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Sex Zombie [RPGMaker MV]

PostPosted: Sun Jun 12, 2016 2:09 pm
by Architect
ABOUT:

Sex Zombie is meant to be a sexualized version of popular survival horror titles like Resident Evil and the Last of Us.

The story is set in a fictional modern world environment, and takes place in a generic American-style city plagued by an extremely virulent fungal infection (similar to the Last of Us) that has crippled much of human civilization worldwide. The infection takes the form of a parasite that takes over it's human hosts' brains and turns men into extremely violent, sex-crazed zombies.

The game features a blend of action and puzzle-based gameplay. You will play as Juno, a survivor of the apocalypse and a trained engineer (a shout-out to Isaac from Dead Space), trying to navigate between a failing human society cloistered in fortified sanctuaries and an outside world ravaged by the infection.

Adult content is presented as a mix of text, CG stills and pixel animations. The content is fairly hardcore, featuring featuring zombies, bestiality, monsters, and more.

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GAMEPLAY:

The gameplay in Sex Zombie basically revolves around three things: combat, puzzle-solving, survival, and of course, adult content.

1. Combat: Unlike other RPGMaker games, Sex Zombie does not use traditional turn-based combat mechanics. Instead, combat is both real-time and action-based. To fight her enemies, Juno will be able to find and equip a variety of different weapons. Different types of weapons suit different types of enemies. There are currently six different weapons in the game:

PISTOL: Low damage at medium range.
SHOTGUN: High damage at short range.
RIFLE: Average damage at long range.

KNIFE: Kills most enemies in one hit; 1 use only.
CROWBAR: Kills most enemies in one hit; 2 uses only.
AXE: Kills most enemies in one hit; 3 uses only.

However, while Juno can deal with her enemies via combat, ammunition and weapons are limited, and so it is necessary for the player to come up with non-violent ways to deal with their enemies from time to time.

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2. Puzzle-Solving: Apart from combat, Juno will sometimes encounter situations where she has to interact with NPCs and/or the environment around her, and solve puzzles through these interactions or via gathering tools or clues. While solving puzzles, Juno will rely on four primary stats: Strength, Intelligence, Charisma, and Perception. Juno can increase these stats over the course of the game. If you've played Fallout before, the system being used here is very similar. For an idea of how these stats work:

STRENGTH lets her perform manually intensive tasks, ie. forcing open jammed doors.
INTELLIGENCE tests her smarts, ie. hack into computer systems to open remote doors.
CHARISMA is useful in dialogue; ie. it lets her talk her way out of tricky situations.
PERCEPTION measures Juno's awareness; it can allow her to avoid traps and find hidden passageways.

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3. Survival: The "survival" element of the "survival horror" in Sex Zombie mainly comes in the form of Juno's Hunger Points (HP) and Morale Points (MP). Whenever Juno is attacked, she loses MP; as long as her MP bar does not drop below 0, she will live to fight (and fuck!) another day. However, if the MP bar drops past 0, it is game over. To prevent this, Juno can regain all her MP by resting at a safehouse. Each time she rests, however, Juno loses -100 HP. HP, in turn, is restored by consuming supplies which can be scavenged throughout the game. The player must balance the HP and MP bars to survive.

The "survival" element would be greatly diminished, however, if the player simply calculated Juno's HP and MP needs ahead of time, and went around fucking her enemies into submission. To counterbalance this, there is an added mechanic in the game - Infection. Juno has a visible "Infection Count" whenever you open the game's menu, and every time Juno has a sexual encounter with an enemy, this counter goes up. Infection leads to dire consequences if left unchecked.

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4. Adult Content: This being an adult game, there are, of course, gratuitous amounts of adult content. There is a combination of pixel animations, CGs, and written erotica.

Cutscenes, and non-enemy scenes, will be portrayed using CG stills.

All enemy types will come with unique pixel animations, as well as "gameover" CG stills.


