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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest

Postby Towerfag » Tue Jul 04, 2017 5:18 pm

savilian Wrote:Um, just asking, about the patreon thing, would we need to pay 5$ or more once or can we keep pay 1$ for 5 months to unlock the download link?


No, Patreon lets only the patrons pledging 5$ or more access the "5$+" tagged posts!
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest

Postby savilian » Wed Jul 05, 2017 2:55 am

Towerfag Wrote:
savilian Wrote:Um, just asking, about the patreon thing, would we need to pay 5$ or more once or can we keep pay 1$ for 5 months to unlock the download link?


No, Patreon lets only the patrons pledging 5$ or more access the "5$+" tagged posts!

So I'll have to blow 5$ one time to access the 5$ tagged post? Or can we just pledge 1$ every month, and five months later the account have finally transfare 5$ then the post would also open?
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest

Postby Dongman » Wed Jul 05, 2017 5:06 am

Towerfag Wrote:
Simple enough, you smash rocks and pray the RNG gods.
To smash rocks you need a mace (1 hit 1 kill) or fist-weapons (3 hits to break a rock) or the hit will bounce off!

yes, but where do you find rocks you can smash? I've looked all over the map (or at least the parts of it I have access to) and have not found a single one that I can break.
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest

Postby Towerfag » Wed Jul 05, 2017 8:28 am

savilian Wrote:
Towerfag Wrote:
savilian Wrote:Um, just asking, about the patreon thing, would we need to pay 5$ or more once or can we keep pay 1$ for 5 months to unlock the download link?


No, Patreon lets only the patrons pledging 5$ or more access the "5$+" tagged posts!

So I'll have to blow 5$ one time to access the 5$ tagged post? Or can we just pledge 1$ every month, and five months later the account have finally transfare 5$ then the post would also open?


5$ one time, at least.
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest

Postby Towerfag » Wed Jul 05, 2017 8:32 am

Dongman Wrote:
Towerfag Wrote:
Simple enough, you smash rocks and pray the RNG gods.
To smash rocks you need a mace (1 hit 1 kill) or fist-weapons (3 hits to break a rock) or the hit will bounce off!

yes, but where do you find rocks you can smash? I've looked all over the map (or at least the parts of it I have access to) and have not found a single one that I can break.


There are smashable rocks in the Kobold Mines, in the forest north of DPI hideout in the Southern region, in Golem Princess' tower, in the cave by the river (near Skeleton Princess) when its dried out , in the Wolves cave (you need the quest before you can enter it), outside DP II castle, in the Mole's Cave (you need to have recruited Insect Princess) and... that should be it.
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest

Postby musical74 » Thu Jul 06, 2017 3:15 am

You mentioned malt is near the Goblin's princess's domain...WHERE?? I don't see a spot that indicates it like the kelp, the big orange flower-things near it don't seem to be it. Is it the area before you meet the Moth princess? Is it someplace blatantly obvious I'm just not seeing?

Something else I've noticed, most of the kingdoms have guards saying *you are an unknown, we don't want you around* (well, slime and human do) but the Goblin princess was willing to see me immediately. Is there a reason the goblin princess was more friendly than the others?
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest

Postby Ungawa » Thu Jul 06, 2017 11:55 am

Keep going south. If you hit the Moth Princess, you haven't gone south far enough.

Before that, a bit more westerly will be the ghost princess' spot and you go around that and south and you'll hit Goblin's crib.

Also, Goblin Princess wants the D. I think she gets affectionate after like... Two hearts? Go make some midget porn, kid.
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest

Postby musical74 » Thu Jul 06, 2017 7:06 pm

I'd also like to do the desert princess, the human princess, the moth princess, the slime princess, the kobold princess, maybe an orgy with all of them together...

I see there has been an influence of Undertale here!
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest

Postby Towerfag » Sat Jul 08, 2017 12:25 am

Ungawa Wrote:Keep going south. If you hit the Moth Princess, you haven't gone south far enough.

Before that, a bit more westerly will be the ghost princess' spot and you go around that and south and you'll hit Goblin's crib.

Also, Goblin Princess wants the D. I think she gets affectionate after like... Two hearts? Go make some midget porn, kid.


This guy gets it.

Lots of midget porn in next update.

