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Card/Board game

PostPosted: Thu Oct 06, 2016 9:10 am
by AWildRabbit
Hello,

This game is a small project for me to try my hand a multiple art styles. It is a simple board game where the goal would be to obtain a number of point before your adversary. I say "would" because there's no win/fail state at the moment, but there's a working AI and ~10 kind of cards.

You play by dragging and dropping cards on the board during your play turn. Cards can only be placed on certain spaces, and you can only play them if your token is on one of these spaces (hover over a card in your hand to highlight the valid spaces). You can place one card per turn, and play one too(drop a card on your token to play it). You may also end your turn early (End turn button at the top of the screen) or discard a card (by dropping it on your discard stack), both of these actions will make your token move 1 space toward the right. Each card can move you on the board, and you play cards you reach at the end of the movement. You can inspect cards in your hand or on the board by clicking on them. Each card played after the first one will give you more and more bonus points. Your turn finish when you end up on an empty space.

Each card can change the Play stat (moves you toward the right), the domination and submission stats (domination moves you toward the top while submission moves you towards the bottom).

Press R to restart the game and Escape to quit.

A screenshot of the game.
Spoiler (click to show/hide):

screen.png
Screenshot


I'm not sure what i'll be adding to the game besides more cards.

Here's the link for the game
https://mega.nz/#!cAMCAQZa!3UmrCk4OYnFX68ZQwYFuN8mTMuYmJHG7y2havksvr9M

I'd like to receive critics on the art in the game (though what is present now is more or less in a rough state) and your thoughts on the game itself (card balancing, rules, etc...). There's still not much to try, but you can see where it's going from what's there.

Thanks in advance

Re: Card/Board game

PostPosted: Sat Oct 08, 2016 2:15 am
by AWildRabbit
Uploaded a new version : https://mega.nz/#!oN8X0YgZ!Q8FuN8HxRqX4A2PZPLPHsxX6yLZLZSsndH11QrjSOA4

-Changed the rules a little; The board is now 5x5 and you start on the 3rd row on the 1st column. When you don't play or discard a card, you travel toward the beginning (1 row and 1 column max per turn) instead of moving forward. You draw cards until you have at least 3 cards on your turn.
-Changed the wording on the cards a little (Lewdness instead of Play and Points instead of Erotic Points)
-Added 2 new cards.

Re: Card/Board game

PostPosted: Sat Oct 08, 2016 5:15 am
by WingsofChange
I'm very intrigued with this game very innovative IDK about anyone else, but I've never seen a porno board/card game. I wonder if this is just a prototype however because I hope the pillar pieces are just place holders. If you can make 3D models I'd love to see those pieces in nude models but this is just a minor tweak if you can't do such a thing then it's fine don't worry about it. Other than that and adding local PVP if possible I have no critiques to give .

Re: Card/Board game

PostPosted: Sun Oct 09, 2016 3:22 am
by AWildRabbit
The cylinders are indeed placeholders, though I don't know when I'll be changing that.

As for a local PvP, I honestly didn't think about that. I planned on implementing online multiplayer (if the game ever took off), but local multiplayer would be far easier to do (though you would see the cards in the hand of the other player). I might be adding that in the near future, but I think it would be after more cards are added and deck customization implemented.

I also want to add that this is kind of a side project, so updates might come a little slow.