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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest (Updated 4/09

Postby Towerfag » Thu Sep 28, 2017 9:04 pm

v0.12.6 is out!

Image

Changelog:
    -Added Fairy Princess adult scene!
    -Insect Princess adult animation #1 added!
    -Desert Princess adult animation #1 added!
    -"Milking Time!" quest added!
    -"Fairy Legs" quest added!
    -11 maid costumes (Human,Slime,Golem,Insect,Skeleton,Desert,Ghost,Goblin,Moth,Cat,Dog) added!
    -Moth Progeny added!
    -Insect Progeny added!
    -Desert Progeny added!
    -All 3 races added to the Progeny Simulator too!
    -New NPCs added (R-005TY, Jokul and Jozzlyn)
    -Kobold route greatly expanded!
    -A lot of new portraits!
    -A lot of new sprites!
    -Skeleton Princess has a new BGM!
    -Several bugs and typos fixed.

I reduced the grammar to a minimum thanks to you Ungawa!
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest (Updated 28/0

Postby musical74 » Sun Oct 01, 2017 4:58 am

This is from the .12 version so hoping it's been fixed, but when the (smoking hot) Desert Princess invites me to rest and I say OK there was a weird error that caused the game to crash. Like it was looking for something that wasn't there

On same version, Moth princess decides to declare war on both Goblin and Cat princess at the same time, essentially ruining any chance of getting a relationship with the Moth Princess... I have it saved right before she does, but it's always "she declares war on the two at the same time*, it is "two princesses declare war @ 90 minutes* and Moth princess is stupidly thinking she can win? Against one, maybe, but both at the same time?

Now, if you'll excuse me, I need to see about dating the smoking hot Desert Princess...
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest (Updated 4/09

Postby Ungawa » Sun Oct 01, 2017 5:46 am

Towerfag Wrote:v0.12.6 is out!


I reduced the grammar to a minimum thanks to you Ungawa!


My name is Ungawa, and I approve this message. (Here's hoping Orc Princess wins though...)
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest (Updated 1/10

Postby Towerfag » Sun Oct 01, 2017 7:10 pm

Orc Princess lost Ungawa! Whose fault do you think it is?

She will come back for the poll after the next one though! Right now the Patrons are voting for the 2 Debutantes that will take the place of Orc and Holstaur for the next time!
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest (Updated 1/10

Postby Towerfag » Wed Oct 04, 2017 11:54 pm

v0.12.6c is out! We managed to add a lot of stuff in just a handful of days!

Here's the changelog:

FEATURES

- Desert Princess adult animation #2 added!
- Reworked War and Peace mechanics, if the Diplomacy between two reign improve they will make peace!
- Reworked the "Tea Party" quests. They can now vastly improve the Diplomacy between reigns!
- New route for the Insect-Golem wars, going through Skeleton and/or Human is now possible!
- Reworked ingame time speed. By default an ingame day will last 8 minutes (before it was 24) and you can set it to a custom speed (1~99 minutes/day) using the "Customizations" Menu when you start a new game!
- If you don't let a Princess rest (in the Tavern or in the Campsite) before the delivery, the child will recieve a (light) malus to its stats!
- New item: "Oxytocin Salts"! Halves the time remaining to a Princess' pregnancy (you can gift it to the ones still on their thrones too)!
- New item: "Little Cheat Stone"! Consumable item you can use to open the Cheats Menu outside the World Map!
- 10$-tier custom NPCs added
- New cheat: "Put Flowers in your Towers" (Peace everywhere)
- New cheat: "Reset Diplomacy"
- New cheat: "Select game speed"
- Added the first 10$-NPC with custom portrait!

BUGFIXES

- Game freezing during Ghost Princess event in the Cemetery solved.
- Patch system loading during Cow Races or Beach quest solved.
- Fairy Princess won't disappear from her forest when Insect Princess surfaces.
- Dragon Princess I won't show in her hideout if you're in Dog Princess' route.
- Game crashing when buying Slime or Insect Princess from the Slave Market solved.
- Knight unable to leave the Wolf Cave if going inside alone for the first time alone solved.
- Several other bugs and typos fixed.
Last edited by Towerfag on Thu Oct 05, 2017 10:24 am, edited 1 time in total.
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest (Updated 1/10

Postby Ungawa » Thu Oct 05, 2017 1:11 am

Why was the ingame speed decreased when it was so high earlier?