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DOWNLOAD:

Mega Link + Decryption Key (version 0.03.2):
https://mega.nz/#!EAAwiT5R!ZawDmcQ1Mw9nfbjEDIepYVKSsxs-3HWenJhLWXWPgik

Mega Link + Decryption Key (version 0.07.2):
https://mega.nz/#!kI4gHYCZ!zjS132EEcCz9ZWb3lr4yhhHKNSu9LLSeli2TcJOIndw

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Image

If you'd like to support our work, check out our Patreon page!

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CREDITS:

This game is a proud product of the Dystopian Project.

Due credit must be given to the following parties:

The RPGMaker MV software was developed by Enterbrain
The POP! Horror City graphics pack was made by VexedEnigma
Many of the plugins used in the game are developed by Yanfly
The splash screen plugin was developed by HimeWorks

Temporary non-original artwork is the work of butcha-u and cyberunique (from versions 0.1.1 ~ 0.3.2)

Re: Sex Zombie [RPGMaker MV]

PostPosted: Sun Jun 12, 2016 7:47 pm
by fallenvortex
during chapter one when you get into the tunnels its pretty rough down there because of all the zombies and not having enough ammo and item to restore mp to deal with it all

Re: Sex Zombie [RPGMaker MV]

PostPosted: Mon Jun 13, 2016 12:17 am
by Architect
You're not actually meant to fight them all or deal with them all - there's an alternative route for you to just use the computer system to bypass them.

Re: Sex Zombie [RPGMaker MV]

PostPosted: Mon Jun 13, 2016 12:41 am
by DragonG
where is the download link?

Re: Sex Zombie [RPGMaker MV]

PostPosted: Mon Jun 13, 2016 12:58 am
by Architect
mediafire.com/download/cq3rjn0r4on5xdn/Sex_Zombie.zip

Copy and paste that to your searchbar. It's also in the OP.

Re: Sex Zombie [RPGMaker MV]

PostPosted: Mon Jun 13, 2016 1:01 am
by VintageBass
You do know there is a URL command to make it a clickable link...

Re: Sex Zombie [RPGMaker MV]

PostPosted: Mon Jun 13, 2016 1:30 am
by Architect
It's on Mediafire. Clickable links cause it to be traced back to this site, and when Mediafire detects that it's a site with adult content it tries to shut down the links or something. Had this problem a couple of times and decided to just play it safe by making people C&P.

Re: Sex Zombie [RPGMaker MV]

PostPosted: Mon Jun 13, 2016 1:34 am
by VintageBass
Well people have been using MEGA which has been rather cool about things, so there's that option if you ever need to use that.

Re: Sex Zombie [RPGMaker MV]

PostPosted: Mon Jun 13, 2016 2:08 am
by fallenvortex
Architect Wrote:You're not actually meant to fight them all or deal with them all - there's an alternative route for you to just use the computer system to bypass them.

i never figured out what the passwords were, i probably wasnt looking correctly for them but i manage to get past them by continually sleeping then healing and or using the mp items to get through there i ended up with there only be two of them left in the tunnels

Re: Sex Zombie [RPGMaker MV]

PostPosted: Mon Jun 13, 2016 4:24 am
by Architect
Haha, you basically bruteforced through the whole thing!

Re: Sex Zombie [RPGMaker MV]

PostPosted: Mon Jun 13, 2016 7:13 pm
by fallenvortex
i really did, where do you figure out the passwords or is it just a random guess kind of thing because in future updates all that forcing my way through might have consequences that i dont want to see during my first go through it

Re: Sex Zombie [RPGMaker MV]

PostPosted: Mon Jun 13, 2016 7:29 pm
by Kromar
fallenvortex Wrote:
Architect Wrote:You're not actually meant to fight them all or deal with them all - there's an alternative route for you to just use the computer system to bypass them.

i never figured out what the passwords were, i probably wasnt looking correctly for them but i manage to get past them by continually sleeping then healing and or using the mp items to get through there i ended up with there only be two of them left in the tunnels


I'm doing the same thing, I never found the password for the computer... and I looked everywhere... at least I think I did. But I just get swarmed everytime and get a game over.

