Horny Mage Academy: Dark Tower!

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Re: Horny Mage Academy: Dark Tower!

Postby hgameartman » Mon Jan 04, 2021 6:10 pm

V0.15.1 Release

Spoiler (click to show/hide):

V0.15.1 Bugfixes

Changes-
- Added an additional multiplier to impregnation chances when under the curse of fertility
- Added the option to quit research early when researching calmly - This is tied to the smutty romance book option)

Bugfixes-
- Fixed a glitch where, when nude, it displays a varient of the bust image without color of the left arm
- Fixed returning from the corrupt church at night possibly getting you into restricted areas
- Fixed magic archery 2 damage being off from intended values
- Fixed being able to walk through walls after swimming classes
- Fixed possible infinant loop in research calmly in the library

Known Issues
- Sometimes patients dont appear in beds for nurses ptj
- Climbing the bookshelf can sometimes skip the time block without giving you anything for it/playing the minigame properly
- Floor 3 still needs its map screen! I'll try to get this running soon, the third floor is so close to being done so I should finish it up since it's expanded a lot since I added a few classrooms to it.
- Floor 2's map needs to be updated to show the wind elemental wing


http://hmadarktower.com/index.php/downloads/
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Joined: Tue Dec 31, 2019 10:18 pm

Re: Horny Mage Academy: Dark Tower!

Postby Bunnyav » Sat Jan 09, 2021 5:53 am

Been playing 15.2 off your site. Bugs found:
The tunnel to the Dark tower asked if I wanted to skip to Neko village, I did yet it dropped me on floor 1 anyway.
After reaching Neko village, I asked to skip the Neko boss and it took me to floor 9. Beating the Neko boss let me proceed.
When I hit floor 13 I got the "sending me back home message" but the screen stayed dark. Used the antifade part of the debugtool to fix.
Bunnyav
 
Joined: Thu Jul 30, 2015 4:32 am

Re: Horny Mage Academy: Dark Tower!

Postby Bunnyav » Sat Jan 09, 2021 6:31 am

I also still seem stuck with Anya just doing the same Bar event and gossip session. How do I convince her to not use contraception?

Does the librarian do anything after making out in front of her assistant?

Also, my research limit is somehow 0 despite having 29 INT.
Bunnyav
 
Joined: Thu Jul 30, 2015 4:32 am

Re: Horny Mage Academy: Dark Tower!

Postby hgameartman » Sat Jan 09, 2021 7:09 pm

Thanks for the bug reports!
I think that the Librarian scene ends a scene or two later, with a lesbian scene where she acts a bit more dominant, but there's plans for repeatable scenes (likely a variety of the threesome that can have you play with both of them!) as well as side-stories for her, same as with Anya.

Anya's side story should be progressing... I'll check the code again, perhaps it works fully on a new game? I'll run some tests and fix it up either way though! ( I'll update the debug tool too for more storyline control options...).

I'll try to fix the main tower issues and the research bug too!
hgameartman
 
Joined: Tue Dec 31, 2019 10:18 pm

Re: Horny Mage Academy: Dark Tower!

Postby Bunnyav » Sat Jan 09, 2021 7:15 pm

Ok, the Anya story finally said something different after like 8 attempts, Got the threesome scene to follow and it looks like if I keep calling her I'll keep getting threesomes.

I believe I saw the final scene in the librarians home then. Guess I'll focus on building tunnels (no way am I restarting a 40 hour file before the final game)
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Joined: Thu Jul 30, 2015 4:32 am

Re: Horny Mage Academy: Dark Tower!

Postby hgameartman » Sat Jan 30, 2021 1:33 am

V0.16.0 Patreon Release!

Spoiler (click to show/hide):

Updates-
-A new dungeon has been added: Forest Ruins

-It's not complete, the boss and later parts have yet to be done, and there's a gathering mechanic and field-change mechanics that still need to be fleshed out and implemented, but the dungeon itself is about halfway complete!

-Immature Tentacle Plants added! (as well as a few other enemies!)

-These feisty tentacle plants love to get a little handsy, and their sap has Aphrodisiac properties! They're unable to perform reproductive activities yet though on account of their growth, but that does make them a bit less dangerous at least...

-Expanded the tutorial with a new messaging system!

-This will do more than just tutorial stuff later, but for now it acts as an expanded tutorial, with the help of Vinyae! It's also not complete, only the first 3 or so days are done.

