Sorry for the longer than expected break. I wanted to let people know that I am continuing work on HitB, though at a slower pace than I'd prefer. This is mostly due to my day job jumping to 55+ hours a week. Even the two week vacation I was expecting was cut to just four days.
Never the less, I am pushing forward. I have been working on constructing sets for the game, and I am about 70% finished with the Krasnogorski. I also have most of what I need for the tunnels and the grow cave. I've been able to create the main character (though he could use some improvements), as well as the rest of the supporting cast. I even been in discussion with a couple people to create the Canid, which is much more interesting now that it's been better imagined.
I've been pushing forward with the story as well, though even with me writing during work hours when I can, it's been slow going. Still things are progressing, and I should be getting some help at work soon which will free me up again to work on the game. I hope to have more news for you soon. In the meantime, here is an early sample render of the live labs.
Spoiler (click to show/hide):