by Lucky777 » Sat Nov 04, 2017 10:54 pm
Hahahaha
I mean, you could get the farm upgrades that make it more comfortable.
That way it doesn't increase stress, and in your immersive roleplay you'll be able to feel better about your character.
That said, time passes when they're on the farm, so it'd be nice for their "rebellious" status and low obedience level to improve when they're there.
You could also just use a potion to make slaves non-rebellious as well, buuuuut ... yeah I don't like the whole "mindwipe lol" aspect of that personally, so there's that.
Maybe "Entrance" and "Dominate" have some effect on rebellion?
I don't know.
Never used dominate because it was said to be able to cause the target permanent mental damage.
I just wait 'em out with 'em in the jail.
I usually softrape 'em too (Tell them they're toys and will do as I wish regardless, but then don't actually fuck 'em until I grind up massage-affection consent).
Gives me mana and gives me something fun and immersive to do.
I mean I'm glad the hard-rape option is THERE, and I use it sometimes, don't get me wrong (EG when 100 obedience + sex-unlock somehow doesn't cause consent).
It's just not THAT MUCH my personal thing.
But yeah in my roleplays I generally prefer to focus on the "rehabilitation" aim of punishment as well, and grind bandit obedience to max before selling them.
"Look ma, productive members of society!"
XD
Honestly, if only it was so fucking simple in real life.
Jail time doesn't just make people obedient automatically out here IRL, y'know?
And even if you ARE obedient it doesn't automatically mean you have skills OR access to a sufficient job.
Eeeeeeh.
... I am concerned about slaves being able to "refuse" to work in certain places, though.
That... isn't right, surely?
More stress from brothel work if you're a prude makes sense, but ... slaves? "Refuse"? Just who is the boss again?
And that means you can't absolutely break 'em of the prude trait through exposure.
What a shame.
... Also, on the topic of roleplays, that one time I realised you can keep both Emily AND Tisha fed and safe without wasting time fighting bandits, by just...
not grinding Emily's loyalty, branding Emily, offering to exchange her for Tisha, and then keeping both of them... I had an actual legitimate IRL "Maniacal laughter"
fucking moment. That was fun.
TOO BAD ABOUT THE COMPLETELY FUCKING UNDERSTANDABLE REPUTATION HIT.
But still. It was fun.
I like playing straight honest characters so in my own head I just tend to imagine that I worded the offer very, VERY carefully.
Maybe referring to Emily's wellbeing or best interests instead of her freedom : D
Anyway, on the earlier subject of level-stats increasing performance, I think the cooking performance from agility is pretty impressive.
Hell, instead of 10 per day, if you have a human cook with maxed biologically engineered agility of 5, and maxed commoner int of 75, you only eat 3 food per day!
I may push their rank higher eventually and see what 85 or 95 int does, but Rich and Noble just seem like way too much trouble to have around.
Unless they're ascetics.
May keep an eye out for ascetic slaves in the slave-market during the postgame.
Bugs:
- If you open "Battle Group" to fix your backpack inventory, and then hit "leave to town" in the side tab, the inventory screen stays open. When you hit "close" you
go back into your house.
Maybe you should disable the side-tab on that screen and only on that screen, like it sometimes is on other screens, eg when inside "Gear".
- Sometimes, if you're playing female, girls who don't have penises will ask for permission to put their penis in your pussy.
I just roll with it.
But like ... maybe Iron Melissa wanted an entourage of boys so much she magicked an invisible dick onto some of her girls.
And I mean...
It's not ACTUALLY there in-game, and wasn't put on in the laboratory, so this IS a bug report, but still.