-This can be disabled in your Comm Options as well



-Added a "Hiding" pose to the main character's portrait images!

-This mostly shows when nude or underwear at high/neutral purity, while not pregnant



-Expressions change based on clothing state!

-Nothing big, just changes the "Neutral" expression to an embarrased one if nude/underwear and pure



-Added artwork for blessing of pleasure, blessing of development, and curse of fertility!



-New artwork for the imp scenes!



-One office in the first floor office wing is now owned by the potions

instructor!



-New H-Scene- Nurses Aid: Solo Handjob



-Added an autosave feature!

-Expaned save slots to 21, and each morning an autosave is created on said new slot, before class choice is brought up.

-This is not designed to be a main save method, so please make manual saves as well!



-Refined Mana Regen as a stat!

-It now is listed on the stats screened

-Is now gained from attending the corrupt church's group activity as well as from book club

-It now has a cap of 10, instead of 3

-The first 3 levels of mana regen now are easier to reach



Changes-

-Switched the basic attack key from Z to S, freeing us of the annoying "pew" while gathering on the field!

-Removed the option to save each morning, since it now autosaves each morning.



-Changed default resolution from 1024x900 to 1600x900 to support widescreen (and get rid of the black boxes around the edges!)

-Much of the artwork/scenes/text/maps if I can manage will be repositioned and fixed in the near future as time allows/i rework them (main character bust is in the middle of the screen! Oops...)



Bugfixes-

-Fixed a bug that tries to subtract a negative number from the nurse's aid ptj if you fail to cure an issue

-Removed debug text accidently left inside nurses aid ptj stuff

-Fixed slowness flask applying the technical skill rather than the true skill, this was preventing it from being used at all...

-Fixed many spells, and many spell-parts, having the wrong element applied

-Misc spelling and grammer fixes

-Fixed Carla's bust images not showing occassionally

-Fixed Field Spells not working! (particularly Brighten...)



Known Issues-

-Need to tweak the imp artwork for pregnancy varients... Or more likely redo it entirely

-Womb curse marks show through arms if hiding pose is active. Looks a bit weird.

-The two new AI types(used for archers and still enemies like tentacle plants) is still a little wonky... They sometimes try to flee directly into your face for archers, or forget to shoot...

-Autosaves do not work unless you have made a manual save on that file first.

-Tentacle Plants: Strange lag/freeze if you alt-tab out of the game during/before bind? It lasts a while, but eventually proceeds?

-Dungeon pacing and design still leaves much to be desired. Will continue working/studying it!

-Shadow/lighting errors will be seen when continuing from an old game. Should fix itself on map change/or next morning.


https://www.patreon.com/HGameArtMan
https://www.patreon.com/posts/v0-16-0-patreon-46844946

https://twitter.com/Hgame03105829/statu ... 1875346440
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Re: Horny Mage Academy: Dark Tower!

Postby hgameartman » Mon Feb 08, 2021 3:15 am

V0.16.1 Release!

The mystery guest artist is revealed! Check out TwoDust's stuff at his newgrounds account here! (And get a glimpse of our next collaberation together a bit early!)
https://twodust.newgrounds.com/

V0.16.1
Spoiler (click to show/hide):

Updates-
Changes-
-Changed piercing of certain skills (magic archery 2, etc) to not pierce walls
Bugfixes-
-Fixed several broken movement areas in the new forest ruins dungeoon
-Fixed blessing/curse marks appearing over the arms when hiding pose is active
-Fixed Slime game over showing on defeat in the new dungeon

https://hmadarktower.com/index.php/downloads/

https://www.patreon.com/HGameArtMan
https://twitter.com/Hgame03105829/statu ... 3303171072
hgameartman
 
Joined: Tue Dec 31, 2019 10:18 pm

Re: Horny Mage Academy: Dark Tower!

Postby hgameartman » Tue Mar 02, 2021 5:53 pm

V0.17.0 Patreon Beta Release!
Changelog
Spoiler (click to show/hide):

V0.17.0
Upadates-
-Revamped Anya's bust images!
-There may still be areas that are missing the updated graphics. I'll try my best to get to them all as soon as I can(including animations!)
-Added Pushable boxes! These can be pushed around, and are used in a variety of situations in dungeons... For now only one is available, in the kitchens.
-Added the "Pull" Field spell (learned on morning 8 from Vinyae)
-This spell, when cast, allows you to grab and pull movable boxes! (instead of pushing) Casting again cancels it. It can be cast outside of battle.
-Added F3 Maps!
-Secret passages still aren't tracked, but areas and general maps is up!