Image
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest

Postby Dongman » Sat Jul 08, 2017 4:33 am

OH YES
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest

Postby PlayerXXX » Sun Jul 09, 2017 4:36 pm

Found a bug that crashes the game: The blue dragonlike figure in the oub where you can change songs if go from the right side of the stage you will enter in a quest for skeleton princess(even though you haven't activated her reign) you will play the deliver bones quest if you complete 15 or fail the screen just blacks out and the song still plays indefinitely
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest

Postby Towerfag » Sun Jul 09, 2017 5:33 pm

PlayerXXX Wrote:Found a bug that crashes the game: The blue dragonlike figure in the oub where you can change songs if go from the right side of the stage you will enter in a quest for skeleton princess(even though you haven't activated her reign) you will play the deliver bones quest if you complete 15 or fail the screen just blacks out and the song still plays indefinitely


Yep, that was an old bug, I guess you're playing the public version.
Just avoid that point, I know it sucks, sorry~
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest

Postby sym » Mon Jul 10, 2017 7:29 am

Is this a known bug and basically the same issue as the last person who posted a bug, or am I just missing a file for some reason downloading the v0.12 demo?
Anytime I try to enter golem princess chamber it gives me this message and closes the application.

Spoiler (click to show/hide):

Image
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest

Postby musical74 » Tue Jul 11, 2017 12:37 am

Hey, when you get the latest version uploaded, will we have to start back from the beginning? I know usually you can start from point A but sometimes things are changed that requires a new start because some major thing was changed.

And it looks like the insect kingdom won't be showing up because I want to keep the human princess kingdom around! Does that screw up other things, since *wanting to keep human kingdom around* means no insect kingdom...why can't you have it just be ANY kingdom that falls instead of specifically the human kingdom? *puts up sign that says SAVE THE HUMAN KINGDOM!*
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest

Postby Towerfag » Tue Jul 11, 2017 1:42 am

sym Wrote:Is this a known bug and basically the same issue as the last person who posted a bug, or am I just missing a file for some reason downloading the v0.12 demo?
Anytime I try to enter golem princess chamber it gives me this message and closes the application.

Spoiler (click to show/hide):

Image


Yup, if you decide, at the beginning of the game, to use the old Golem Princess' portraits that missing resource will cause a crash.
Send me an email to [email protected], I'll send you a fix.

musical74 Wrote:Hey, when you get the latest version uploaded, will we have to start back from the beginning? I know usually you can start from point A but sometimes things are changed that requires a new start because some major thing was changed.

And it looks like the insect kingdom won't be showing up because I want to keep the human princess kingdom around! Does that screw up other things, since *wanting to keep human kingdom around* means no insect kingdom...why can't you have it just be ANY kingdom that falls instead of specifically the human kingdom? *puts up sign that says SAVE THE HUMAN KINGDOM!*


Depends on the update. Most of the times you will have to restart your game, just by taking a look at the changelog you'll realize how big are the changes between a version and the following ones.

About Human/Insect: Decisions decisions~
I already promised there will be a way to have both of them running at the same time, but it's low priority.
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest

Postby operasingeronwednesday » Tue Jul 11, 2017 1:55 am

So first off I just want to say that this game is amazing. I have sunk waaaay more time into it than I thought I would. That being said it looks like I might have bugged a few things unintentionally and have to start over soon.

For example the 1st time I went to what I now know is the Ghost domain I opened a door by standing adjacent to it on the building on the fight. There was nothing inside, and I couldn't get into the main building so I left. I later went back with a filled urn, but was unable to get back into either door effectively locking me out of the Ghost kingdom. Again I could be missing something.

I spent a lot of time trying to save either the Slime, or Skeleton Princess. My hang up with the Slime is waiting on the Merchant to show up at her reign for salts. The apparent random nature (if there was a pattern I could not see it) of the merchant is rather annoying in this aspect because I got into a rhythm of clearing the tomb area south of enemies and then sleeping, and seeing if she was at Slime Reign. I did this and ended up with so much currency (well over like 10k after donating tons to Dragon Princess) before she ended up showing up there at all.

Is there a way to make it less random for the sake of getting these quests done before all out war begins? I've literally had kingdoms rise and fall waiting on her to show up.

The skeleton princess wants an item from Golem Princess which would be fine if she were still in the game. I hate to ask this, but does merchant princess when she gets there (if she can anymore since now when I go there it insta goes to greeting the ambassador) sell the item like she does the skull? I hate to think I've locked myself out of progressing because as soon as the Skeletons popped up everyone literally went to war with everyone. I also tried to wait and see if she would show up there myself, but it's again been a while and I have yet to see her over there despite checking several times a day.

