[RPG XP] Project K.R (Update 13/09/14)

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Re: [RPG XP] Project K.R (Update 17/08/14)

Postby kira_yagami165 » Sun Sep 07, 2014 7:13 am

Just wanted to let SquareX know that it is actually possible to kill the Sharpclaw in the fight by spamming magic and it replays the scene and fight again.
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Re: [RPG XP] Project K.R (Update 17/08/14)

Postby Keegan » Sun Sep 07, 2014 2:54 pm

Well I have played the new version of his game.. I find that it's really good. I like it a lot. Favorite rape scene for me is the wolf gang bang.

But I would like to point out that I found a bug. when you lose and start were you were before. you looks the surrender skill and Renamon now uses fire and ice magic instead of healing..

But it's a great game keep up the work.
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Re: [RPG XP] Project K.R (Update 13/09/14)

Postby Zeus Kabob » Sat Sep 13, 2014 11:30 am

Reminder: when you edit your post, it disappears pending approval. Once you get 10 posts, this will stop happening.
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Re: [RPG XP] Project K.R (Update 13/09/14)

Postby kazuo » Sat Sep 13, 2014 8:48 pm

I'm gonna wait until the newer version is on the other mirror, because the only place to get it currently requires a custom downloader and I hate using those. Can't wait to get the updated version though!
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Re: [RPG XP] Project K.R (Update 13/09/14)

Postby dkbdn365 » Sun Sep 14, 2014 3:06 am

Another nice update! Liking the new enemy, and can't wait to see the story beyond the swamp for the next update. One glitch I noticed though: If you die to the boss and try to restart where you left off, you'll be stuck in place unable to move until you reset the game. Hope to keep seeing good updates in the future!
EDIT: Looks like It worked the second time I tried it, so not sure if it was my fault or if something is wrong with the game.
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Re: [RPG XP] Project K.R (Update 13/09/14)

Postby SquareX » Sun Sep 14, 2014 11:30 am

kazuo Wrote:I'm gonna wait until the newer version is on the other mirror, because the only place to get it currently requires a custom downloader and I hate using those. Can't wait to get the updated version though!

Normally, Deposit File allows to download in a conventional manner (by your Internet browser), you just have to wait until the counter is at zero, write CAPTCHA and click on "Download browser" but if all goes well, in 5 days Mega's link will be up to date ;)
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Re: [RPG XP] Project K.R (Update 13/09/14)

Postby kazuo » Mon Sep 15, 2014 7:08 pm

Ah yes, There we go. I like it a whole lot! I'm glad to see you still working on the game!
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Re: [RPG XP] Project K.R (Update 13/09/14)

Postby kuwannu » Wed Apr 20, 2016 2:16 am

I can't download ...
please up this again?
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Re: [RPG XP] Project K.R (Update 13/09/14)

Postby VladimirRomanov » Sat Apr 23, 2016 6:06 am

Anyone have an updated link for this?
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Re: [RPG XP] Project K.R (Update 13/09/14)

Postby LMJD » Wed Apr 27, 2016 7:56 am

Seeing that one of the last posts on here was on 15 Sep 2014, I'm guessing this means that the project is no longer in development? I hope not, because this would of been a great game.
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Re: [RPG XP] Project K.R (Update 13/09/14)

Postby anctilwolf » Wed Apr 27, 2016 1:19 pm

Can someone send it via email?
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Re: [RPG XP] Project K.R (Update 13/09/14)

Postby dkbdn365 » Tue May 03, 2016 4:34 am

anctilwolf Wrote:Can someone send it via email?

For you and others who want it, I still have a copy of the game. Either update your contact info in your setting or drop the email here and I'll send you a zipfile with the game.
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Re: [RPG XP] Project K.R (Update 13/09/14)

Postby FurryTitties » Tue May 03, 2016 4:08 pm

I'd actually love a copy of the latest version of this game but I'm not exactly comfortable posting my email address. Do we have to be friends for me to pm/contact you?
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Re: [RPG XP] Project K.R (Update 13/09/14)

Postby FurryTitties » Tue May 03, 2016 5:21 pm

Actually I made an email account just for this forum. If you could send the most updated copy of the game to [email protected] that'd be great. Thanks!
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Re: [RPG XP] Project K.R (Update 13/09/14)

Postby dkbdn365 » Wed May 04, 2016 2:39 am

Hey, decided to just make a Mega account and create a link for those who want it. Hopefully SquareX doesn't mind.
https://mega.nz/#!hotkySab!VftAZrecPm6C ... o_LprY8Kzg
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Re: [RPG XP] Project K.R (Update 13/09/14)

Postby FurryTitties » Wed May 04, 2016 2:42 pm

Thanks to dkbdn365 for posting the most up to date version of the game! What a swell guy!
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Re: [RPG XP] Project K.R (Update 13/09/14)

Postby Nean » Thu Sep 14, 2017 1:42 am

dkbdn365 Wrote:Hey, decided to just make a Mega account and create a link for those who want it. Hopefully SquareX doesn't mind.
https://mega.nz/#!hotkySab!VftAZrecPm6C ... o_LprY8Kzg


Reup pls
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Re: [RPG XP] Project K.R (Update 13/09/14)

Postby dkbdn365 » Sun Nov 19, 2017 6:10 am

To those who still care, unfortunately my old comp basically died on me, wiping everything I had on it. And like an idiot, I don't remember my own damn MEGA key, so I can't access my own files. Unless another soul here has a copy to offer, the game may well and truly be dead.
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Re: [RPG XP] Project K.R (Update 13/09/14)

Postby Rezzbin » Mon Nov 20, 2017 12:46 am

I think I actually have a save for this game still. no clue if it was the newest one or not, but I have the game at least. I can't quite check it at the moment to see if it works since I don't think I have the rpgmaker version installed, but I think it's only missing the DLL on my end. If you want and it's okay, I can just make a link here or something, or just email it to you if you need it.
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Re: [RPG XP] Project K.R (Update 13/09/14)

Postby savilian » Mon Nov 20, 2017 1:19 am

Rezzbin Wrote:I think I actually have a save for this game still. no clue if it was the newest one or not, but I have the game at least. I can't quite check it at the moment to see if it works since I don't think I have the rpgmaker version installed, but I think it's only missing the DLL on my end. If you want and it's okay, I can just make a link here or something, or just email it to you if you need it.

If you have the game can you also upload it?
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