[RPG Maker MV] Renryuu: Ascension [WIP]

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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby RyenSaotome » Sat May 09, 2020 4:01 pm

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Changes:
- New event with Vampire and the Wind Spirit. It's starts in the top left corner of Aldlyn when the main story events and Vampire's events are advanced far enough.
- Added the solo CG scenes for the hellhounds Xyani and Liu.

Skilltree
- New skilltree pages replace the old skilltree, and can be accessed from the menu, same as before.
- Each party member received a unique skilltree page, which adds about 100 new skills into the game.
- The old skills and points you've invested remain, on the pages of different party members.
- All skills can be reset to regain the skillpoints now.

Feedback about the new skilltree system would be highly appreciated. Mostly about the balancing, if some skills are overpowered or not worth the skillpoints, and if the new skills made you change your previous party formation.

Since I got asked a lot about how to get to the hellhound village after the last two updates, I thought it might be best to explain it again: You need to get the wyvern Leneth pregnant to have a chance to meet Hellhound in a maid uniform in your secret bedroom. The trigger for this is a randomly generated number and can be re-rolled by using the teleport stone. After the scene with Hellhound in the maid uniform, you can find her in the volcano in Amagal in front of a hole in the wall which leads to the hellhound village. In order to enter the volcano, you need to advance Vampire's events.

For the next few days I plan to bring the walkthrough up to date and take care of reported spelling mistakes, which have been piling up a bit. ^^"

Downloads:
Hi-Drive: https://my.hidrive.com/share/ijp41t-our
MEGA: https://mega.nz/#F!CpQXwBDS!wwZlWRrPWoGzZX5h0-MlRQ
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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby RyenSaotome » Mon May 18, 2020 3:55 pm

Small update to version 20.05.17:
-> This update only fixes bugs and spelling mistakes, it adds NO NEW CONTENT. <-
- For some people the Wind Spirit did not appear in the top left of Aldlyn even after getting all requirements. There is an option in the book next to your bed in the castle to fix this issue now.
- Fixed the bug of your party disappearing when you asked Lady Akira to change you into a girl at Witton.
- Fixed the bugged treasure chests in the fire raid of the Spire of Courage. They don't freeze the game or give you multiple items anymore.
- Fixed several issues with the new skills from the skill tree update. Everything that was reported should work as intended now, but please let me know should you still notice any skills that don't work as described.

Downloads:
Hi-Drive: https://my.hidrive.com/share/ijp41t-our
MEGA: https://mega.nz/#F!CpQXwBDS!wwZlWRrPWoGzZX5h0-MlRQ
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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby RyenSaotome » Tue Jul 14, 2020 8:56 pm

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The update of the strategy battle system is finally done!



First of all, let me say that this update took waaay longer than I expected. Almost two month for an update is far beyond my normal schedule, but it was a rather complex system with many issues, instead of the normal events that are often pretty straight forward.

The next time I'll work on such a large change, I'll try to post more in between to keep you all up-to-date, and maybe squeeze in a little update in between, to make sure people stay busy. ;)



Changes in update 20.07.14:

- Skip and hide buttons were added to the dialog box. The skip button can quickly advance you through dialogs, and the hide button will make the text box disappear until you click or press something again. In the options, you can bind a specific key for the skip and hide action as well.


The strategie battle system on the overview map was almost complele re-made. Changes include:

- New event and quest at the repaired barracks (where you met Mira), which will unlock the strategie battle system after you finished the quest.

- New overview of all squads of the vanguard forces. Every squad now has a unique leader and abilities, rather than a class based on it's weapon.

- Squads can now change equipment, and use abilities and items during combat.

- Base movement for all troops is now 3 tiles. It can be increased up to 5 tiles by equipping a horse. Every squad that uses a horse takes additional damage from enemies with lances.

- All squads heal automatically after a battle now.

- Squads gain stats when they level up.

- New research options for the army section of the laboratory.

- Enemies have a chance to drop loot now, and every map gives you loot for completing it.

- New arena function to fight up to 5 1on1 duels with one of your squads.

- All battles now start instantly, without having to wait for your vanguard to move there for several turns, and they can be repeated endlessly. Only exception is the bonus battle, which has a small chance to appear every turn and will disappear when you advanced a turn again or fought the battle once.

- Destroyable barricades were added. (You don't need to destroy them to win the battle)

- Enemy cavaliers will now walk a set path until they an enemy got in range, to simulate a patrol.

- Agility, crit chance, and evasion were added to the stats of the squads.

- Moral now affects the crit chance of your squad instead of the pure damage.

- Damage is not a fix value anymore, but has a range of +/-20%. Together with the chance of critical strikes and misses, this makes the result of the attack less predictable.

- Added a low chance each turn for a caravan to appear, which sells items for the vanguard forces.



Notes:

- Two squad leaders introduce themselves with full body CGs. The artist is already working on the other 4, but they were not done in time for the update.

- Due to the complexity of the system, I'm almost certain that some bugs still hide in it. I'd appreciate every help to find them, so please don't hesitate to report any bugs or issues you find.

I'd also be happy to hear your opinion on the balancing of the new enemies, to improve it some more.

- Currently only 6 new squad leaders can be played, but the system is made for up to 20 unique squad leaders. They'll be added step by step in future updates.

- The focus for the next few updates will be on the main character(again) and the sex scenes for the Orchel elves.



