Sex Zombie [RPGMaker MV]

ABOUT:
Sex Zombie is meant to be a sexualized version of popular survival horror titles like Resident Evil and the Last of Us.
The story is set in a fictional modern world environment, and takes place in a generic American-style city plagued by an extremely virulent fungal infection (similar to the Last of Us) that has crippled much of human civilization worldwide. The infection takes the form of a parasite that takes over it's human hosts' brains and turns men into extremely violent, sex-crazed zombies.
The game features a blend of action and puzzle-based gameplay. You will play as Juno, a survivor of the apocalypse and a trained engineer (a shout-out to Isaac from Dead Space), trying to navigate between a failing human society cloistered in fortified sanctuaries and an outside world ravaged by the infection.
Adult content is presented as a mix of text, CG stills and pixel animations. The content is fairly hardcore, featuring featuring zombies, bestiality, monsters, and more.
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GAMEPLAY:
The gameplay in Sex Zombie basically revolves around three things: combat, puzzle-solving, survival, and of course, adult content.
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DOWNLOAD:
Mega Link + Decryption Key (version 0.03.2):
https://mega.nz/#!EAAwiT5R!ZawDmcQ1Mw9nfbjEDIepYVKSsxs-3HWenJhLWXWPgik
Mega Link + Decryption Key (version 0.07.2):
https://mega.nz/#!kI4gHYCZ!zjS132EEcCz9ZWb3lr4yhhHKNSu9LLSeli2TcJOIndw
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If you'd like to support our work, check out our Patreon page!
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CREDITS:
This game is a proud product of the Dystopian Project.
Due credit must be given to the following parties:
The RPGMaker MV software was developed by Enterbrain
The POP! Horror City graphics pack was made by VexedEnigma
Many of the plugins used in the game are developed by Yanfly
The splash screen plugin was developed by HimeWorks
Temporary non-original artwork is the work of butcha-u and cyberunique (from versions 0.1.1 ~ 0.3.2)
Sex Zombie is meant to be a sexualized version of popular survival horror titles like Resident Evil and the Last of Us.
The story is set in a fictional modern world environment, and takes place in a generic American-style city plagued by an extremely virulent fungal infection (similar to the Last of Us) that has crippled much of human civilization worldwide. The infection takes the form of a parasite that takes over it's human hosts' brains and turns men into extremely violent, sex-crazed zombies.
The game features a blend of action and puzzle-based gameplay. You will play as Juno, a survivor of the apocalypse and a trained engineer (a shout-out to Isaac from Dead Space), trying to navigate between a failing human society cloistered in fortified sanctuaries and an outside world ravaged by the infection.
Adult content is presented as a mix of text, CG stills and pixel animations. The content is fairly hardcore, featuring featuring zombies, bestiality, monsters, and more.
---
GAMEPLAY:
The gameplay in Sex Zombie basically revolves around three things: combat, puzzle-solving, survival, and of course, adult content.
1. Combat: Unlike other RPGMaker games, Sex Zombie does not use traditional turn-based combat mechanics. Instead, combat is both real-time and action-based. To fight her enemies, Juno will be able to find and equip a variety of different weapons. Different types of weapons suit different types of enemies. There are currently six different weapons in the game:
PISTOL: Low damage at medium range.
SHOTGUN: High damage at short range.
RIFLE: Average damage at long range.
KNIFE: Kills most enemies in one hit; 1 use only.
CROWBAR: Kills most enemies in one hit; 2 uses only.
AXE: Kills most enemies in one hit; 3 uses only.
However, while Juno can deal with her enemies via combat, ammunition and weapons are limited, and so it is necessary for the player to come up with non-violent ways to deal with their enemies from time to time.
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2. Puzzle-Solving: Apart from combat, Juno will sometimes encounter situations where she has to interact with NPCs and/or the environment around her, and solve puzzles through these interactions or via gathering tools or clues. While solving puzzles, Juno will rely on four primary stats: Strength, Intelligence, Charisma, and Perception. Juno can increase these stats over the course of the game. If you've played Fallout before, the system being used here is very similar. For an idea of how these stats work:
STRENGTH lets her perform manually intensive tasks, ie. forcing open jammed doors.
INTELLIGENCE tests her smarts, ie. hack into computer systems to open remote doors.
CHARISMA is useful in dialogue; ie. it lets her talk her way out of tricky situations.
PERCEPTION measures Juno's awareness; it can allow her to avoid traps and find hidden passageways.
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3. Survival: The "survival" element of the "survival horror" in Sex Zombie mainly comes in the form of Juno's Hunger Points (HP) and Morale Points (MP). Whenever Juno is attacked, she loses MP; as long as her MP bar does not drop below 0, she will live to fight (and fuck!) another day. However, if the MP bar drops past 0, it is game over. To prevent this, Juno can regain all her MP by resting at a safehouse. Each time she rests, however, Juno loses -100 HP. HP, in turn, is restored by consuming supplies which can be scavenged throughout the game. The player must balance the HP and MP bars to survive.
The "survival" element would be greatly diminished, however, if the player simply calculated Juno's HP and MP needs ahead of time, and went around fucking her enemies into submission. To counterbalance this, there is an added mechanic in the game - Infection. Juno has a visible "Infection Count" whenever you open the game's menu, and every time Juno has a sexual encounter with an enemy, this counter goes up. Infection leads to dire consequences if left unchecked.
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4. Adult Content: This being an adult game, there are, of course, gratuitous amounts of adult content. There is a combination of pixel animations, CGs, and written erotica.
Cutscenes, and non-enemy scenes, will be portrayed using CG stills.
All enemy types will come with unique pixel animations, as well as "gameover" CG stills.
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DOWNLOAD:
Mega Link + Decryption Key (version 0.03.2):
https://mega.nz/#!EAAwiT5R!ZawDmcQ1Mw9nfbjEDIepYVKSsxs-3HWenJhLWXWPgik
Mega Link + Decryption Key (version 0.07.2):
https://mega.nz/#!kI4gHYCZ!zjS132EEcCz9ZWb3lr4yhhHKNSu9LLSeli2TcJOIndw
---

If you'd like to support our work, check out our Patreon page!
---
CREDITS:
This game is a proud product of the Dystopian Project.
Due credit must be given to the following parties:
The RPGMaker MV software was developed by Enterbrain
The POP! Horror City graphics pack was made by VexedEnigma
Many of the plugins used in the game are developed by Yanfly
The splash screen plugin was developed by HimeWorks
Temporary non-original artwork is the work of butcha-u and cyberunique (from versions 0.1.1 ~ 0.3.2)