-Added a ball to the gymnasium!
-It can be pulled by the pull spell!
-Added 1 new H-Scene- Potion's Extra Credit!(voyer)
-Seen in the potion's professor's office on the first floor on certain nights

Changes-
-Updated F2 Map to include the Wind Elemental Wing!
Bugfixes-
-Fixed Tutorial Call interfereing with financial aid office visit
Known Issues-
-Anya's bust image is either too big, or the rest are too small.
I'll figure out which looks best and then adjust to match!
-I think once you're on the first side-story for Anya several of her repeatable scenes get locked out(since they're accessable via Comm only as well...)
-So many class issues. Assignments break, potions can't be learned (revamp #3 of the recipes perhaps is needed...), grades go ploot.... I'll figure these out as soon as I can.


ttps://www.patreon.com/HGameArtMan
https://www.patreon.com/posts/v0-17-0-patreon-48196756

https://twitter.com/Hgame03105829/statu ... 5280914433
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Re: Horny Mage Academy: Dark Tower!

Postby hgameartman » Mon Mar 08, 2021 3:00 am

V0.17.1 Release!

Changelog
Spoiler (click to show/hide):

v0.17.1

Changes-
-Added Linux Builds to my compiles!
Bugfixes-
-Reset character speed and direcitonal lock each morning
-Fixed homeroom tutorial sending you to floor 2's spellcasting wing
-Fixed Writing papers in the mornings in your room sending you to the library
-Fixed treatments popping up error messages about missing class grades (these were debug text for certain H-events that only trigger when you've passed essence stocking in potions, IE: taken most potions classes)
-Fixed the ghostly guide that caused lag while trying to chase you down stuck in the wall outside the dorms
-Fixed research minigame breaking on obtaining >25 int
-Fixed the curse of Undying Love not removing itself properly(may need to re-obtain it and then remove it again to properly remove it)
-Fixed Slowness Flask recipe not learning properly in class.
-Fixed books not despawning in the research minigame, causing slowdown

Known Issues
-Status screen is seriously outdated now
-Health/mana bars get in the way during text on the field
-Lots of gatherable items aren't animated properly
-Secret passages on F3 still aren't tracked in maps
-Most of the main characters outfits(swimsuit and maid outfit mainly)
are missing (need to redraw them!)
-Need to redo imp artwork for pregnancy (since they don't fit properly!)
-Anya's animations in several scenes need to be redone with new artwork
-Olivia's clothes are too tight, will redo as soon as I can!
-AI issues on the new AI types.
-Tentacle plants cause freeze/locks
-Tall grass blocks projectiles. No idea why, tried to keep it mostly out of the way because of it.
-Autosaves don't work unless you manually save first.
-Elemental training needs some revamps, it's hard to visualize a .1 times increase in damage for the matching element.... And it needs expanded content/events/rewards.
-Bust image size mismatches (Anya too big? rest too small?)
-Gathering needs some work on the field to improve flow
-Lots of class issues (grades wonky, assignments break, etc)
-Possible issues with infirmiry using wrong items on insomnia, stress, or anxiety
-Corrupt church baptism still using old art, stealing your hair, and generally breaking
-Curses seem a bit cumbersome to get/tinker with. Need to play with making it easier to get there, and expand rewards/ add new content to the corrupt church.
-Once you're on the first side-story for Anya several of her repeatable scenes get locked out(since they're accessible via Comm only as well...)
-Showing boobs broken for multiple events, need to redraw them!
-Title screen needs updated. Looking into it.
-(Technical) - Game Updater still updates from V0.1.0 all the way to the latest, causing minor slowdown when updating from older versions of the game. Should probably trim that to 3-4 versions back to increase performance.

v0.17.0
Updates-

-Revamped Anya's bust images!

-There may still be areas that are missing the updated graphics. I'll try my best to get to them all as soon as I can(including animations!)

-Added Pushable boxes! These can be pushed around, and are used in a variety of situations in dungeons... For now only one is available, in the kitchens.

-Added the "Pull" Field spell (learned on morning 8 from Vinyae)

-This spell, when cast, allows you to grab and pull movable boxes! (instead of pushing) Casting again cancels it. It can be cast outside of battle.

-Added F3 Maps!

-Secret passages still aren't tracked, but areas and general maps is up!

