....
but, maybe I will just skip BSC-2 and go straight to BSC-3.
I still need to decide what exactly to do with the tabs though ....
Humbird0 did alot of fancy things in there that could be tricky to duplicate. Maybe, that will
be the key to getting me to do it ... it being tricky 8-)

And yes, I emailed Humbird0 that I did this posting.....
I am sure he will be dismayed by what I left out, but hopefully will understand why.
And for fun, I added a bad joke just to make the gang-bang more funny than sad.

TheWaffle

EDIT: I know about the "money" display not working right....
Its fixed, but not posted yet. Also, I deleted all tabs except the items tab (again, not posted).
I deleted the tabs because BSC-1 is so short, they are not needed for game saves and such.
I though of doing a settings tab (to adjust volume) but I did not see any added value for the complexity.

Yes, I am procceding with BSC-3 with a title screen to inform players of spoilers,
and an option to quit and play BSC-2 on humbird0 site first.

NOTE: feature requests will most likely be ignored.
But, I do need to stick in some version information, just for my own tracking ability :oops:
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Waffle
 
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Re: [HTML5] Port of Baby Sitter's Club (1)

Postby humbird0 » Sun Jan 26, 2020 12:53 am

Here's how I like to add a simple volume control to my games.
You just hover the mouse over the icon and a volume slider appears. When you move the mouse off the icon and slider, it disappears.

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Image
The last version of Pokemon Hentai Version is: January 31, 2015
Every Pokemorph created for the game
Every cutscene picture in the game
Reference material gallery (characters, poses, outfits, expressions, personalities)
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Re: [HTML5] Port of Baby Sitter's Club (1)

Postby Waffle » Tue Jan 28, 2020 12:36 pm

cool, think I will add something like that.
The bugs you mentioned seem to have fixed themselves ....
Probably some missing semicolons. I think I fixed them and forgot about it.

Added BSC-3 Intro (unfinished) and added version information (hidden though).
Version info can be found by clicking on "controls" and is displayed as the last item.

For extra fun, checkout Crystal's clubhouse after you babysit her.
waffle

EDIT:
Added your speaker bug 8-) and did some work on the font for "Items" tab.
Nothing more added this week. I still have not finished the opening cutscene for BSC-3.
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Re: [HTML5] Port of Baby Sitter's Club (1)

Postby Waffle » Wed Mar 11, 2020 10:07 am

Baby Sitter's Club 3 is finished ..... sorta

Added Humbird0's speaker bug to the dialogs (to control talking speed)
BSC-3 only has 2 sex puzzles (not scenes) to solve. Followed by a wrapup.

Known issues:
Some dialogs get skipped at random times. These may take some time for me to sort out.
Link is in first post.
Enjoy.

Waffle.

EDIT: Think these are fixed now.
The delay was finishing taxes... also done now.
Next problem is Daughter's school has been placed under lockdown for 2 or 3 weeks....

EDIT: game link is in the original post.
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Re: [HTML5] Port of Baby Sitter's Club (1)

Postby Waffle » Fri Mar 27, 2020 12:53 pm

Doing extra post instead of an Edit so old messages stay visible (new user)
Humbird0 found a critical bug where mission 1 of BSC-3 would repeat ... fixed.

Known bug: Dog does not move properly ....
I'll work on this more next week and see if I can get the dog to walk properly.

Dog issue fixed 5/14/2020.... I hate drawing, so I worked on this today instead of doing art :)
The issue was caused by rotating a parent object and that affected the child object...
Did not take long to find once I decided to actually look into it.

OK, back to my art class and drawing my pictures .... :roll:
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