[RPG Maker MV] The Artifacts of Adaar

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[RPG Maker MV] The Artifacts of Adaar

Postby DG » Tue Jun 21, 2016 1:37 pm

Hello there, Funseekers!


Let me introduce to you - us – Dally Game Studios, small team of game makers ;) You probably haven’t heard of us yet, that’s okay. The world has not been created in 2 minutes. Give us some time, and with your help – we both would get better.
With the help of RPGMaker MV we want to introduce you some small part of our masterpiece that we made recently. We hope that all of us would have lots of fun from it ;)

About the game:
So, fellows, what do we have here? Here we have our best, and first project – Artifacts of Adaar. You probably are thinking that it is about some Artifacts and something called Adaar. Well…you right :D
In the game you will experience a story of Aliya and her, let’s say surroundings ;). So Artifacts of Adaar is a 18+ game – you would be able to take a pick at some hot scenes ^_^
Anyway, fun, sexy time, interesting story. That is what we will try to offer you. ( The list is still developing, we are planning to add some horses and Tori Black :D) And it will be absolutely free!


H-Content:
H-events planned both illustrated with pictures and pixelated sprites. Sex scenes can be encountered by progressing the story and will be depend on your choices.
Planned themes/fetishes: you will be able to see a lot of different stuff ^_^ . What you won`t see for sure: scat, watersports, shota/loli, guro.

Screenshots:

Spoiler (click to show/hide):

Image
Image
Image



The gate to the world of Adaar is here: http://www.dallygames.com


Download:

http://www.mediafire.com/download/68wwjg6sow0zqdl/The+Artifacts+of+Adaar%28Prologue%29.zip



Updates: 7/24/2016

Change log:
Spoiler (click to show/hide):

-Intro now illustrated with pictures
-continuation of the story
-2 new scenes added
- some minor bug fixes
- spelling and syntaxes improvements
+update from 7/26/2016 with more bug fixes ^_^


Patreon:
Not obligatory, but we would be happy>
https://www.patreon.com/dallygames . Support us :3
-----------------------------------------------------------------------------------


Have fun, Stay sexy, Be awesome,
Yours,
Dally Game Studios.
Last edited by DG on Tue Jul 26, 2016 12:05 pm, edited 4 times in total.
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Re: [RPG Maker MV] The Artifacts of Adaar

Postby fallenvortex » Tue Jun 21, 2016 9:37 pm

so far it seems like a pretty good game with good art work
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Re: [RPG Maker MV] The Artifacts of Adaar

Postby Darthjake » Tue Jun 21, 2016 11:17 pm

Good intro so far, I'm guessing that perhaps English is not the primary language for you? Some of the words / wording is done correctly part of the time, and sometimes the syntax just needs a bit of tweaking, so you might want to look at a proof reader other then that no real complaints, the images so far look well done, and the only real bug error I discovered was when talking with Greg Greywood. Whether you choose to talk to him or say nothing, (after interacting with him that is), the game crashes with the message:

Error
Failed to load: img/characters%24VillagerWork1.png

If you would like exact spelling issue I'm more then happy to send those that I find to you either by pm or posting here.

Also an example of the syntax issue is this:

Bathing Scene: ... with slowly, gently moves you stepping into water

Now: ... with slow, gentle moves you step into the water

But other then that and some spelling keep up the good work, I'll be watching the post here for updates.
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Re: [RPG Maker MV] The Artifacts of Adaar

Postby DG » Tue Jun 21, 2016 11:49 pm

Darthjake Wrote:Good intro so far, I'm guessing that perhaps English is not the primary language for you? Some of the words / wording is done correctly part of the time, and sometimes the syntax just needs a bit of tweaking, so you might want to look at a proof reader other then that no real complaints, the images so far look well done, and the only real bug error I discovered was when talking with Greg Greywood. Whether you choose to talk to him or say nothing, (after interacting with him that is), the game crashes with the message:

Error
Failed to load: img/characters%24VillagerWork1.png

If you would like exact spelling issue I'm more then happy to send those that I find to you either by pm or posting here.

Also an example of the syntax issue is this:

Bathing Scene: ... with slowly, gently moves you stepping into water

Now: ... with slow, gentle moves you step into the water

But other then that and some spelling keep up the good work, I'll be watching the post here for updates.