-Added 1 new H-Scene- Potion's Extra Credit!(voyer)
-Seen in the potion's professor's office on the first floor on certain nights


-Added a ball to the gymnasium!

-It can be pulled by the pull spell!


Changes-

-Updated F2 Map to include the Wind Elemental Wing!

Bugfixes-

-Fixed Tutorial Call interfering with financial aid office visit

Known Issues-

-Anya's bust image is either too big, or the rest are too small.

I'll figure out which looks best and then adjust to match!

-I think once you're on the first side-story for Anya several of her repeatable scenes get locked out(since they're accessible via Comm only as well...)

-So many class issues. Assignments break, potions can't be learned (revamp #3 of the recipes perhaps is needed...), grades go ploot.... I'll figure these out as soon as I can.


https://twitter.com/Hgame03105829/statu ... 4491820033


https://www.patreon.com/HGameArtMan?fan_landing=true

https://hmadarktower.com/index.php/downloads/
hgameartman
 
Joined: Tue Dec 31, 2019 10:18 pm

Re: Horny Mage Academy: Dark Tower!

Postby hgameartman » Sun Apr 04, 2021 12:53 am

https://twitter.com/Hgame03105829/statu ... 5299407873

V0.18.0
Spoiler (click to show/hide):

V0.18.0
-3 new classes! Potions: Explosive Flask, Mana: Mana Fountain, Artifacts: Basic Translation

-2 new skills - Explosive Flask, Mana Fountain

-New blowjob animations (both Anya and Olivia! - Although Anya has no scenes yet...)

-Re-Wrote Classes Code- reducing lag on class start, errors on assignments and classes, and improving saving time and save file size!

-New Assignment Types - Assignment Notebook
-Using the key item "Assignment Notebook", given during certain classes, to complete assigned schoolwork in the field!

-New Equipment + Recipes - Forest set, Slime Amulets
-New Refined Material + Recipe - Distilled Slime
-New Potion + Recipe - Explosive Flasks

-Added weather effects!
-These are basic rain/snow, happening following the seasons at random (rare) times

-Added (visual) seasons to the school grounds!
-Just winter for now, and it's fairly plain (snow on the ground and little snowmen). Will be expanded to other seasons and areas later.

Changes
-Improved Tin gear, reducing penalties and adding a HP boost to parts.

Bugfixes
-Fixed "Toilet Training for Toddlers" book hitbox being too small, making it unreadable from the teacher's desk during the class it is assigned
-Fixed Triple Slash and Enhance adding their grades to another class in addition to their own
-Fixed softlock when you have 0 gold and go to deposit gold via COMM
-Fixed Essence STocking assignment adding grade to another class

Known Issues
- Possible Issues with assignment journal (like I might have left in debug text....)



https://www.patreon.com/HGameArtMan?fan_landing=true

https://hmadarktower.com/index.php/downloads/
hgameartman
 
Joined: Tue Dec 31, 2019 10:18 pm

Re: Horny Mage Academy: Dark Tower!

Postby hgameartman » Wed May 12, 2021 12:58 am

V0.19.1 Update!
Spoiler (click to show/hide):

V0.19.0
Updates
-Added flowers blooming during spring

-Added Tentacle Plants(mature) - These variants of the base tentacle plants are stronger, and have pollen-based attacks, and can impregnate you with parasites you if you're caught and don't escape!
-Currently, they are only found in the open field during rain
-Added Tentacle Plant Parasites! - These unique parasites grow inside you based on a few conditions!
-As with all parasites, these are difficult to remove(as they stay in the body even after birth), requiring an expensive nurse visit or a hard to craft potion, so be careful on the field!

-Added 4 new title screens - These change as you play based on events!

-Added 2 New H-Scenes
- Tentacle Impregnation - Standing
- Tentacle Birth - Pods

-Added artwork for Olivia showing off her boobs
-Added artwork and animation for Tentacle Parasite Implant - Standing
-Added internal view artwork for Tentacle Parasite Implantation
-New Animation - Standing Tentacle Implant

Changes
-Loosened Olivia's Shirt in her base standing bust
-Removed Game Over Text stating game over event name
-Reduced checks to close HP view from once every 60 frames to once every 15 frames to increase responsiveness in removing HP during dialog
-Decoupled neutral magic 1 from Artifacts 1 at the start of the game, it now requires a page of neutral magic research instead of aquiring a wand
-Increased chance of rain/snow from 1/7 to 1/5 each morning
-Increased volume of snow/rain both indoors and outdoors