Also, what's a "malus" on stats? Do you mean a "malice" as in a detriment?
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest (Updated 1/10

Postby Firefall » Thu Oct 05, 2017 1:18 am

Ungawa Wrote:Why was the ingame speed decreased when it was so high earlier?

Also, what's a "malus" on stats? Do you mean a "malice" as in a detriment?


Malus is a different word from malice. It's apparently the negative version of "bonus", so, a negative effect. So yeah, it's a debuff.
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest (Updated 1/10

Postby Ungawa » Thu Oct 05, 2017 2:11 am

Huh... Well TIL... TF has two blog posts in recent memory without edits.

*claps*
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest (Updated 1/10

Postby Towerfag » Thu Oct 05, 2017 10:24 am

Ungawa Wrote:Why was the ingame speed decreased when it was so high earlier?

Also, what's a "malus" on stats? Do you mean a "malice" as in a detriment?


You're my arch-enemy Ungawa :mrgreen: !
I meant the RL-minutes/ingame-day ratio got decreased, so the game flows faster by default. My bad~

First it was 24 minutes for 1 day, now is 8 minutes for 1 day and you can edit it at will.

EDIT: Oh wait, you're talking about the kids' "malus" (we use it in italian as the contrary of "bonus", I didn't know it wasn't used worldwide until now :lol: ). They will be of lower Quality ( instead of random 0~10 they get random (0~10) - 2). Quality influences the stats' growth.
Last edited by Towerfag on Thu Oct 05, 2017 6:20 pm, edited 2 times in total.
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest (Updated 1/10

Postby Lucky777 » Thu Oct 05, 2017 1:36 pm

I'm suspecting it means a penalty, since by logic (which sometimes fails quite spectacularly to apply to language) the opposite of BONus REALLY SHOULD be MALus.

According to dictionary.com though, the word doesn't seem to exist except in a very specific contractual context.

*shrugs*
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest (Updated 1/10

Postby johnnyarrow » Mon Oct 16, 2017 7:26 am

Sorry to ask as a lowly free loading urchin, but when does the next public version come out?
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest (Updated 1/10

Postby hotwinter88 » Tue Oct 17, 2017 2:41 pm

This looks amazing maybe if other plans don't pan out i might be able to help on this project?
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest (Updated 1/10

Postby LangdonAlger » Tue Oct 17, 2017 6:28 pm

Not only the amount of content is awesome, but the quality too. I'm a little worried about fonts and interfaces, though.
Other than that, you nailed it with the art direction for characters and scenes! Great job! :D
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest (Updated 1/10

Postby Towerfag » Tue Oct 24, 2017 12:40 am

I'm really glad you guys liked the game!
@LangdonAlger: you're talking about v0.12 fonts? Or you already played the newer versions?
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest (Updated 1/10

Postby CloudRipper » Tue Oct 24, 2017 7:27 pm

Towerfag I don't know whats going on, but neither your blog or the download links are working.
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest (Updated 1/10

Postby someone » Mon Oct 30, 2017 12:31 pm

So what is the actual problem with Patreon? I don't think this game has any of the content they're cracking down on and even then, most of the games that actually do can get away with just slightly rewording their pages without changing any of the content.
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest (Updated 1/10

Postby musical74 » Mon Oct 30, 2017 6:47 pm

I SUSPECT it's someone whined and Petreon's checking to make sure everything is OK. Maybe not this page explicitly, but a group that this page fell under. I haven't seen ANYTHING gamewise that would suggest that Towergirls would be targeted.
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest (Updated 1/10

Postby Lucky777 » Mon Oct 30, 2017 9:42 pm

From what I saw on the patreon page before it got suspended (or whatever it is), there's some legal kerfuffle between Towergirls and one of their ex-artists.

Towerfag SOUNDED like he had it under control, but I guess we'll have to see what is eventually said by the courts.

If it goes that far, anyway, which I SINCERELY doubt, to be honest.

Inter-personal drama.

One thing that's absent when you work alone, at least.
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest (Updated 1/10

Postby musical74 » Mon Oct 30, 2017 11:35 pm

YEESH, at least it (probably) won't be as bad as Breeding Season was...
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