The auctions. I like them for the most part, but how about a few option of 2 bribes to the auctioneer. 1 is for like 1000 that shows you the timer left on the auction, and one for something silly high like 5-10k that makes it so that you always get the last bid and essentially win it if you have the cash. Perhaps using these bribes makes the other buyers bid more aggressively essentially making you pay for using the bribes?

Back to saying awesome things about it I was amazed that no matter how deep it went it still kept getting more complicated. Dragon shows up and starts draining the wealth I just gave? That's lame, but what's this? She prevents wars? How interesting! I can use that to my advantage.

The animations on the war declarations are also amazing. I love the lawyer pointing pose of Skeleton Princess. Side note do the skeletons never go over 500? I keep seeing a green arrow that says they're growing, but they never seem to, which would make sense depending on if they can just make new ones with bones they find, or enemies they kill.

Currently I either am missing something, or it seems like getting a princess in your party is sort of backstabby? Like you get your affection up, build the kingdom, and then set up the kingdom to fall, and rush to save her so she joins with you? That's a might strange. Regardless I could also be missing something since the only princess I have is Kobold princess that came with me at the start. This might be because I keep insisting on trying to recruit Skeleton, or Slime just because, but I"m not sure. It's just weird because the Knight doesn't seem like that kind of guy, or maybe I'm playing him wrong.

Kobold Princess is acceptable adorable, and very, very useful in combat since you can rapid mash her attack to help stun weaker enemies so you can farm more effectively. Knights wind blade does waaay more damage so he's good for a long drawn out slog.

As far as mini bosses go. I liked the Chef, and Skeleton king the most. The Skeleton one had some cool ambiance with the skeleton on the keyboard, and summoning help, and the chef needs no explanation. I'm torn on the Desert mini boss since it's a cool idea, but I feel like the screen is just the slightest bit too dark. Towards the end there were only two orbs but I kept thinking my eyes were going as they tried in vain to find a third. Either that, or there was a third, and I got lucky and hit it when I murdered the boss's face.

I did do one restart, and went full slime. Got her to 3 hearts, and did her salts quest, which again saw the rise, and fall of skeleton princess (I'm so sorry), human, and insect before she showed up, and I tried both options of dialogue, and no matter what she kept just saying "hey I'm busy with princess stuff so talk to me later". She did this for over ten days before I called it quits on that one.

So again, I could be missing something on a few things (I admit to not being 100% familiar with everything since I just found out about this, and thought it was so good I had to register to write this), or in need of a strategy guide.

Again I love this game. It is a game I can play just because it's fun, and not just because I'm in the mood, which is the mark of an awesome game. I just suck at it for the most part....except for Merchant Princess. I'm not taking the blame for that one....I think.
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest

Postby AcademyOfFetish » Tue Jul 11, 2017 7:05 am

This art is super cute. I think there's lore behind the name right? I gotta say, I always think I'm going to be seeing a tower defense game whenever I learn more details about this title. What's the story behind the name?
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest

Postby Towerfag » Tue Jul 11, 2017 5:54 pm

operasingeronwednesday Wrote:So first off I just want to say that this game is amazing. I have sunk waaaay more time into it than I thought I would. That being said it looks like I might have bugged a few things unintentionally and have to start over soon.

For example the 1st time I went to what I now know is the Ghost domain I opened a door by standing adjacent to it on the building on the fight. There was nothing inside, and I couldn't get into the main building so I left. I later went back with a filled urn, but was unable to get back into either door effectively locking me out of the Ghost kingdom. Again I could be missing something.

I spent a lot of time trying to save either the Slime, or Skeleton Princess. My hang up with the Slime is waiting on the Merchant to show up at her reign for salts. The apparent random nature (if there was a pattern I could not see it) of the merchant is rather annoying in this aspect because I got into a rhythm of clearing the tomb area south of enemies and then sleeping, and seeing if she was at Slime Reign. I did this and ended up with so much currency (well over like 10k after donating tons to Dragon Princess) before she ended up showing up there at all.

Is there a way to make it less random for the sake of getting these quests done before all out war begins? I've literally had kingdoms rise and fall waiting on her to show up.