Bugfixes
-Fixed scholarships not applying even if you get good grades
-Fixed slowdown occuring before pull spell tutorial starts
-Fixed Students not appearing during gym classes
-Fixed Anya using the wrong bust image during the tutorial days 3 and 7
-Fixed snowmen not having hitboxes when they appear in winter
-Fixed Vinyae not transporting you to class when asked during Pull tutorial
-Fixed first introduction to homeroom slowing you down afterward
-Fixed - Waterway - Anya uses old bust images during first visit
-Fixed - Waterway - Combat mode enables on entering the last room first visit
-Fixed - Waterway - Losing to the slimes counts as a win, not a loss
-Fixed - Waterway - Stone tablet enables combat mode even on first visit
-Fixed - Waterway - Could save mid-dungeon
-Fixed - Waterway - Fixed brighten not casting at the start
-Fixed Anya using wrong bust images during Artifacts classes
-Fixed Anya using wrong bust images during Mana Manipulation Classes
-Fixed party skills applying to R instead of F (making the tutorial wrong at the waterway as well)
-Fixed season incrementing at start of game instead of at end of semester
-Fixed a bug in class selection filters that marked a class with a grade of 80% as neither Available nor Unavailable, only being visible when the filter was set to show all classes.

Known Issues
-Still so many, but a few quick ones....
-Stats screen doesn't show tentacle pregancies yet.
-Potion makeing still hasn't been fixed 100% yet! (hopeful to have that done for V0.19.1)
-Several places in floor 3 (and probably elsewhere) don't support gate crystals because I inexplicibly tied their existance to standing student code running (and then forgot to add standing/walking students to newer maps


V0.19.1
Spoiler (click to show/hide):

Bugfixes -
-Changed the way potions are learned and saved in memory. Tested with Potions 3, 4 lessons(slowness and poison flasks) and it seems to fix the issues!

Known Issues -
-Still lots, 2 interesting ones are....
-Possible issues with class processing if you don't select 4 classes. (turns out null values of -1 for everything really aren't making new class code happy)
-Relationship/dating with Anya has issues with some events being messed up/not appearing? Will test/fix.

https://www.patreon.com/HGameArtMan?fan_landing=true
https://twitter.com/Hgame03105829/statu ... 7908546567
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Joined: Tue Dec 31, 2019 10:18 pm

Re: Horny Mage Academy: Dark Tower!

Postby hgameartman » Wed Jun 02, 2021 5:13 pm

https://twitter.com/Hgame03105829/statu ... 2774500352

Changelog
Spoiler (click to show/hide):

V0.20.0
Updates
-Added several food items to the village shop!
-All currently useless
-Added another scene to Anya's side story!
-New Animation- Anya Pregnant Cowgirl

-Added another stage to the lifecycle of the Tentacle Plants
-This is triggered by semen, turning the tentacle pods into fertilized pods
-Added another Birth event for the tentacle plants to match the new lifestage

-Added relationship skip and resets for both Eillana and Anya to the debug tool
-Added methods to manipulate Potion recipe's array (reset and learning individual recipes) to debug tool

Changes
-Adjusted Anya's Side-Story human Pregnancy to roughly match the length of the main character's human pregnancy

Bugfixes

-Fixed saving not being disabled in 2nd floor night dungeon
-Fixed Anya's sprite being applied to Andrew after he joins homeroom
-Fixed Major issue on new game where potions array isn't initiated properly, making recipes unlearnable
-Fixed a bug that enabled translation abilities without taking the artifacts class to do so
-Fixed issues with assignment notebook assignments (mana fountain, new one)

Known Issues
-Floor 3 map still doesn't show secret passages properly
-Old images showing during the corrupt church baptism (without hair)
-Skirt hiking up in the corrupt church glitches, hand missing
-Attending black mass doesn't pass time properly
-Having less than a full courseload is still broken sometimes
-Nurses aid has stock menu issues
-Enemies can still knock you out of bounds in some places
-water jet, flamethrower assignments bugged
-Andrew vanishes after morning time together session
-Debug Tool needs some fixing- It's getting unwieldy


https://www.patreon.com/HGameArtMan
https://hmadarktower.com/
hgameartman
 
Joined: Tue Dec 31, 2019 10:18 pm

Re: Horny Mage Academy: Dark Tower!