[EDIT] I found it... guess I did not take the time to read correctly.

Re: Sex Zombie [RPGMaker MV]

PostPosted: Mon Jun 13, 2016 7:51 pm
by fallenvortex
was it something small that i missed where it says it in the text of the computer

Re: Sex Zombie [RPGMaker MV]

PostPosted: Mon Jun 13, 2016 8:50 pm
by EliteMaster512
Just wanna say in the in-game disclaimer, you state that you "strongly condone" rape. Condone means to approve of. Might want to change that before you get into some legal trouble :lol:

Re: Sex Zombie [RPGMaker MV]

PostPosted: Mon Jun 13, 2016 9:09 pm
by x3Darkie
EliteMaster512 Wrote:Just wanna say in the in-game disclaimer, you state that you "strongly condone" rape. Condone means to approve of. Might want to change that before you get into some legal trouble :lol:

Downloaded the game just to see that. Cracked me up quite a bit. Didn't go much further after that though.

Also, this is to Architect. If you want to troll your players after pressing no during the disclaimer, do this script call: SceneManager.terminate()
This effectively shuts down the game. I think it'll have more of an effect than just returning to the title screen.

I also second using MEGA over Mediafire. If there's is any other reason you need to make the switch, it's that MEGA is faster and doesn't have any ads.

Re: Sex Zombie [RPGMaker MV]

PostPosted: Tue Jun 14, 2016 1:00 am
by Architect
Yeah the disclaimer's been fixed in the next version!

... Might swap to MU if its actually much faster!

Re: Sex Zombie [RPGMaker MV]

PostPosted: Tue Jun 14, 2016 4:12 am
by Darthjake
I've maybe seen a few posts about ppl having issues with Mega, but nothing like Mediafire, the captcha might not show up, or the download just plain won't start.

Mega is the way I prefer to download when I have the option, followed distantly by Fileboom, then Keep2share, and those two lag behind because I can't do a sub at the moment. When I had a sub to K2S, it was the bomb, I literally downloaded more porn then I could reasonably play. :P And that's a good problem to have!

Re: Sex Zombie [RPGMaker MV]

PostPosted: Tue Jun 14, 2016 7:53 am
by Kolren
Just played the game and I must say I'm impressed. The title didn't really appealed to me in the first place, so seeing how it was worked was a nice suprise.

The game idea is good and I had fun playing through the v0.3 content. The only problens I found were some palces where you could walk on walls. The link with screenshots of said places are:
http://vvcap.com/wSLuCrmGxEb
http://vvcap.com/AsYVaQfB8z3
http://vvcap.com/yHUAlRBJpF0

And, as another game maker that uses MV, you might want to use Engima Box to turn your game into an .exe. If you leave as the engine gives you people will be able to get your resources and even access your game code and alter it. If you don't have a problem with this then it's fine just wanted to give a heads up.

All in all the game is pretty fun. I'll ake sure to follow it's development. Keep the good work. o/

Re: Sex Zombie [RPGMaker MV]

PostPosted: Wed Jun 15, 2016 12:38 am
by Architect
Thanks for the feedback and encouragement!

Yeah this graphics pack makes getting the pathing right a little hard.

And for the game, I'm not really fussed what people do with it, and often some of the beta players like to jump into the game files and do bugfixes or debugging from there. Probably leave it as is for now.

As for the title - meh - it is what it is and it appeals to a limited demographic. Might as well make it obvious.

Re: Sex Zombie [RPGMaker MV]

PostPosted: Wed Jun 15, 2016 2:32 am
by nad destroyer
I rather like the game. Its simple but has quite a lot of content considering the version number so far. I know this is all about zombie sex lol but maybe Juno can have some nice consensual sex or relationship with someone down the line in the story. In regards to the CG's I think I read that they are temporary? I mean the first ones look pretty good. Its the last 1-2 that I encountered that was kinda subpar.