Thanks for your patience and enjoy the new update. :)


Downloads:

Hi-Drive: https://my.hidrive.com/share/ijp41t-our

MEGA: https://mega.nz/#F!CpQXwBDS!wwZlWRrPWoGzZX5h0-MlRQ
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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby RyenSaotome » Sun Jul 19, 2020 3:13 pm

In order to fix the bugs from the last version, I made a quick update with a bit of new content.

New content of version 20.07.19:
- A new event and CG scene was added with the elf Allisa from Orchel in Dorgania.
- CG remake of Mirel's first blowjob at the comming of age ceremony.
- CG remake of Leneth' full body and sex scene CGs.
- CG remake of Mira's cunnilingus scene.
- CG remake of Vampire's scene with female Ryen in the bathhouse.
- CG remake of the double blowjob with Mira and Vampire.
- CG remake of Vampire's footjob.
- CG remake of Grey's first sex scene
(All changed CGs and their scenes can be seen via the CG room)


Bugfixes:
- Initial dialog with Bristol was changed and should now display properly.
- Squads that were defeated will now be "alive" again in the next battle.
- Defeated squads won't cause an invisible barricade anymore.
- You can now upgrade the blacksmith in Calbridge Stronghold on the overview map to produce steel once you have a mine to produce coal.
- The problem of black icons above enemies for android might be fixed, but I have to check if the fix actually works when I make the apk file, as the issue did not appear in the windows version.
- Barricades don't drop loot anymore when you defeat them.
- The squad leader Fang can now act with 4 APs.
- The "Academy upgrade" research option was fixed.
- The message talking about an Iron Spear when you want to craft a Steel Axe in the armory was fixed.
- Changed the location of the treasure chest in the bonus battle, as it was unreachable in the previous spot.
- Price of "Special Arrows" in Ebron was changed, to ensure you can't sell them for more than you pay for them.
- Lind will appear properly in the CG room again now.

Download:
Hi-Drive: https://my.hidrive.com/share/ijp41t-our
MEGA: https://mega.nz/#F!CpQXwBDS!wwZlWRrPWoGzZX5h0-MlRQ
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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby RyenSaotome » Mon Aug 10, 2020 5:12 pm

The next version is ready!

The update advances the events of the Orchel refugees, and you'll be able to finally help them out of their misery.
At the end of the event line, you're rewarded with CG scenes for Sariandi and Lymseia.
The event line will start when you talk with Maescia in Orchel now, while Kayelinth is in your party, and when you had the initial dialog with the twins Rina and Rena.

Download:
Hi-Drive: https://my.hidrive.com/share/ijp41t-our
MEGA: https://mega.nz/#F!CpQXwBDS!wwZlWRrPWoGzZX5h0-MlRQ
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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby RyenSaotome » Tue Sep 01, 2020 4:45 pm

The new version 20.09.01 is now available for all systems!

Changes:
- New events for the Thremten thieves guild. It starts at the guild when you talk with Flaire. It requires that you advanced the main story to the point where you talked with commander at the Whitestone Citadel to get access to the Dhranholl mine for Katryx Ore (during the events to defeat Lace), you need to be either on Moriko's good path or when you raped her you need to have her second sex scene (which happens at the thieves guild), and you need to finish the events where Jenny was arrested and you investigate with police officer Nori to release her.
- After the events with the thieves guild, you can find Nori in Aldlyn for a new CG scene.
- Choosing the bad path for Flaire will give you a CG scene with her in your secret prison.
- When Moriko is on her good path, she'll get her first good CG scene after the events with the thieves guild.
- During the events with Queen Apelia of Begus, you went to Pumumu and talked with their leader Rutia. You can now find the girl Lili in the village after that event is done, and after a short introduction, Lili will move into your castle.
Her events currently end when she moves into your castle, but more events with her will be added later.

Download:
Hi-Drive: https://my.hidrive.com/share/ijp41t-our
MEGA: https://mega.nz/#F!CpQXwBDS!wwZlWRrPWoGzZX5h0-MlRQ
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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby RyenSaotome » Sat Sep 05, 2020 3:21 pm

I uploaded new "update files only" for version 20.09.05. They don't add new content, but fix some spelling mistakes and add a reset option for Moriko's event back to the point where you make the choice for her good or bad path at the police HQ.
https://mega.nz/file/foA0QYSD#WFBfZJWv- ... OEN-R3lCfQ
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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby RyenSaotome » Mon Sep 21, 2020 7:13 pm

​The new update 20.09.21 is now available for all systems!

Changes:
- The story of the half angel/demon Lili continues at our castle now, after you had her previous events at Pumumu to get her to Central. After training each of her categories at least twice, and when you've unlocked the strategy battle system, you'll get an event with the mage Bristol, which'll be necessary to unlock her as a new squad leader. [But she can't be used as a squad leader in this update yet. That's for next update.]
- You can now unlock the CG scenes of the water lamia, raijuu and cowgirl at the big farm in Central.
- The reset of Moriko's events was added to all systems to the book in your bedroom in Aldlyn. (The bug in the update files, which made you unable to get her good scene when you did the assassin dungeon before reseting her events, was also fixed)

The girl on the right on the title screen is the female dwarf paladin Adrianna. It's a preview for her character. She'll serve under Queen Apelia in Begus in the near future. A "non-human" servant for the Queen will certainly make things interesting in Begus. :)

Downloads:
Hi-Drive: https://www.hidrive.strato.com/share/ijp41t-our
MEGA: https://mega.nz/#F!CpQXwBDS!wwZlWRrPWoGzZX5h0-MlRQ
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