Postby Bunnyav » Fri Jun 04, 2021 4:35 am

Nice to see this plugging along. I was exploring the outer fields dungeons a while ago and enjoyed the tentacle plants. Recently I tried to return to it but I couldn't get much farther after I lowered the water. Its as if the switch to re-raise the water to cross the floating bridge was missing. There were doors that looked open I couldn't walk through.
Bunnyav
 
Joined: Thu Jul 30, 2015 4:32 am

Re: Horny Mage Academy: Dark Tower!

Postby hgameartman » Sun Jun 13, 2021 6:33 am

Bunnyav Wrote:Nice to see this plugging along. I was exploring the outer fields dungeons a while ago and enjoyed the tentacle plants. Recently I tried to return to it but I couldn't get much farther after I lowered the water. Its as if the switch to re-raise the water to cross the floating bridge was missing. There were doors that looked open I couldn't walk through.


Thanks! I have a specific goal in mind for the game, and... it might be a while! I was hoping to be closer to 40-50% done by now, but I feel like it's just approaching the 25% mark instead! Progress is steady, but lost of stuff to go back and fix up/make better which slows forward momentum!

The dungeon's still incomplete, but I did fix a bug with the water-level switch being broken with V0.20.1, which broke that switch.
Unfortunately, you can't get much further (still haven't completed past the underground section, needs a certain puzzle) and the boss is still a work in progress (tentacles are hard to draw and animate!)
hgameartman
 
Joined: Tue Dec 31, 2019 10:18 pm

Re: Horny Mage Academy: Dark Tower!

Postby hgameartman » Tue Aug 10, 2021 9:35 pm

V0.22.1 Update!
https://www.patreon.com/HGameArtMan

https://twitter.com/Hgame03105829/statu ... 8926790659

Changelog:
Spoiler (click to show/hide):

Updates

New Scene: Tentacle Parasite: Eliana, Requires you to have seen all her scenes, and to be currently carrying the parasite Tentacle Pods: Fertilized
Reduced the size of the F2: Church map
Added failure states to the optional realism mode! Failing to use the restroom and eat properly lose a single time block! Not too punishing, but enough to encourage use of the systems if you enable it.
Changed transports on school outer entrance to reduce travel time to the village
Traveling Potions Merchant was added! Located in the middle of the new dining hall, he’s here to sell potions and buy a few ingredients from you until I properly fix potion making!
Changes-

Changed blessing of piety compulsion when donating to the church to 1/5th of your gold on-hand, instead of 1/10th
Set default save state to 1 (since it kept defaulting to the autosave slot at 21)
Bugfixes

Fixed water class transfering you into a wall afterward
Fixed Neutral Magic 1’s assignment log showing the wrong objectives and description
Removed a fadeout from tutorial message transports to reduce screen flickering
Fixed getting stuck in the desk after library tutorial on day 2
Fixed an old bust of Anya’s showing up during morning 4 tutorials in artifacts hall
Fixed getting stuck in gardening club entry in tutorial
Fixed class errors when taking less than 4 classes (at least, I think they’re fixed, more testing to make sure is required)
Fixed old Anya bust after beating the slimes in the waterway
Fixed a broken shortcut in spellcasting wing leading to the old Floor 2 Stairs instead of the new (and added the missing counterpart to the new F2 stairs)

Known Issues: (Some bugs, some misc thoughts on development)

MAJOR- Can’t learn potions recipes for some reason (or rather, they get deleted?) Been happening for a while, need a third rehaul to fix it.
New scene’s artwork is still unrefined. Will be tweaked later!
Balance is all over the place. Once I get a baseline in I need to make sure costs aren’t too high or low, monsters aren’t too dificult/easy to defeat, etc etc.
Morning 3 tutorials Anya vanishes when walking
Can study Null (new placeholder for empty class) and can also see it in stats screen, travel, etc
Double text appears if you click too fast when starting the choir club
Leaving without cleaning something in a room when it doesn’t need to be cleaned counts as a failure in the tavern ptj
Choosing classes UI needs updates (I need to figure out how to make better UI in general) At the very least, it should show classes you chose so far.
Class selection after finals can bug out, showing wrong course (workaround – Chose 4 cheep courses, get to the end of selection, and choose not to take them)
Class costs need some tuning to start, before you get raises it’s a bit of a pain the first few semesters
More maps still need to be redesigned, particularly large empty ones like the combat wing, Waterway dungeon, F2 corrupt church, school outside, infirmiry, village, etc
Neutral magic wing transport needs to be decoupled from mana manipulation room
Secret passages need some sort of labeling system – Will look into it for later


https://hmadarktower.com/index.php/downloads/
hgameartman
 
Joined: Tue Dec 31, 2019 10:18 pm

Re: Horny Mage Academy: Dark Tower!