Thanks for your feedback! Well, yes you are right, English is not our primary language ^_^ I probably should
mention that somewhere. We will really appreciate if you send us (by pm here) spelling issues that you found.

And what about that bug: somehow I deleted that image of Greg ^_^ Will fix this with next update, for now there is no really point to talk to him.
Thank you one more time)
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Re: [RPG Maker MV] The Artifacts of Adaar

Postby Seth_Phoenix2000 » Thu Jun 23, 2016 5:57 pm

I've been having some lag issues with this game. It wasn't so bad until I could move on my own after the first encounter with the spiders. They're zipping around and I'm just struggling to move at all. Those are not good things to have together. And this was after turning off the background effects, which had helped speed the game up a bit.
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Re: [RPG Maker MV] The Artifacts of Adaar

Postby DG » Thu Jun 23, 2016 8:54 pm

Seth_Phoenix2000 Wrote:I've been having some lag issues with this game. It wasn't so bad until I could move on my own after the first encounter with the spiders. They're zipping around and I'm just struggling to move at all. Those are not good things to have together. And this was after turning off the background effects, which had helped speed the game up a bit.



Thanks, I`ll look into it and try to figure something out with these lags ^_^


P.S. If someone has troubles with widescreen or just wants to turn off full screen mode, you can do that by pressing F4 button. Game window also can be stretched with your mouse.
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Re: [RPG Maker MV] The Artifacts of Adaar

Postby Seth_Phoenix2000 » Fri Jun 24, 2016 1:29 am

DG Wrote:
Seth_Phoenix2000 Wrote:I've been having some lag issues with this game. It wasn't so bad until I could move on my own after the first encounter with the spiders. They're zipping around and I'm just struggling to move at all. Those are not good things to have together. And this was after turning off the background effects, which had helped speed the game up a bit.



Thanks, I`ll look into it and try to figure something out with these lags ^_^


P.S. If someone has troubles with widescreen or just wants to turn off full screen mode, you can do that by pressing F4 button. Game window also can be stretched with your mouse.


Thanks. All in all, it looks good. At least as far as I could get before going to work.
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Re: [RPG Maker MV] The Artifacts of Adaar

Postby DG » Tue Jun 28, 2016 5:18 pm

Hello guys,
The Artifacts of Adaar were updated recently. It`s rather small update just to fix some bugs and
spelling issues. We are now working on a big update for the game and it will take us something
like 3-4 weeks. (or maybe less ^_^)

If you are waiting for the new content you better just skip this update and wait for the next one ^_^


Update:
Change log:
-Fixed spelling and syntax mistakes (thanks to Darthjake)
-Redone sunrays effect for all maps
-changed battle interface
-added dialog scene with Aliya and Renna after bath scene
-fixed some minor bugs
-added quest journal to the menu (nothing there it’s for the future)
-added small dialogs to the NPC`s in village
-some other minor changes that you probably won`t recognize ^_^
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Re: [RPG Maker MV] The Artifacts of Adaar

Postby DG » Thu Jul 07, 2016 10:15 am

Hello there, guys

I`m here to tell you some news about incoming update and other stuff ^_^ The game seems like pretty straight forward now. Well it’s because this demo itself now just an introduction to the story and with the next update this introduction will end ^_^ That mean, we will try to make our game more open like and content that you will be able to see won`t be related just to the main quest line.

What about next update: it will be here somewhere near 20 of July.

Some pics ^_^

Spoiler (click to show/hide):

Image
Image
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Re: [RPG Maker MV] The Artifacts of Adaar

Postby DG » Mon Jul 25, 2016 2:07 pm

Hello there guys,

The game were recently updated, here is the change log:

Change log:
-Intro now illustrated with pictures
-continuation of the story
-2 new scenes added
- some minor bug fixes
- spelling and syntax improvements again ^_^

Here is the link: http://www.mediafire.com/download/68wwjg6sow0zqdl/The+Artifacts+of+Adaar%28Prologue%29.zip (The link is updated with 7/26/2016 bug fixes)

P.S. If you want to know something about our future plans and how we are going to update the game, visit our website: http://dallygames.com/
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