The skeleton princess wants an item from Golem Princess which would be fine if she were still in the game. I hate to ask this, but does merchant princess when she gets there (if she can anymore since now when I go there it insta goes to greeting the ambassador) sell the item like she does the skull? I hate to think I've locked myself out of progressing because as soon as the Skeletons popped up everyone literally went to war with everyone. I also tried to wait and see if she would show up there myself, but it's again been a while and I have yet to see her over there despite checking several times a day.

The auctions. I like them for the most part, but how about a few option of 2 bribes to the auctioneer. 1 is for like 1000 that shows you the timer left on the auction, and one for something silly high like 5-10k that makes it so that you always get the last bid and essentially win it if you have the cash. Perhaps using these bribes makes the other buyers bid more aggressively essentially making you pay for using the bribes?

Back to saying awesome things about it I was amazed that no matter how deep it went it still kept getting more complicated. Dragon shows up and starts draining the wealth I just gave? That's lame, but what's this? She prevents wars? How interesting! I can use that to my advantage.

The animations on the war declarations are also amazing. I love the lawyer pointing pose of Skeleton Princess. Side note do the skeletons never go over 500? I keep seeing a green arrow that says they're growing, but they never seem to, which would make sense depending on if they can just make new ones with bones they find, or enemies they kill.

Currently I either am missing something, or it seems like getting a princess in your party is sort of backstabby? Like you get your affection up, build the kingdom, and then set up the kingdom to fall, and rush to save her so she joins with you? That's a might strange. Regardless I could also be missing something since the only princess I have is Kobold princess that came with me at the start. This might be because I keep insisting on trying to recruit Skeleton, or Slime just because, but I"m not sure. It's just weird because the Knight doesn't seem like that kind of guy, or maybe I'm playing him wrong.

Kobold Princess is acceptable adorable, and very, very useful in combat since you can rapid mash her attack to help stun weaker enemies so you can farm more effectively. Knights wind blade does waaay more damage so he's good for a long drawn out slog.

As far as mini bosses go. I liked the Chef, and Skeleton king the most. The Skeleton one had some cool ambiance with the skeleton on the keyboard, and summoning help, and the chef needs no explanation. I'm torn on the Desert mini boss since it's a cool idea, but I feel like the screen is just the slightest bit too dark. Towards the end there were only two orbs but I kept thinking my eyes were going as they tried in vain to find a third. Either that, or there was a third, and I got lucky and hit it when I murdered the boss's face.

I did do one restart, and went full slime. Got her to 3 hearts, and did her salts quest, which again saw the rise, and fall of skeleton princess (I'm so sorry), human, and insect before she showed up, and I tried both options of dialogue, and no matter what she kept just saying "hey I'm busy with princess stuff so talk to me later". She did this for over ten days before I called it quits on that one.

So again, I could be missing something on a few things (I admit to not being 100% familiar with everything since I just found out about this, and thought it was so good I had to register to write this), or in need of a strategy guide.

Again I love this game. It is a game I can play just because it's fun, and not just because I'm in the mood, which is the mark of an awesome game. I just suck at it for the most part....except for Merchant Princess. I'm not taking the blame for that one....I think.


Thank you for playing with such attention, I like how... layered the game is getting!

To answer your main points:
- Yes, Merchant Princess is annoying. I've yet to find a good way to influence where she goes without using cheats (there's a cheat to set her location from v0.12.3)
- You're right about recruiting Princesses. For now the only way is to wait until she gets sieged by an enemy army. With [link=https://towerkc.blogspot.it/2017/07/mothers-sons-daughters.html]heirs[/link] there will be a new way to recruit the Princess. You'll only have to get friendly enough with her andm if she has a son/daughter you may convince her to abdicate in his/her favor, consequently joining your team!
- You might have reached the end of pre-recruitment Slime Princess, 3 hearts are enough to get her to join you. The bigger part of their story will be in the post-recruiting part.

Thank you again for showing interest in our game and for the honest feedbacks!
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Re: [VX Ace][RPG] Towergirls Kingdom: Conquest

Postby Towerfag » Tue Jul 11, 2017 5:56 pm

AcademyOfFetish Wrote:This art is super cute. I think there's lore behind the name right? I gotta say, I always think I'm going to be seeing a tower defense game whenever I learn more details about this title. What's the story behind the name?


Here! And Here!
The main "pen" behind the original charts is Gats, our Lead Artist since March.
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