Postby Bunnyav » Mon Sep 27, 2021 5:27 am

Sure the 2nd water switch is fixed? I started a brand new file. got to the third water switch and noticed 2nd underground was empty. Tried to backtrack and the door to the 2nd water switch is just an inactive black void. So there's no way to leave besides death and likely no way to get back to the plant enemies after I leave this place.
Bunnyav
 
Joined: Thu Jul 30, 2015 4:32 am

Re: Horny Mage Academy: Dark Tower!

Postby hgameartman » Tue Feb 15, 2022 11:58 pm

V0.26.1 Release!
https://www.patreon.com/HGameArtMan

https://twitter.com/Hgame03105829/statu ... 1482481669
Changelog
Spoiler (click to show/hide):

V0.26.0
Updates

-Revamped the assignment journal!
-Each class type now has a single quest, with assignments being objectives in the main one
-Class assignments now are cleared at the end of each semester

-New Assignments: Main Storyline Assignments branch
-This will track an overarching main storyline for the game
-At present it only has a basic start to attent classes, get gold for classes, etc

-New Assignments: Relationship Assignmnets
-Currently only for Eillana, keeps track primarily of current Relationship Main Quest,
as well as sidequest status

-Gardening club update
-3 new seeds, 2 unlocked in the shop after some time has passed, 1 found in a dungeon with a certain gathering level
-Harvesting plants now gives gathering experience, leveling your gathering skill much like field gathering does
-Implemented (fast regrowing) plants, which take a long time to grow initialy, but produce faster afterward until the growth season ends

-New Side Story: Eilana’s Training – Part 1!
-Join Eilana as she investigates a mysterious branch of magic that might help her
enhance her own abilities!

Changes

-Adjusted map transports to reduce travel time in some maps(again)
-Restructured Spawns on the 2nd floor dungeon to accomadate changed transports
-Traveling potion merchant now travels, appearing rarely with two different inventories to sell
-Traveling potion merchant’s buying prices have dropped
-Changed Neutral Magic Courses to use the MANA prefix, getting their own transport closer to their door

Bugfixes

-Fixed Studying during the tutorial text displaying at the wrong time
-Fixed text on nurses aid job still saying 5 will is required instead of 3
-Fixed the first Artifacts class sending you out into the old (unused) floor2
-Fixed weather effects still playing in tailor shop

V0.26.1 Bugfixes

Updates
-Redesigned Tavern F1

Changes
-Changed some map transfer locations to reduce travel time

Bugfixes
-Fixed Nurses aid job still not requiring 3 will
-Fixed the job board in the boy’s dorm not working
-Fixed bathrooms often chucking you into a wall
-Fixed third floor transports on the left side being misconfigered

Known Issues

-Shortcut causes repeat of waterway introduction after artifacts class
-Anya’s relationship scenes need fixing, all relationships in general need some editing
-Forced transports to room too close to bed/save point
-Survival mode has no meters/visible indications of hunger/pee needs.
Need some sort of configurable/context-sensitive UI
-Spell assignment in general needs an overhaul- you need mana to equip and there’s no indication
of where it was assigned to
-Stats UI needs an overhaul, art + needs to show corrupt church stats, selfishness etc
-Many class issues still unresolved

https://hmadarktower.com/index.php/downloads/
hgameartman
 
Joined: Tue Dec 31, 2019 10:18 pm

Re: Horny Mage Academy: Dark Tower!

Postby djaw68 » Fri Apr 07, 2023 3:00 pm

Major bug ruining the game

The game freezes on getting recipe books.
The game gets to the stage where it tells you receive a recipe book and thereafter nothing much happens.
The character cannot move and the recipes do not appear.
so far this has happened in
Potions 1
Artifact use - cloth making (receiving the processing recipe book1)
but these are the only two recipe books I have obtained.

The only choice is to forego the class or crash the game and reload and do not attend the class in the reload. This means the MC does not get the recipes.
Hope you can put out a quick fix.
djaw68
Newly Registered
 
Joined: Fri Apr 07, 2023 2:41 pm

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