by napala » Mon Jan 22, 2018 5:46 am
There are many differences between the LoK project and yours.
First, they are two, and you are one.
Second: Kuja has a lot of earlier experience in animation and art, I'm talking about pre-2011 here. I don't know much about Abelius but if I had to guess, I'd say he used to code for a living, so he must have a lot of experience coding too.
Third: they're working on a game with Krystal as a protagonist. Krystal. The very reason this forums exists and has a name.
THAT's why they have a 4k Patreon.
If you decide to compare to them, and put yourself under their shadows, then you're doomed from the start.
You say "my art is crappy and my coding is slow". I say that your art by far is a lot better than most people's. And the fact that you can put up a basic platformer, with walking animations, and a rough, yet working collision/hit detection system, puts you way above 90% of the members of this forum alone, if not the entire porn game community.
I think your mistake is trying to start from the top. While I insist your art is REALLY good, you're trying to set up a Patreon when you are self-admittedly slow at coding. Instead of trying to make a full porn game from the start, do something basic first. A small platformer game with little art, in which the objective is to guide a small block from point A to B, or something like that for example. Anything small enough to let you master the basics first. Then, start building up from there. I remember you saying you couldn't find a proper grappling code tutorial. Have you tried making one by yourself? It may make for a good coding exercise.
Once you're confident in your coding skills (don't neglect your art skills though), enough to be able to deliver a constantly growing project, THEN you should start doing your real porn game with the objective of starting a good Patreon campaign.
Look at DirtyC101 for example. Before starting his currently ongoing game, Legend of the Twin Orbs, he started with a very rough, basic combat game with animations imported from other games (K-Fox and the Sword), before making a survival combat prototype (Beta Beach). Even then, he went a lot of time without even setting up a Patreon, because he knew it wouldn't attract a lot of people.
The most important thing is, have confidence in yourself. Don't look at people above you and feel bad about being in the bottom, think about how are YOU are going to rise to the top.